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Up to now the client code has had an async API, and operated
asynchronously at the packet level, but was not truly async in that it
assumed that it could always write to the socket and when a partial
packet came in that it could block waiting for the rest of the packet.
This change makes the SMB client library full async, by adding a
separate outgoing packet queue, using non-blocking socket IO and
having a input buffer that can fill asynchonously until the full
packet has arrived.
The main complexity was in dealing with the events structure when
using the CIFS proxy backend. In that case the same events structure
needs to be used in both the client library and the main smbd server,
so that when the client library is waiting for a reply that the main
server keeps processing packets. This required some changes in the
events library code.
Next step is to make the generated rpc client code use these new
capabilities.
(This used to be commit 96bf4da3edc4d64b0f58ef520269f3b385b8da02)
don't cause fragmented pdus (I'll add fragments shortly)
* change data_blob_talloc() to not zero memory when the 2nd argument
is NULL. The zeroing just masks bugs, and can't even allow a DOS
attack
* modified pidl to ensure that [ref] arguments to the out side of
functions are allocated when parsing the in side. This allows rpc
backends to assume that [ref] variables are all setup. Doesn't work
correctly for [ref] arrays yet
* changed DLIST_ADD_END() to take the type instead of a tmp
variable. This means you don't need to declare a silly tmp variable in
the caller
(This used to be commit 46e0a358198eeb9af1907ee2a29025d3ab23b6d1)