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- cleaned up some talloc usage in various files
I'd like to get to the point that we have no calls to talloc(), at
which point we will rename talloc_p() to talloc(), to encourage
everyone to use the typesafe functions.
(This used to be commit e6c81d7c9f8a6938947d3c1c8a971a0d6d50b67a)
deferred reply is short-circuited immediately when the file is
closed by another user, allowing it to be opened by the waiting user.
- added a sane set of timeval manipulation routines
- converted all the events code and code that uses it to use struct
timeval instead of time_t, which allows for microsecond resolution
instead of 1 second resolution. This was needed for doing the pvfs
deferred open code, and is why the patch is so big.
(This used to be commit 0d51511d408d91eb5f68a35e980e0875299b1831)
event_context_merge() code leaves the events as grandchildren of the
events context, not children, so talloc_unlink() will not work after
the merge
(This used to be commit 2d0dfe607dcfb522669d6fb3d566cf121d84274a)
- added the new messaging system, based on unix domain sockets. It
gets over 10k messages/second on my laptop without any socket
cacheing, which is better than I expected.
- added a LOCAL-MESSAGING torture test
(This used to be commit 3af06478da7ab34a272226d8d9ac87e0a4940cfb)
I think the idea here is to bail out correctly when we get signing
broken on TCP, rather than keeping on hammering the socket.
Andrew Bartlett
(This used to be commit 553b529a0991ccf2f1be14cc6a27695223f02e65)
generate a separate *_send() async function for every RPC call, and
there is a single dcerpc_ndr_request_recv() call that processes the
receive side of any rpc call. The caller can use
dcerpc_event_context() to get a pointer to the event context for the
pipe so that events can be waited for asynchronously.
The only part that remains synchronous is the initial bind
calls. These could also be made async if necessary, although I suspect
most applications won't need them to be.
(This used to be commit f5d004d8eb8c76c03342cace1976b27266cfa1f0)
Up to now the client code has had an async API, and operated
asynchronously at the packet level, but was not truly async in that it
assumed that it could always write to the socket and when a partial
packet came in that it could block waiting for the rest of the packet.
This change makes the SMB client library full async, by adding a
separate outgoing packet queue, using non-blocking socket IO and
having a input buffer that can fill asynchonously until the full
packet has arrived.
The main complexity was in dealing with the events structure when
using the CIFS proxy backend. In that case the same events structure
needs to be used in both the client library and the main smbd server,
so that when the client library is waiting for a reply that the main
server keeps processing packets. This required some changes in the
events library code.
Next step is to make the generated rpc client code use these new
capabilities.
(This used to be commit 96bf4da3edc4d64b0f58ef520269f3b385b8da02)
- fix the case when we have no fd_events left on the event_context
we now exit after doing the timed events and not block in select()
waiting for no fd's to become ready...
metze
(This used to be commit 857e76ef6b891c199534db6ce229410340286461)
* change to select() from sys_select() in events.c, as sys_select() is
not thread safe. We need a new unified signal handling scheme for
Samba4, but for now just use select()
(This used to be commit 126fcd4a76ac029ee4f662ed41b84c791406c324)