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connect(). This required a small API change (the addition of
a socket_connect_complete() method)
(This used to be commit b787dd166f5cca82b3710802eefb41e0a8851fc3)
Both subsystems and modules can now have init functions, which can be
specified in .mk files (INIT_FUNCTION = ...)
The build system will define :
- SUBSYSTEM_init_static_modules that calls the init functions of all statically compiled modules. Failing to load will generate an error which is not fatal
- BINARY_init_subsystems that calls the init functions (if defined) for the subsystems the binary depends on
This removes the hack with the "static bool Initialised = " and the
"lazy_init" functions
(This used to be commit 7a8244761bfdfdfb48f8264d76951ebdfbf7bd8a)
- fix rep_inet_ntoa() for IRIX
- lib/signal.c needs system/wait.h
- some systems define a macro "accept", which breaks the lib/socket/ structures.
use fn_ as a prefix for the structure elements to avoid the problem
(This used to be commit ced1a0fcdc8d8e47755ce4391c19f8b12862eb60)
you set this option (either on the command line using --option or in
smb.conf) then every socket recv or send will return short by random
amounts. This allows you to test that the non-blocking socket logic in
your code works correctly.
I also removed the flags argument to socket_accept(), and instead made
the new socket inherit the flags of the old socket, which makes more
sense to me.
(This used to be commit 406d356e698da01c84e8aa5b7894752b4403f63c)
The main change is to make socket_recv() take a pre-allocated buffer,
rather than allocating one itself. This allows non-blocking users of
this API to avoid a memcpy(). As a result our messaging code is now
about 10% faster, and the ncacn_ip_tcp and ncalrpc code is also
faster.
The second change was to remove the unused mem_ctx argument from
socket_send(). Having it there implied that memory could be allocated,
which meant the caller had to worry about freeing that memory (if for
example it is sending in a tight loop using the same memory
context). Removing that unused argument keeps life simpler for users.
(This used to be commit a16e4756cd68ca8aab4ffc59d4d9db0b6e44dbd1)
If a socket is non-blocking then adding MSG_DONTWAIT is pointless (it
does nothing), so all we lose is the ability to set non-blocking on a
packet-by-packet basis, which is not a very useful thing to have
anyway
if the socket is blocking then the code already adds MSG_WAITALL, so
MSG_DONTWAIT is also not needed in that case.
(This used to be commit b8a2afae67691a609b4a7a577fee3f9518adc9d2)
rather than doing everything itself. This greatly simplifies the
code, although I really don't like the socket_recv() interface (it
always allocates memory for you, which means an extra memcpy in this
code)
- fixed several bugs in the socket_ipv4.c code, in particular client
side code used a non-blocking connect but didn't handle EINPROGRESS,
so it had no chance of working. Also fixed the error codes, using
map_nt_error_from_unix()
- cleaned up and expanded map_nt_error_from_unix()
- changed interpret_addr2() to not take a mem_ctx. It makes absolutely
no sense to allocate a fixed size 4 byte structure like this. Dozens
of places in the code were also using interpret_addr2() incorrectly
(precisely because the allocation made no sense)
(This used to be commit 7f2c771b0e0e98c5c9e5cf662592d64d34ff1205)
- added the new messaging system, based on unix domain sockets. It
gets over 10k messages/second on my laptop without any socket
cacheing, which is better than I expected.
- added a LOCAL-MESSAGING torture test
(This used to be commit 3af06478da7ab34a272226d8d9ac87e0a4940cfb)
will shortly be using this for a rewrite of the intra-smbd messaging
library, which is needed to get lock timeouts working properly (and
share modes, oplocks etc)
(This used to be commit 6f4926d846965a901e40d24546eab356c4a537c7)