IF YOU WOULD LIKE TO GET AN ACCOUNT, please write an
email to Administrator. User accounts are meant only to access repo
and report issues and/or generate pull requests.
This is a purpose-specific Git hosting for
BaseALT
projects. Thank you for your understanding!
Только зарегистрированные пользователи имеют доступ к сервису!
Для получения аккаунта, обратитесь к администратору.
- added new tests BASE-NTDENY1 and BASE-NTDENY2. These are the
ntcreatex equivalents of the BASE-DENY1 and BASE-DENY2
tests. Unfortunately, with ntcreatex there are 4 million combination
and trying each one takes 1 second, so randomised testing is the
only choice. The BASE-DENY1 test can operate in parallel with
hundreds of connections, speeding things up a bit (as most time is
spent waiting 1 second for a sharing violation to come back)
(This used to be commit b95493d3d1)
them properly (they are difficult to do in an async fashion).
By choosing trans.in.max_data to fix in the negotiated buffer size a
server won't send us multi-part replies.
I notice that windows seems to avoid them too :)
(This used to be commit e23edf762c)
This adds a pvfs_wait_message() routine which uses the new messaging
system, event timers and talloc destructors to give a nice generic
async event handling system with a easy to use interface. The
extensions to pvfs_lock.c are based on calls to pvfs_wait_message()
routines.
We now pass all of our smbtorture locking tests, although while
writing this code I have thought of some additonal tests that should
be added, particularly for lock cancel operations. I'll work on that
soon.
This commit also extends the smbtorture lock tests to test the rather
weird 0xEEFFFFFF locking semantics that I have discovered in
win2003. Win2003 treats the 0xEEFFFFFF boundary as special, and will
give different error codes on either side of it. Locks on both sides
are allowed, the only difference is which error code is given when a
lock is denied. Anyone like to hazard a guess as to why? It has
me stumped.
(This used to be commit 4395c0557a)
The motivation for this change was to avoid having to convert to/from
ucs2 strings for so many operations. Doing that was slow, used many
static buffers, and was also incorrect as it didn't cope properly with
unicode codepoints above 65536 (which could not be represented
correctly as smb_ucs2_t chars)
The two core functions that allowed this change are next_codepoint()
and push_codepoint(). These functions allow you to correctly walk a
arbitrary multi-byte string a character at a time without converting
the whole string to ucs2.
While doing this cleanup I also fixed several ucs2 string handling
bugs. See the commit for details.
The following code (which counts the number of occuraces of 'c' in a
string) shows how to use the new interface:
size_t count_chars(const char *s, char c)
{
size_t count = 0;
while (*s) {
size_t size;
codepoint_t c2 = next_codepoint(s, &size);
if (c2 == c) count++;
s += size;
}
return count;
}
(This used to be commit 814881f0e5)
rather than manual reference counts
- properly support SMBexit in the cifs and posix backends
- added a logoff method to all backends
With these changes the RAW-CONTEXT test now passes against the posix backend
(This used to be commit c315d6ac1c)
The intial motivation for this commit was to merge in some of the
bugfixes present in Samba3's chrcnv and string handling code into
Samba4. However, along the way I found a lot of unused functions, and
decided to do a bit more...
The strlen_m code now does not use a fixed buffer, but more work is
needed to finish off other functions in str_util.c. These fixed
length buffers hav caused very nasty, hard to chase down bugs at some
sites.
The strupper_m() function has a strupper_talloc() to replace it (we
need to go around and fix more uses, but it's a start). Use of these
new functions will avoid bugs where the upper or lowercase version of
a string is a different length.
I have removed the push_*_allocate functions, which are replaced by
calls to push_*_talloc. Likewise, pstring and other 'fixed length'
wrappers are removed, where possible.
I have removed the first ('base pointer') argument, used by push_ucs2,
as the Samba4 way of doing things ensures that this is always on an
even boundary anyway. (It was used in only one place, in any case).
(This used to be commit dfecb01506)
I had previously thought this was unnecessary, as windows doesn't use
standards compliant UTF-16, and for filesystem operations treats bytes
as UCS-2, but Bjoern Jacke has pointed out to me that this means we
don't correctly store extended UTF-16 characters as UTF-8 on
disk. This can be seen with (for example) the gothic characters with
codepoints above 64k.
This commit also adds a LOCAL-ICONV torture test that tests the first
1 million codepoints against the system iconv library, and tests 5
million random UTF-16LE buffers for identical error handling to the
system iconv library.
the lib/iconv.c changes need backporting to samba3
(This used to be commit 756f28ac95)
Up to now the client code has had an async API, and operated
asynchronously at the packet level, but was not truly async in that it
assumed that it could always write to the socket and when a partial
packet came in that it could block waiting for the rest of the packet.
This change makes the SMB client library full async, by adding a
separate outgoing packet queue, using non-blocking socket IO and
having a input buffer that can fill asynchonously until the full
packet has arrived.
The main complexity was in dealing with the events structure when
using the CIFS proxy backend. In that case the same events structure
needs to be used in both the client library and the main smbd server,
so that when the client library is waiting for a reply that the main
server keeps processing packets. This required some changes in the
events library code.
Next step is to make the generated rpc client code use these new
capabilities.
(This used to be commit 96bf4da3ed)
This has found some signing errors in the Samba3.0 implementation
of the deferred open code. Still working on these...
Jeremy
(This used to be commit 0068cb12ef)
- added a CHARSET set of tests, which determines how the server deals
with some specific charset issues related to UTF-16
support. Interestingly, Samba3 already passes all but one of these
tests, because our incorrect UCS-2 and UTF-8 implementations where we
don't check the validity of characters actually matches what Windows
does! This means that adding UTF-16 support to Samba is going to be
_much_ easier than we expected.
(This used to be commit c8497a4236)