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handle the inverted memory hierarchy that a normal session
establishment gave. The inverted hierarchy came from that fact that
you first establish a socket, then a transport, then a session and
finally a tree. That leads to the socket being at the top of the
memory hierarchy and the tree at the bottom, which makes no sense from
the users point of view, as they want to be able to free the tree and
have everything disappear.
The core problem was that the libcli interface didn't distinguish
between establishing a primary context and a secondary context. If you
establish a 2nd session on a transport then you want the transport to
be referenced by the session, whereas if you establish a primary
session then you want the transport to be a child of the session.
To fix this I have added "parent_ctx" and "primary" arguments to the
libcli intialisation functions. This makes using the library much
easier, and gives us a memory hierarchy that makes much more sense.
I was prompted to do this by a bug in the cifs backend, which was
caused by the socket not being properly torn down on a disconnect due
to the inverted memory hierarchy.
In general, now that events are children of the structure they are
handling events for, the caller only needs to keep the event handle
around if it plans on changing the event flags later
complexity was that events didn't automatically cleanup
themselves. This was because the events code was written before we had
talloc destructors, so you needed to call event_remove_XX() to clean
the event out of the event lists from every piece of code that used
events. I have now added automatic event destructors, which in turn
allowed me to simplify a lot of the calling code.
The 2nd source of complexity was caused by the ref_count, which was
needed to cope with event handlers destroying events while handling
them, which meant the linked lists became invalid, so the ref_count ws
used to mark events for later destruction.
The new system is much simpler. I now have a ev->destruction_count,
which is incremented in all event destructors. The event dispatch code
checks for changes to this and handles it.
it is freed. The problem is that the handler might complete the
request, and called the c->async.fn() async handler. That handler
might free the request handle.
- expanded the generic async name resolver to try multiple methods
- added wins resolutions to the list of methods tried
- fixed up the random trn id generation to use the good random generator
(which seem just a little too complex) changed, but this code was not
updated or tested.
Also clarify the existing code, by not reusing variables.
Andrew Bartlett
which will eventually try all resolution methods setup in smb.conf
- only resolution backend at the moment is bcast, which does a
parallel broadcast to all configured network interfaces, and takes
the first reply that comes in (this nicely demonstrates how to do
parallel requests using the async APIs)
- converted all the existing code to use the new resolve_name() api
- removed all the old nmb code (yay!)
- structures defined using IDL in nbt.idl
- build around our events structure, and talloc
- fully async
- supports all NBT packet fields as per rfc1002
- easy interfaces for name query and status
For the moment there are just a couple of test functions in
namequery.c, test_name_query() and test_name_status(). These will be
removed when we hook the new library into libcli/ fully
The new library will also be a fairly good basis for a nbt
server. Although it can't be a server as-is, I wrote it with the needs
of a server in mind (for example, extremely scalable idtree based
packet handling)
- Try to no tcopy memory if not necessary
- let the searches hang around until we finish the operation
- greatly simplify the modify operation
still todo:
- check attributes syntax
- check objectclasses type, we cannot allow to add a new structural
objectclass to an exixting entry unless the existing one is a parent
- more tests