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the difference between these at all, and in the future the
fact that INIT_OBJ_FILES include smb_build.h will be sufficient to
have recompiles at the right time.
instead make the normal composite_done() and composite_error()
functions automatically trigger a delayed callback if the caller has
had no opportunity to setup a async callback
this removes one of the common mistakes in writing a composite function
socket_connect_send() rather than the lower level socket code. Also
simplified the state structures a fair bit, and added name resolution,
fixing a bug where the multi-port connect code did a separate name
resolution for each port being tried.
- removed the duplicate calls to socket_connect(), instead creating a
common function socket_send_connect() used by both code paths
- fixed some NULL ptr checks (probably was cut-and-paste bugs)
- ensure we use the result of the name resolution
- added a few comments
- use 'fde' for the file description event. The variable name
'connect_ev' immediately made me think of an event context, not a
fde. Using common variable name conventions makes code a bit easier
to read
to cause an event to happen immediately. This allows metzes patch for
recognising IPs in resolve_name() to work, and also allows us to
remove some of the other code where we currently do specific checks
for is_ipaddress().
- fixed ncacn_ip_tcp to use the generic async name resolution methods,
so NBT names now work (as requested several times by abartlet!)
- changed resolve_name() to take an event_context, so it doesn't cause
the whole process to block
- cleaned up the talloc_find_parent_bytype() calls to go via a cleaner
event_context_find() call
- -lresolve seems to not being needed any more
(it's actually not used, and the build farm seem to happy with it)
- move socket and netif configure test to seperate files
- don't pollute the global $LIBS variable with -lsocket ...
- actually make use of the -lsocket when needed
(should fix the solaris build)
metze
error, but sometimes a socket option may then happen on the NULL
socket. This has been handled by the individual libraries up to now,
but its cleaner to centralise it here
- hooked into events system, so requests can be truly async and won't
interfere with other processing happening at the same time
- uses NTSTATUS codes for errors (previously errors were mostly
ignored). In a similar fashion to the DOS error handling, I have
reserved a range of the NTSTATUS code 32 bit space for LDAP error
codes, so a function can return a LDAP error code in a NTSTATUS
- much cleaner packet handling
less likely that anyone will use pstring for new code
- got rid of winbind_client.h from includes.h. This one triggered a
huge change, as winbind_client.h was including system/filesys.h and
defining the old uint32 and uint16 types, as well as its own
pstring and fstring.
the packets it receives, but it at least shows how the server
structure will work.
To implement it I extended the libcli/nbt/ library to allow for an
incoming packet handler to be registered. That allows the nbt client
library to be used for low level processing of the nbtd server packets.
Other changes:
- made the socket library always set SO_REUSEADDR when binding to an
interface, to ensure that restarts of a server don't have to wait
for a couple of minutes.
- made the nbt port configurable. Defaults to 137, but other ports
will be useful for testing.