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servers in smbd. The old code still contained a fairly bit of legacy
from the time when smbd was only handling SMB connection. The new code
gets rid of all of the smb_server specific code in smbd/, and creates
a much simpler infrastructures for new server code.
Major changes include:
- simplified the process model code a lot.
- got rid of the top level server and service structures
completely. The top level context is now the event_context. This
got rid of service.h and server.h completely (they were the most
confusing parts of the old code)
- added service_stream.[ch] for the helper functions that are
specific to stream type services (services that handle streams, and
use a logically separate process per connection)
- got rid of the builtin idle_handler code in the service logic, as
none of the servers were using it, and it can easily be handled by
a server in future by adding its own timed_event to the event
context.
- fixed some major memory leaks in the rpc server code.
- added registration of servers, rather than hard coding our list of
possible servers. This allows for servers as modules in the future.
- temporarily disabled the winbind code until I add the helper
functions for that type of server
- added error checking on service startup. If a configured server
fails to startup then smbd doesn't startup.
- cleaned up the command line handling in smbd, removing unused options
(This used to be commit cf6a46c3cbde7b1eb1b86bd3882b953a2de3a42e)
because this is the connection state per transport layer (tcp)
connection
I also moved the substructs directly into smbsrv_connection,
because they don't need a struct name and we should allway pass the complete
smbsrv_connection struct into functions
metze
(This used to be commit 60f823f201fcedf5473008e8453a6351e73a92c7)
and create the SMB server subsystem
- remove unused XML and MYSQL configure tests
metze
(This used to be commit 956d212c83d8ebd8e31ec109f17dc2105ca72c30)