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output in the testsuite rather than just True or False for a
set of tests.
The aim is to use this for:
* known failure lists (run all tests and detect tests that
started working or started failing). This
would allow us to get rid of the RPC-SAMBA3-* tests
* nicer torture output
* simplification of the testsuite system
* compatibility with other unit testing systems
* easier usage of smbtorture (being able to run one test
and automatically set up the environment for that)
This is still a work-in-progress; expect more updates over the next couple of
days.
(This used to be commit 0eb6097305776325c75081356309115f445a7218)
test suite tree, looks a bit more like other unit testing API's,
fixes some memory responsibility issues, introduces testcases,
and removes the need for tests to call torture_ok().
(This used to be commit 0445b1a56a02552f895f400960b9ced39244a144)
will need a separate messaging endpoint per open file. To make this
efficient extend the messaging layer to have a new registration
function for temporary message types that maps via an idtree.
I have updated the LOCAL-MESSAGING test to use the new function.
(This used to be commit 4b976851d8b7ccd2c40010be095cef7fecf9e722)
structure that is more generic than just 'IP/port'.
It now passes make test, and has been reviewed and updated by
metze. (Thankyou *very* much).
This passes 'make test' as well as kerberos use (not currently in the
testsuite).
The original purpose of this patch was to have Samba able to pass a
socket address stucture from the BSD layer into the kerberos routines
and back again. It also removes nbt_peer_addr, which was being used
for a similar purpose.
It is a large change, but worthwhile I feel.
Andrew Bartlett
(This used to be commit 88198c4881d8620a37086f80e4da5a5b71c5bbb2)
management system I proposed on samba-technical a couple of days
ago. Essentially it is a very lightweight way for any code in Samba to
make IDL based rpc calls to anywhere else in the code, without the
client or server having to go to the trouble of setting up a full rpc
service.
It can be used with any of our existing IDL, but I expect it will
mostly be used for a new set of Samba specific management calls.
The LOCAL-IRPC torture test demonstrates how it can be used by calling
the echo_AddOne() call over this transport.
(This used to be commit 3d589a09954eb8b318f567e1150b0c27412fb942)
trouble with the epoll() based event handling
- changes the test to use a local directory instead of the prefix lock
directory, so the LOCAL-MESSAGING test can run as non-root even when
the lock directory is not writeable
(This used to be commit 079e1f4e85832f8d14ac385511ff67473e139ca1)
less likely that anyone will use pstring for new code
- got rid of winbind_client.h from includes.h. This one triggered a
huge change, as winbind_client.h was including system/filesys.h and
defining the old uint32 and uint16 types, as well as its own
pstring and fstring.
(This used to be commit 9db6c79e902ec538108d6b7d3324039aabe1704f)
make it possible to add optimisations to the events code such as
keeping the next timed event in a sorted list, and using epoll for
file descriptor events.
I also removed the loop events code, as it wasn't being used anywhere,
and changed timed events to always be one-shot (as adding a new timed
event in the event handler is so easy to do if needed)
(This used to be commit d7b4b6de51342a65bf46fce772d313f92f8d73d3)
servers in smbd. The old code still contained a fairly bit of legacy
from the time when smbd was only handling SMB connection. The new code
gets rid of all of the smb_server specific code in smbd/, and creates
a much simpler infrastructures for new server code.
Major changes include:
- simplified the process model code a lot.
- got rid of the top level server and service structures
completely. The top level context is now the event_context. This
got rid of service.h and server.h completely (they were the most
confusing parts of the old code)
- added service_stream.[ch] for the helper functions that are
specific to stream type services (services that handle streams, and
use a logically separate process per connection)
- got rid of the builtin idle_handler code in the service logic, as
none of the servers were using it, and it can easily be handled by
a server in future by adding its own timed_event to the event
context.
- fixed some major memory leaks in the rpc server code.
- added registration of servers, rather than hard coding our list of
possible servers. This allows for servers as modules in the future.
- temporarily disabled the winbind code until I add the helper
functions for that type of server
- added error checking on service startup. If a configured server
fails to startup then smbd doesn't startup.
- cleaned up the command line handling in smbd, removing unused options
(This used to be commit cf6a46c3cbde7b1eb1b86bd3882b953a2de3a42e)
deferred reply is short-circuited immediately when the file is
closed by another user, allowing it to be opened by the waiting user.
- added a sane set of timeval manipulation routines
- converted all the events code and code that uses it to use struct
timeval instead of time_t, which allows for microsecond resolution
instead of 1 second resolution. This was needed for doing the pvfs
deferred open code, and is why the patch is so big.
(This used to be commit 0d51511d408d91eb5f68a35e980e0875299b1831)
Let test fail if messaging_init() fails instead of generating segfault in the LOCAL-MESSAGING test
(This used to be commit 0609f410ef756501d50c04b544387ae547fcd63c)
full. This means callers can just "send and forget" rather than
having to check for a temporary failure. The mechanism takes nice
advantage of the timed events handling is our events code. A message
will only fail now if we completely run out of some resource (such
as memory).
- changed the test code not to do retries itself, but only to warn on real failures
(This used to be commit 8cddc610a25e64c1ad39dd6a2fc2e7f467e04fc9)
connections. The caller needs to retry. This adds testing of the retry in LOCAL-MESSAGING
(This used to be commit 2c568d4dc20303061a89c815b9a9a0bafc283633)
- added the new messaging system, based on unix domain sockets. It
gets over 10k messages/second on my laptop without any socket
cacheing, which is better than I expected.
- added a LOCAL-MESSAGING torture test
(This used to be commit 3af06478da7ab34a272226d8d9ac87e0a4940cfb)