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lookups in load_interfaces(). The reason was my eth0 interface was
down, and it was being interpreted as a DNS name.
This patch changes load_interfaces() to happening automatically when
interfaces are first needed instead of on the startup of every samba
binary. This means that (for example) ldbadd doesn't call
load_interfaces(), which means no slow DNS lookups.
I also reduced the number of static globals in interface.c to 1, and
changed from malloc to talloc
When you want to force a reload of the interfaces list, you now call
unload_interfaces(), which means the next call that needs the
interfaces list will reload it
(This used to be commit f79d90bd1364b970adb2981b2572e77066431f1e)
- get rid of redundeny dyn_CONFIGFILE argument to lp_load()
- fixed provisioning to work with completely pristine install,
creating an initial smb.conf is none is present
- added lp.set() and lp.reload() to loadparm ejs object interface
(This used to be commit c2691ef7126ddcee5f95970b78759b40a049d0a7)
- make not finding smb.conf a level 1 message, not level 0. Most of our
tools handle no smb.conf, and those that don't should check for the
specific parameters they need, or use the defaults
(This used to be commit 8c17b61f8e0f6eefa6a1f853abc06d023627bbbb)
This always loads all the services, as we now don't have an easy way
to split out smbd.
Andrew Bartlett
(This used to be commit 990e061939c76b559c4f5914c5fc6ca1b13e19dd)
this brings us down to about 11k lines of headers included with
includes.h, while still retaining the speed of building with pch
(This used to be commit 10188869ef072309ca580b8b933e172571fcdda7)
I have created the include/system/ directory, which will contain the
wrappers for the system includes for logical subsystems. So far I have
created include/system/kerberos.h and include/system/network.h, which
contain all the system includes for kerberos code and networking code.
These are the included in subsystems that need kerberos or networking
respectively.
Note that this method avoids the mess of #ifdef HAVE_XXX_H in every C
file, instead each C module includes the include/system/XXX.h file for
the logical system support it needs, and the details are kept isolated
in include/system/
This patch also creates a "struct ipv4_addr" which replaces "struct
in_addr" in our code. That avoids every C file needing to import all
the system networking headers.
(This used to be commit 2e25c71853f8996f73755277e448e7d670810349)
rather than doing everything itself. This greatly simplifies the
code, although I really don't like the socket_recv() interface (it
always allocates memory for you, which means an extra memcpy in this
code)
- fixed several bugs in the socket_ipv4.c code, in particular client
side code used a non-blocking connect but didn't handle EINPROGRESS,
so it had no chance of working. Also fixed the error codes, using
map_nt_error_from_unix()
- cleaned up and expanded map_nt_error_from_unix()
- changed interpret_addr2() to not take a mem_ctx. It makes absolutely
no sense to allocate a fixed size 4 byte structure like this. Dozens
of places in the code were also using interpret_addr2() incorrectly
(precisely because the allocation made no sense)
(This used to be commit 7f2c771b0e0e98c5c9e5cf662592d64d34ff1205)
handle connections using the IP as the server name, while not trying
for NBT name resolution on names like "192" and "192.168.1.2".
also removed the ip address argument to smbcli_socket_connect() as it
isn't used and doesn't really make sense.
(This used to be commit 2ce4028842556328da4da0de9bee942bed02cc62)