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less likely that anyone will use pstring for new code
- got rid of winbind_client.h from includes.h. This one triggered a
huge change, as winbind_client.h was including system/filesys.h and
defining the old uint32 and uint16 types, as well as its own
pstring and fstring.
- removed the u32 hack in events.c as I think this was only needed as
tdb.h defines u32. Metze, can you check that this hack is indeed no
longer needed on your suse system?
- change the iface_n_*() functions to return a "const char *" instead of a "struct ipv4_addr"
I think that in general we should move towards "const char *" for
all IP addresses, as this makes IPv6 much easier, and is also easier
to debug. Andrew, when you get a chance, could you fix some of the
auth code to use strings for IPs ?
- return a NTSTATUS error on bad name queries and node status instead
of using rcode. This makes the calling code simpler.
- added low level name release code in libcli/nbt/
- use a real IP in the register and wins nbt torture tests, as w2k3
WINS server silently rejects some operations that don't come from the
IP being used (eg. it says "yes" to a release, but does not in fact
release the name)
accidently have the same protocol id as UUID's)
Before this, Samba would give NDR errors when contacting
a remote server that has IPX support enabled.
This one was on my long due bugs list.
make it possible to add optimisations to the events code such as
keeping the next timed event in a sorted list, and using epoll for
file descriptor events.
I also removed the loop events code, as it wasn't being used anywhere,
and changed timed events to always be one-shot (as adding a new timed
event in the event handler is so easy to do if needed)
NBT-REGISTER test that tests that a server correctly defends its name
against broadcast name registrations.
Jeremy, you might like to look at this. Samba3 nmbd fails to respond.
the header, and defined on the wire as a 4 byte network byte order
IP. This means the calling code doesn't have to worry about network
byte order conversions.
asn1-tied-to-blocking-sockets code into the ldap client and torture
suite, and out of the generic libs, so nobody else is tempted to use
it for any new code.
servers in smbd. The old code still contained a fairly bit of legacy
from the time when smbd was only handling SMB connection. The new code
gets rid of all of the smb_server specific code in smbd/, and creates
a much simpler infrastructures for new server code.
Major changes include:
- simplified the process model code a lot.
- got rid of the top level server and service structures
completely. The top level context is now the event_context. This
got rid of service.h and server.h completely (they were the most
confusing parts of the old code)
- added service_stream.[ch] for the helper functions that are
specific to stream type services (services that handle streams, and
use a logically separate process per connection)
- got rid of the builtin idle_handler code in the service logic, as
none of the servers were using it, and it can easily be handled by
a server in future by adding its own timed_event to the event
context.
- fixed some major memory leaks in the rpc server code.
- added registration of servers, rather than hard coding our list of
possible servers. This allows for servers as modules in the future.
- temporarily disabled the winbind code until I add the helper
functions for that type of server
- added error checking on service startup. If a configured server
fails to startup then smbd doesn't startup.
- cleaned up the command line handling in smbd, removing unused options
files don't need to match the type names in the generated headers
- with this type mapping we no longer need definitions for the
deprecated "int32", "uint8" etc form of types. We can now force
everyone to use the standard types int32_t, uint8_t etc.
- fixed all the code that used the deprecated types
- converted the IDL types "int64" and "uint64" to "dlong" and
"udlong". These are the 4 byte aligned 64 bit integers that
Microsoft internally define as two 32 bit integers in a
structure. After discussions with Ronnie Sahlberg we decided that
calling these "int64" was confusing, as it implied a true 8 byte
aligned type
- fixed all the cases where we incorrectly used things like
"NTTIME_hyper" in our C code. The generated API now uses a NTTIME for
those. The fact that it is hyper-aligned on the wire is not relevant
to the API, and should remain just a IDL property
handle the inverted memory hierarchy that a normal session
establishment gave. The inverted hierarchy came from that fact that
you first establish a socket, then a transport, then a session and
finally a tree. That leads to the socket being at the top of the
memory hierarchy and the tree at the bottom, which makes no sense from
the users point of view, as they want to be able to free the tree and
have everything disappear.
The core problem was that the libcli interface didn't distinguish
between establishing a primary context and a secondary context. If you
establish a 2nd session on a transport then you want the transport to
be referenced by the session, whereas if you establish a primary
session then you want the transport to be a child of the session.
To fix this I have added "parent_ctx" and "primary" arguments to the
libcli intialisation functions. This makes using the library much
easier, and gives us a memory hierarchy that makes much more sense.
I was prompted to do this by a bug in the cifs backend, which was
caused by the socket not being properly torn down on a disconnect due
to the inverted memory hierarchy.
which will eventually try all resolution methods setup in smb.conf
- only resolution backend at the moment is bcast, which does a
parallel broadcast to all configured network interfaces, and takes
the first reply that comes in (this nicely demonstrates how to do
parallel requests using the async APIs)
- converted all the existing code to use the new resolve_name() api
- removed all the old nmb code (yay!)
I decided to incorporate the udp support into the socket_ipv4.c
backend (and later in socket_ipv6.c) rather than doing a separate
backend, as so much of the code is shareable. Basically this adds a
socket_sendto() and a socket_recvfrom() call and not much all.
For udp servers, I decided to keep the call as socket_listen(), even
though dgram servers don't actually call listen(). This keeps the API
consistent.
I also added a simple local sockets testsuite in smbtorture,
LOCAL-SOCKET
encapsulates all the different session setup methods, including the
multi-pass spnego code.
I have hooked this into all the places that previously used the
RAW_SESSSETUP_GENERIC method, and have removed the old
RAW_SESSSETUP_GENERIC code from clisession.c and clitree.c. A nice
side effect is that these two modules are now very simple again, back
to being "raw" session setup handling, which was what was originally
intended.
I have also used this to replace the session setup code in the
smb_composite_connect() code, and used that to build a very simple
replacement for smbcli_tree_full_connection().
As a result, smbclient, smbtorture and all our other SMB connection
code now goes via these composite async functions. That should give
them a good workout!
- added async support to the negprot client code
- removed two unused parameters from smbcli_full_connection() code
- converted smbclient to use smbcli_full_connection() rather than
reinventing everything itself
socket connections. This was complicated by a few factors:
- it meant moving the event context from clitransport to clisocket,
so lots of structures changed
- we need to asynchronously handle connection to lists of port
numbers, not just one port number. The code internally tries each
port in the list in turn, without ever blocking
- the man page on how connect() is supposed to work asynchronously
doesn't work in practice (now why doesn't this surprise me?). The
getsockopt() for SOL_ERROR is supposed to retrieve the error, but
in fact the next (unrelated) connect() call on the same socket also
gets an error, though not the right error. To work around this I
need to tear down the whole socket between each attempted port. I
hate posix.
Note that clisocket.c still does a blocking name resolution call in
smbcli_sock_connect_byname(). That will be fixed when we add the async
NBT resolution code.
Also note that I arranged things so that every SMB connection is now
async internally, so using plain smbclient or smbtorture tests all the
async features of this new code.