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less likely that anyone will use pstring for new code
- got rid of winbind_client.h from includes.h. This one triggered a
huge change, as winbind_client.h was including system/filesys.h and
defining the old uint32 and uint16 types, as well as its own
pstring and fstring.
make it possible to add optimisations to the events code such as
keeping the next timed event in a sorted list, and using epoll for
file descriptor events.
I also removed the loop events code, as it wasn't being used anywhere,
and changed timed events to always be one-shot (as adding a new timed
event in the event handler is so easy to do if needed)
servers in smbd. The old code still contained a fairly bit of legacy
from the time when smbd was only handling SMB connection. The new code
gets rid of all of the smb_server specific code in smbd/, and creates
a much simpler infrastructures for new server code.
Major changes include:
- simplified the process model code a lot.
- got rid of the top level server and service structures
completely. The top level context is now the event_context. This
got rid of service.h and server.h completely (they were the most
confusing parts of the old code)
- added service_stream.[ch] for the helper functions that are
specific to stream type services (services that handle streams, and
use a logically separate process per connection)
- got rid of the builtin idle_handler code in the service logic, as
none of the servers were using it, and it can easily be handled by
a server in future by adding its own timed_event to the event
context.
- fixed some major memory leaks in the rpc server code.
- added registration of servers, rather than hard coding our list of
possible servers. This allows for servers as modules in the future.
- temporarily disabled the winbind code until I add the helper
functions for that type of server
- added error checking on service startup. If a configured server
fails to startup then smbd doesn't startup.
- cleaned up the command line handling in smbd, removing unused options
I decided to incorporate the udp support into the socket_ipv4.c
backend (and later in socket_ipv6.c) rather than doing a separate
backend, as so much of the code is shareable. Basically this adds a
socket_sendto() and a socket_recvfrom() call and not much all.
For udp servers, I decided to keep the call as socket_listen(), even
though dgram servers don't actually call listen(). This keeps the API
consistent.
I also added a simple local sockets testsuite in smbtorture,
LOCAL-SOCKET
- added #if TALLOC_DEPRECATED around the _p functions
- fixes the code that broke from the above
while doing this I fixed quite a number of places that were
incorrectly using the non type-safe talloc functions to use the type
safe ones. Some were even doing multiplies for array allocation, which
is potentially unsafe.
- cleaned up some talloc usage in various files
I'd like to get to the point that we have no calls to talloc(), at
which point we will rename talloc_p() to talloc(), to encourage
everyone to use the typesafe functions.
- added gcov flags to Makefile.talloc
- expanded talloc testsuite to add a test for realloc with a child ptr
- fixed a bug in talloc_realloc() with realloc of a ptr that has child ptrs
This allows potentially NULL pointers to be referenced, without an if ()
for every use. (previously, it would segfault).
Update doco, and allow talloc_unlink to match.
Andrew Bartlett
deferred reply is short-circuited immediately when the file is
closed by another user, allowing it to be opened by the waiting user.
- added a sane set of timeval manipulation routines
- converted all the events code and code that uses it to use struct
timeval instead of time_t, which allows for microsecond resolution
instead of 1 second resolution. This was needed for doing the pvfs
deferred open code, and is why the patch is so big.
The thing that finally convinced me that minimal includes was worth
pursuing for rpc was a compiler (tcc) that failed to build Samba due
to reaching internal limits of the size of include files. Also the
fact that includes.h.gch was 16MB, which really seems excessive. This
patch brings it back to 12M, which is still too large, but
better. Note that this patch speeds up compile times for both the pch
and non-pch case.
This change also includes the addition iof a "depends()" option in our
IDL files, allowing you to specify that one IDL file depends on
another. This capability was needed for the auto-includes generation.
full. This means callers can just "send and forget" rather than
having to check for a temporary failure. The mechanism takes nice
advantage of the timed events handling is our events code. A message
will only fail now if we completely run out of some resource (such
as memory).
- changed the test code not to do retries itself, but only to warn on real failures
- added the new messaging system, based on unix domain sockets. It
gets over 10k messages/second on my laptop without any socket
cacheing, which is better than I expected.
- added a LOCAL-MESSAGING torture test
The motivation for this change was to avoid having to convert to/from
ucs2 strings for so many operations. Doing that was slow, used many
static buffers, and was also incorrect as it didn't cope properly with
unicode codepoints above 65536 (which could not be represented
correctly as smb_ucs2_t chars)
The two core functions that allowed this change are next_codepoint()
and push_codepoint(). These functions allow you to correctly walk a
arbitrary multi-byte string a character at a time without converting
the whole string to ucs2.
While doing this cleanup I also fixed several ucs2 string handling
bugs. See the commit for details.
The following code (which counts the number of occuraces of 'c' in a
string) shows how to use the new interface:
size_t count_chars(const char *s, char c)
{
size_t count = 0;
while (*s) {
size_t size;
codepoint_t c2 = next_codepoint(s, &size);
if (c2 == c) count++;
s += size;
}
return count;
}
which is much clearer and simpler to use. It removes a specific parent
from a pointer, no matter whether that parent is a "reference" or a
direct parent. This gives complete control over the free process.
the % coverage in terms of lines of code of a test suite. I thought a
good first place to start with gcov was the talloc test suite. When I
started the test suite covered about 60% of all lines of code in
talloc.c, and now it covers about 99%. The only lines not covered are
talloc corruption errors, as that would cause smb_panic() to fire.
It will be interesting to try gcov on the main Samba test suite for
smbd. We won't achieve 100% coverage, but it would be nice to get to
90% or more.
I also modified the talloc.c sources to be able to be build standalone, using:
gcc -c -D_STANDALONE_ -Iinlcude lib/talloc.c
that should make it much easier to re-use talloc in other projects
The problem was that the simple "uint_t ref_count;" in a talloc chunk
did not give enough information. It told us that a pointer was
referenced more than once, but it didn't say who it was referenced
by. This means that when the pointer was freed we had no sane way to
clean up the reference.
I have now replaced ref_count with a "refs" list, which means that
references point to the pointer, and the pointer has a linked list of
references. So now we can cleanup from either direction without losing track of anything.
I've also added a LOCAL-TALLOC smbtorture test that tests talloc
behaviour for some common uses.
I had previously thought this was unnecessary, as windows doesn't use
standards compliant UTF-16, and for filesystem operations treats bytes
as UCS-2, but Bjoern Jacke has pointed out to me that this means we
don't correctly store extended UTF-16 characters as UTF-8 on
disk. This can be seen with (for example) the gothic characters with
codepoints above 64k.
This commit also adds a LOCAL-ICONV torture test that tests the first
1 million codepoints against the system iconv library, and tests 5
million random UTF-16LE buffers for identical error handling to the
system iconv library.
the lib/iconv.c changes need backporting to samba3