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that libsmb/ creates a local tcp socket then launches smbd as a subprocess
attached to that socket. smbd thinks it is being launched from inetd.
to use it do the following:
- compile with -DSMB_REGRESSION_TEST
- run like this (also works with smbtorture etc)
export SMBD_TEST=1
export LIBSMB_PROG=bin/smbd
smbclient //server/share -Uuser%pass
obviously you need to setup a smb.conf etc. Using --prefix to configure
is useful.
The aim of all this stuff is to add a decent set of regression tests
to the build farm, so we know if smbd actually runs correctly on all the
platforms, not just builds. We can run smbtorture, masktest, locktest etc,
plus a bunch of smbclient scripts and any new tests we write.
This doesn't help much with nmbd (at least not yet) but its a good start.
years old) bug when chainging a sessionsetup_and_X and tcon together.
The wrong username was being entered into the tdb, even though the
correct user was used for accessing files. This is related to the fact
that authorise_login() is not used for sessionsetup, but only for tcon
auths.
Jeremy.
but the code suffered from bitrot and is not now reentrant. That means
we can get bizarre behaviour
i've fixed this by making next_token() reentrant and creating a
next_token_nr() that is a small non-reentrant wrapper for those lumps
of code (mostly smbclient) that have come to rely on the non-reentrant
behaviour
send unaligned unicode strings sometimes!
Fixed our handling of the workgroup name tacked on the end of the
NT1 negprot response (a unaligned unicode)
fixed a couple of places where we should be using the message_end fns instead
of pre-calculated buffer lengths
CAP_LARGE_READX|CAP_LARGE_WRITEX bits on negprot and out W2K
performance goes through the roof......
And as we *always* offer 64 buffers we can do this with this
simple change.....
Jeremy.
- it didn't honour the clear flag
- it locked the database (not necessary)
the previous code would do 10^6 kill() operations for 1000 people
logging in - and all with the database locked. Not very scalable.
Still haven't added the counter, that would make it really efficient