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This caused crashes in _tsocket_address_bsd_from_sockaddr() when we
read past the end of the allocation.
(similar to commit e9ae36e9683372b86f1efbd29904722a33fea083)
Bug: https://bugzilla.samba.org/show_bug.cgi?id=10042
Signed-off-by: Stefan Metzmacher <metze@samba.org>
Reviewed-by: Andrew Bartlett <abartlet@samba.org>
Autobuild-User(master): Andrew Bartlett <abartlet@samba.org>
Autobuild-Date(master): Wed Jul 24 14:37:43 CEST 2013 on sn-devel-104
This caused crashes in _tsocket_address_bsd_from_sockaddr() when we
read past the end of the allocation.
Andrew Bartlett
Signed-off-by: Andrew Bartlett <abartlet@samba.org>
Reviewed-by: Jeremy Allison <jra@samba.org>
This ensures that should we be unable to increase the socket size, we return an
error that the application layer above might expect and be able to make
as reasonable response to (such as switching to a stream-based transport).
This fixes up c692bb02b039ae8fef6ba968fd13b36ad7d62a72.
As suggested by metze in https://bugzilla.samba.org/show_bug.cgi?id=9697#c4
Andrew Bartlett
Reviewed-by: Stefan Metzmacher <metze@samba.org>
On some systems (eg, FreeBSD) the default SO_SNDBUF for UNIX
domain sockets is to small, and EMSGSIZE is returned. Other
systems provide a larger default send buffer, but there is
still no guarantee that the buffer will be sized appropriately.
This patch modifies the sendto() path to attempt to resize
the SO_SNDBUF dynamically upon an EMSGSIZE failure, and then
retry the send.
This fixes local DCE/RPC errors on FreeBSD, eg:
https://lists.samba.org/archive/samba-technical/2013-January/089881.html
Signed-Off-By: Landon Fuller <landonf@bikemonkey.org>
Reviewed-by: Andrew Bartlett <abartlet@samba.org>
Autobuild-User(master): Andrew Bartlett <abartlet@samba.org>
Autobuild-Date(master): Sat Mar 2 23:34:03 CET 2013 on sn-devel-104
ctdb_private.h already defines set_close_on_exec.
Autobuild-User: Volker Lendecke <vlendec@samba.org>
Autobuild-Date: Sat Dec 17 18:41:39 CET 2011 on sn-devel-104
The two error tables need to be combined, but for now seperate the names.
(As the common parts of the tree now use the _common function,
errmap_unix.c must be included in the s3 autoconf build).
Andrew Bartlett
Autobuild-User: Andrew Bartlett <abartlet@samba.org>
Autobuild-Date: Mon Jun 20 08:12:03 CEST 2011 on sn-devel-104
There are still a few tidyups of old FSF addresses to come (in both s3
and s4). More commits soon.
(This used to be commit fcf38a38ac691abd0fa51b89dc951a08e89fdafa)
structure that is more generic than just 'IP/port'.
It now passes make test, and has been reviewed and updated by
metze. (Thankyou *very* much).
This passes 'make test' as well as kerberos use (not currently in the
testsuite).
The original purpose of this patch was to have Samba able to pass a
socket address stucture from the BSD layer into the kerberos routines
and back again. It also removes nbt_peer_addr, which was being used
for a similar purpose.
It is a large change, but worthwhile I feel.
Andrew Bartlett
(This used to be commit 88198c4881d8620a37086f80e4da5a5b71c5bbb2)
will be interesting to see if this causes any portability problems, as
it is a less commonly used call.
(This used to be commit f6993db31d93059c70b44a23005ba444e205870f)
less likely that anyone will use pstring for new code
- got rid of winbind_client.h from includes.h. This one triggered a
huge change, as winbind_client.h was including system/filesys.h and
defining the old uint32 and uint16 types, as well as its own
pstring and fstring.
(This used to be commit 9db6c79e902ec538108d6b7d3324039aabe1704f)
I decided to incorporate the udp support into the socket_ipv4.c
backend (and later in socket_ipv6.c) rather than doing a separate
backend, as so much of the code is shareable. Basically this adds a
socket_sendto() and a socket_recvfrom() call and not much all.
For udp servers, I decided to keep the call as socket_listen(), even
though dgram servers don't actually call listen(). This keeps the API
consistent.
I also added a simple local sockets testsuite in smbtorture,
LOCAL-SOCKET
(This used to be commit 9f12a45a05c5c447fb4ec18c8dd28f70e90e32a5)
connect(). This required a small API change (the addition of
a socket_connect_complete() method)
(This used to be commit b787dd166f5cca82b3710802eefb41e0a8851fc3)
Both subsystems and modules can now have init functions, which can be
specified in .mk files (INIT_FUNCTION = ...)
The build system will define :
- SUBSYSTEM_init_static_modules that calls the init functions of all statically compiled modules. Failing to load will generate an error which is not fatal
- BINARY_init_subsystems that calls the init functions (if defined) for the subsystems the binary depends on
This removes the hack with the "static bool Initialised = " and the
"lazy_init" functions
(This used to be commit 7a8244761bfdfdfb48f8264d76951ebdfbf7bd8a)
- fix rep_inet_ntoa() for IRIX
- lib/signal.c needs system/wait.h
- some systems define a macro "accept", which breaks the lib/socket/ structures.
use fn_ as a prefix for the structure elements to avoid the problem
(This used to be commit ced1a0fcdc8d8e47755ce4391c19f8b12862eb60)
you set this option (either on the command line using --option or in
smb.conf) then every socket recv or send will return short by random
amounts. This allows you to test that the non-blocking socket logic in
your code works correctly.
I also removed the flags argument to socket_accept(), and instead made
the new socket inherit the flags of the old socket, which makes more
sense to me.
(This used to be commit 406d356e698da01c84e8aa5b7894752b4403f63c)
The main change is to make socket_recv() take a pre-allocated buffer,
rather than allocating one itself. This allows non-blocking users of
this API to avoid a memcpy(). As a result our messaging code is now
about 10% faster, and the ncacn_ip_tcp and ncalrpc code is also
faster.
The second change was to remove the unused mem_ctx argument from
socket_send(). Having it there implied that memory could be allocated,
which meant the caller had to worry about freeing that memory (if for
example it is sending in a tight loop using the same memory
context). Removing that unused argument keeps life simpler for users.
(This used to be commit a16e4756cd68ca8aab4ffc59d4d9db0b6e44dbd1)
If a socket is non-blocking then adding MSG_DONTWAIT is pointless (it
does nothing), so all we lose is the ability to set non-blocking on a
packet-by-packet basis, which is not a very useful thing to have
anyway
if the socket is blocking then the code already adds MSG_WAITALL, so
MSG_DONTWAIT is also not needed in that case.
(This used to be commit b8a2afae67691a609b4a7a577fee3f9518adc9d2)
rather than doing everything itself. This greatly simplifies the
code, although I really don't like the socket_recv() interface (it
always allocates memory for you, which means an extra memcpy in this
code)
- fixed several bugs in the socket_ipv4.c code, in particular client
side code used a non-blocking connect but didn't handle EINPROGRESS,
so it had no chance of working. Also fixed the error codes, using
map_nt_error_from_unix()
- cleaned up and expanded map_nt_error_from_unix()
- changed interpret_addr2() to not take a mem_ctx. It makes absolutely
no sense to allocate a fixed size 4 byte structure like this. Dozens
of places in the code were also using interpret_addr2() incorrectly
(precisely because the allocation made no sense)
(This used to be commit 7f2c771b0e0e98c5c9e5cf662592d64d34ff1205)
- added the new messaging system, based on unix domain sockets. It
gets over 10k messages/second on my laptop without any socket
cacheing, which is better than I expected.
- added a LOCAL-MESSAGING torture test
(This used to be commit 3af06478da7ab34a272226d8d9ac87e0a4940cfb)
will shortly be using this for a rewrite of the intra-smbd messaging
library, which is needed to get lock timeouts working properly (and
share modes, oplocks etc)
(This used to be commit 6f4926d846965a901e40d24546eab356c4a537c7)