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- Work on server side and local COM support (should work, just no
example classes yet)
- Use vtables so that local and remote calls can be used transparently
- Generate 'proxies and stubs' rather then heavily modified code in client.pm and server.pm. proxies (client side code) are generated in proxy.pm, stubs (server side dispatchers) are generated in stubs.pm
- Support registering classes and interfaces
- DCOM interfaces no longer have to be in the same IDL file as their
base interface, which will allow us to split up dcom.idl
The torture test DCOM-SIMPLE now successfully does an
IStream_Read and a IStream_Write call.
This test can now be run successfully against the "Simple DCOM" Visual
Studio example.
(You have to quote out line 337 in pidl. pidl complains if the variable
that contains the array size follows the array. I still need to fix this
properly)
Next goals:
- Clean up code
- Server side support
- Support custom marshalling
- Support DCOM interfaces in files other then dcom.idl
- OXID tables work now. IOXIDResolver is used if there is used for getting a STRINGBINDING if none is known yet
- Add custom dissectors for STRINGARRAY and DUALSTRINGARRAY. If there's a way to get rid of these later on (by supporting them thru pidl somehow), I'd be happy to use that instead of doing it manually.
I can now get to the point where we have created an object and are connected to
it. The only thing left to do is being able to set the Object UUID properly..
- Support for sending over the object UUID in DCERPC calls
- Simple torture test for the DCOM "Simple" object
- Generate extra argument for "object" interfaces in pidl
- Some stubs for common DCOM functions
generate a separate *_send() async function for every RPC call, and
there is a single dcerpc_ndr_request_recv() call that processes the
receive side of any rpc call. The caller can use
dcerpc_event_context() to get a pointer to the event context for the
pipe so that events can be waited for asynchronously.
The only part that remains synchronous is the initial bind
calls. These could also be made async if necessary, although I suspect
most applications won't need them to be.
* make far more generated functions static
* get rid of gen_rpc, and include the client calls in ndr_*.c
* added placeholder IDL for a number of intefaces (dcom, wzcsvc, browser etc)
* added a NDR validator. The way it works is that when the
DCERPC_DEBUG_VALIDATE_* flags are set the dcerpc system will
perform NDR buffer validation. On sending a request the packet is
first marshalled, then unmarahslled, then marshalled again, and it is
confirmed that the two marshalling results are idential. This
ensures that our pull and push routines are absolutely in sync, so
that we can be very confident that if a routine works in the client
then the corresponding routine must work on the server side. A
similar validation is performed on all replies.
* a result of this change is that pidl is fussier about the [ref]
tag. You can only use it on pointers (which is the only place it
makes sense)
* fixed a basic alignment bug in the push side of the NDR code
* added server side pull/push support. Our dcerpc system is now fully
ready to be used on the server side.
* fixed the relative offset pointer list. It must be traversed in
reverse order on push
* added automatic value setting for the size parameter in outgoing
SdBuf structures.
* expanded the ndr debugging code to always give a message on any
failure
* fixed the subcontext push code
* fixed some memory leaks in smbtorture RPC tests