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The motivation for this change was to avoid having to convert to/from
ucs2 strings for so many operations. Doing that was slow, used many
static buffers, and was also incorrect as it didn't cope properly with
unicode codepoints above 65536 (which could not be represented
correctly as smb_ucs2_t chars)
The two core functions that allowed this change are next_codepoint()
and push_codepoint(). These functions allow you to correctly walk a
arbitrary multi-byte string a character at a time without converting
the whole string to ucs2.
While doing this cleanup I also fixed several ucs2 string handling
bugs. See the commit for details.
The following code (which counts the number of occuraces of 'c' in a
string) shows how to use the new interface:
size_t count_chars(const char *s, char c)
{
size_t count = 0;
while (*s) {
size_t size;
codepoint_t c2 = next_codepoint(s, &size);
if (c2 == c) count++;
s += size;
}
return count;
}
- the stacking of modules
- finding the modules private data
- hide the ntvfs details from the calling layer
- I set NTVFS_INTERFACE_VERSION 0 till we are closer to release
(because we need to solve some async problems with the module stacking)
metze
taking a context (so when you pass a NULL pointer you end up with
memory in a top level context). Fixed it by changing the API to take a
context. The context is only used if the pointer you are reallocing is
NULL.
rather than manual reference counts
- properly support SMBexit in the cifs and posix backends
- added a logoff method to all backends
With these changes the RAW-CONTEXT test now passes against the posix backend
connection termination cleanup, and to ensure that the event
contexts are properly removed for every process model
- gave auth_context the new talloc treatment, which removes another
source of memory leaks.
server code. This fixes a number of memory leaks I found when testing
with valgrind and smbtorture, as the cascading effect of a
talloc_free() ensures that anything derived from the top level object
is destroyed on disconnect.
server side request structure to prevent a structing being freed in
some circumstances. This change replaces this with the much more
robust mechanism of talloc_increase_ref_count().
this case the bug was that server_terminate_connection() destroys the
server context, which in turn cascades down to destroy all current
request contexts, so we musn't then try to destroy the request
structure a second time.
as my box keeps getting hit by viruses spreading on my companies
internal network, which screws up my debug log badly (sigh).
metze, I'm not sure if you think access.c should go in the socket
library or not. It is closely tied to the socket functions, but you
may prefer it separate.
The access.c code is a port from Samba3, but with some cleanups to
make it (slighly) less ugly.
ntvfs handler = nbench posix
and the nbench pass-thru module will be called before the posix
module. The chaining logic is now much saner, and less racy, with each
level in the chain getting its own private pointer rather than relying
on save/restore logic in the pass-thru module.
The only pass-thru module we have at the moment is the nbench one
(which records all traffic in a nbench compatibe format), but I plan
on soon writing a "unixuid" pass-thru module that will implement the
setegid()/setgroups()/seteuid() logic for standard posix uid
handling. This separation of the posix backend from the uid handling
should simplify the code, and make development easier.
I also modified the nbench module so it can do multiple chaining, so
if you want to you can do:
ntvfs module = nbench nbench posix
and it will save 2 copies of the log file in /tmp. This is really only
useful for testing at the moment until we have more than one pass-thru
module.
The intial motivation for this commit was to merge in some of the
bugfixes present in Samba3's chrcnv and string handling code into
Samba4. However, along the way I found a lot of unused functions, and
decided to do a bit more...
The strlen_m code now does not use a fixed buffer, but more work is
needed to finish off other functions in str_util.c. These fixed
length buffers hav caused very nasty, hard to chase down bugs at some
sites.
The strupper_m() function has a strupper_talloc() to replace it (we
need to go around and fix more uses, but it's a start). Use of these
new functions will avoid bugs where the upper or lowercase version of
a string is a different length.
I have removed the push_*_allocate functions, which are replaced by
calls to push_*_talloc. Likewise, pstring and other 'fixed length'
wrappers are removed, where possible.
I have removed the first ('base pointer') argument, used by push_ucs2,
as the Samba4 way of doing things ensures that this is always on an
even boundary anyway. (It was used in only one place, in any case).
like it in the mainline code (outside the smb.conf magic).
We will need to have a more useful 'helper' routine for this, but for
now we at least get a reliable IP address.
Also remove the unused 'socket' structure in the smb server - it seems
to have been replaced by the socket library.
Andrew Bartlett
original core level calls). The old code was completely wrong in many respects.
also fixed the EA_SIZE level in the server
extended the RAW-SEARCH test suite to test the new code properly
I had previously thought this was unnecessary, as windows doesn't use
standards compliant UTF-16, and for filesystem operations treats bytes
as UCS-2, but Bjoern Jacke has pointed out to me that this means we
don't correctly store extended UTF-16 characters as UTF-8 on
disk. This can be seen with (for example) the gothic characters with
codepoints above 64k.
This commit also adds a LOCAL-ICONV torture test that tests the first
1 million codepoints against the system iconv library, and tests 5
million random UTF-16LE buffers for identical error handling to the
system iconv library.
the lib/iconv.c changes need backporting to samba3
The bug (found by tridge) is that Win2k3 is being tighter about the
NTLMSSP flags. If we don't negotiate sealing, we can't use it.
We now have a way to indicate to the GENSEC implementation mechanisms
what things we want for a connection.
Andrew Bartlett