IF YOU WOULD LIKE TO GET AN ACCOUNT, please write an
email to Administrator. User accounts are meant only to access repo
and report issues and/or generate pull requests.
This is a purpose-specific Git hosting for
BaseALT
projects. Thank you for your understanding!
Только зарегистрированные пользователи имеют доступ к сервису!
Для получения аккаунта, обратитесь к администратору.
Do ping_pong a hundred times, re-initializing the msg_ctx every time.
https://bugzilla.samba.org/show_bug.cgi?id=13786
Signed-off-by: Volker Lendecke <vl@samba.org>
Reviewed-by: Stefan Metzmacher <metze@samba.org>
Reviewed-by: Andrew Bartlett <abartlet@samba.org>
This survived an autobuild, so no subsystem strictly needs this anymore. In
particular the notify subsystem has been rewritten.
Why this patch? It removes some complexity from core code, and it reduces the
potential memory overconsumption: Right now I'm working on a g_lock_ping_pong
test. This test does a lot of messaging_filtered_read_send calls in a tight
loop on a nested event context. With the current code we let the
messaging_filtered_read code consume the message that arrives, but it also
posts it for consumption by the main event context attached to the messaging
context with its "classic" callback. This test never comes back to the main
event context, so it accumulates more and more self-posted messages. That's
just unnecessary, given that due to the successful autobuild nothing but the
read1 test makes use of the "multicasting" of messages.
Signed-off-by: Volker Lendecke <vl@samba.org>
Reviewed-by: Jeremy Allison <jra@samba.org>
Autobuild-User(master): Jeremy Allison <jra@samba.org>
Autobuild-Date(master): Wed Jun 21 07:30:39 CEST 2017 on sn-devel-144
With the notify code I've hit another case where self-sends caused
a problem. This time messages were lost because we tried to do
multiple dispatch_rec calls from within a single inotify callback.
Only the first one was being taken care of, the others did not find
receivers.
This patch makes self-sends go through the kernel as well, the
kernel queues everything nicely for us. With dgram messaging this
should be pretty fast. If it turns out to be a performance problem,
we can solve it later by doing proper queueing in user space. We
need to completely decouple any processing from callbacks.
Signed-off-by: Volker Lendecke <vl@samba.org>
Reviewed-by: Jeremy Allison <jra@samba.org>
Signed-off-by: Michael Adam <obnox@samba.org>
Reviewed-by: Stefan Metzmacher <metze@samba.org>
Autobuild-User(master): Michael Adam <obnox@samba.org>
Autobuild-Date(master): Wed Sep 24 11:09:43 CEST 2014 on sn-devel-104
This is a testcase for the rpc-style messaging nested event context. We have to
fork here: The nested event context does not reply to the PING message, it only
listens for the PONG response. But that's the point of the patches: Correctly
pick just one message in a nested event context. I think this is the best we
can do with nested event contexts.
Signed-off-by: Volker Lendecke <vl@samba.org>
Reviewed-by: Stefan Metzmacher <metze@samba.org>
Reviewed-by: Jeremy Allison <jra@samba.org>
Autobuild-User(master): Volker Lendecke <vl@samba.org>
Autobuild-Date(master): Thu May 8 11:32:44 CEST 2014 on sn-devel-104
In the messaging_read receivers we already defer the callback: We need to
reply on potentially different tevent contexts, thus the defer_callback.
The callback case in messaging_dispatch_rec was direct before this
patch. This changes messaging_dispatch_rec to also defer the callback
in the self-send case.
Now we need only two roundtrips in local-messaging-read1 :-)
Signed-off-by: Volker Lendecke <vl@samba.org>
Reviewed-by: Stefan Metzmacher <metze@samba.org>
Reviewed-by: Jeremy Allison <jra@samba.org>
Now that we defer requests in dispatch_rec, we need 3 rounds to finish
the requests
Signed-off-by: Volker Lendecke <vl@samba.org>
Reviewed-by: Stefan Metzmacher <metze@samba.org>
Reviewed-by: Jeremy Allison <jra@samba.org>