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server. Currently just listens on port 138 and parses the packets
(using IDL like the rest of NBT). This allows me to develop the
structures and test with real packets
- more NBT packet asserts, to ensure that incoming requests have all
the elements we depend on
- open the WINS database at startup if we are configured as a WINS server
- split out the nbtd server reply packet generation code so it can be
shared by the WINS server
- re-did the logic of what is answered by the WINS server and what by
the B node server. It now always tries to answer by the B node, and
only "recurses" to the WINS server for names that are not found.
be consistent with the function names
- added WINS client support to the NBT server. It will do initial WINS
registration, and WINS refresh, automatically failing over to
secondary WINS servers and handling multi-homed servers where we need
to register multiple IPs.
- added support for multi-homed name query replies, which are
essential for multi-homed registration as the WINS server will query
us to ensure we have the names when doing the secondary IPs in
multi-homed registration
names on the network and answers name queries. Lots of details are
still missing, but at least this now means you don't need a Samba3
nmbd to use Samba4.
missing pieces include:
- name registrations should be "shout 3 times, then demand"
- no WINS server yet
- no master browser code
the packets it receives, but it at least shows how the server
structure will work.
To implement it I extended the libcli/nbt/ library to allow for an
incoming packet handler to be registered. That allows the nbt client
library to be used for low level processing of the nbtd server packets.
Other changes:
- made the socket library always set SO_REUSEADDR when binding to an
interface, to ensure that restarts of a server don't have to wait
for a couple of minutes.
- made the nbt port configurable. Defaults to 137, but other ports
will be useful for testing.