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Commit Graph

313 Commits

Author SHA1 Message Date
Andrew Tridgell
3643fb1109 r3463: separated out some more headers (asn_1.h, messages.h, dlinklist.h and ioctl.h)
(This used to be commit b97e395c81)
2007-10-10 13:05:17 -05:00
Andrew Tridgell
ead3508ac8 r3447: more include/system/XXX.h include files
(This used to be commit 264ce91810)
2007-10-10 13:05:12 -05:00
Andrew Tridgell
09d0b152b7 r3360: improved the deletion of tmp files. smbd now puts all tmp files in var/locks/smbd.tmp/
and deletes that dir on startup.
(This used to be commit 7e942e7f1b)
2007-10-10 13:05:01 -05:00
Andrew Tridgell
990d76f7cb r3314: added a option "socket:testnonblock" to the generic socket code. If
you set this option (either on the command line using --option or in
smb.conf) then every socket recv or send will return short by random
amounts. This allows you to test that the non-blocking socket logic in
your code works correctly.

I also removed the flags argument to socket_accept(), and instead made
the new socket inherit the flags of the old socket, which makes more
sense to me.
(This used to be commit 406d356e69)
2007-10-10 13:04:53 -05:00
Andrew Tridgell
c6888da148 r3304: changed the API to lib/socket/ a little.
The main change is to make socket_recv() take a pre-allocated buffer,
rather than allocating one itself. This allows non-blocking users of
this API to avoid a memcpy(). As a result our messaging code is now
about 10% faster, and the ncacn_ip_tcp and ncalrpc code is also
faster.

The second change was to remove the unused mem_ctx argument from
socket_send(). Having it there implied that memory could be allocated,
which meant the caller had to worry about freeing that memory (if for
example it is sending in a tight loop using the same memory
context). Removing that unused argument keeps life simpler for users.
(This used to be commit a16e4756cd)
2007-10-10 13:04:52 -05:00
Andrew Tridgell
05ad898f68 r3271: use "struct messaging_context *" instead of "void *" in messaging API
(This used to be commit cc93813e4a)
2007-10-10 13:04:48 -05:00
Andrew Tridgell
75ed4f7cc4 r3183: moved the unlink of the messaging unixdom socket to the messaging destructor
(This used to be commit ab222b236a)
2007-10-10 13:04:37 -05:00
Andrew Tridgell
384f87bd38 r3034: - fixed a bug in message dispatch, when the dispatch function called messaging_deregister()
- added a pvfs_lock_close_pending() hook to remove pending locks on file close

 - fixed the private ptr argument to messaging_deregister() in pvfs_wait

 - fixed a bug in continuing lock requests after a lock that is blocking a pending lock is removed

 - removed bogus brl_unlock() call in lock continue

 - corrected error code for LOCKING_ANDX_CHANGE_LOCKTYPE

 - expanded the lock cancel test suite to test lock cancel by unlock and by close

 - added a testsuite for LOCKING_ANDX_CHANGE_LOCKTYPE
(This used to be commit 5ef80f034d)
2007-10-10 13:00:00 -05:00
Andrew Tridgell
d0cc571e30 r3029: implemented byte range lock timeouts.
This adds a pvfs_wait_message() routine which uses the new messaging
system, event timers and talloc destructors to give a nice generic
async event handling system with a easy to use interface. The
extensions to pvfs_lock.c are based on calls to pvfs_wait_message()
routines.

We now pass all of our smbtorture locking tests, although while
writing this code I have thought of some additonal tests that should
be added, particularly for lock cancel operations. I'll work on that
soon.

This commit also extends the smbtorture lock tests to test the rather
weird 0xEEFFFFFF locking semantics that I have discovered in
win2003. Win2003 treats the 0xEEFFFFFF boundary as special, and will
give different error codes on either side of it. Locks on both sides
are allowed, the only difference is which error code is given when a
lock is denied. Anyone like to hazard a guess as to why? It has
me stumped.
(This used to be commit 4395c0557a)
2007-10-10 13:00:00 -05:00
Andrew Tridgell
ca7e02fd37 r3026: - added automatic retry to messages when the servers listen queue is
full. This means callers can just "send and forget" rather than
  having to check for a temporary failure. The mechanism takes nice
  advantage of the timed events handling is our events code. A message
  will only fail now if we completely run out of some resource (such
  as memory).

- changed the test code not to do retries itself, but only to warn on real failures
(This used to be commit 8cddc610a2)
2007-10-10 12:59:59 -05:00
Andrew Tridgell
6cc8941f05 r3023: added immediate send of messages when they are first queued. This makes things a bit more efficient
(This used to be commit 8380225d32)
2007-10-10 12:59:59 -05:00
Andrew Tridgell
5882311fc4 r3018: handle STATUS_MORE_ENTRIES from socket_recv() in the messaging code
(This used to be commit 13739b68d8)
2007-10-10 12:59:58 -05:00
Andrew Tridgell
6591a22614 r3016: - converted the events code to talloc
- added the new messaging system, based on unix domain sockets. It
  gets over 10k messages/second on my laptop without any socket
  cacheing, which is better than I expected.

- added a LOCAL-MESSAGING torture test
(This used to be commit 3af06478da)
2007-10-10 12:59:57 -05:00