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in pidl. This mechanism should be much easier to extend to the
"retrospective subcontexts" that jelmer needs.
also produced more standards complient full-pointer offsets. This
keeps ethereal happy with decoding our epmapper frames.
- Support for "object oriented" interfaces in pidl
- Support for inherited interfaces in pidl
- Simplification of the support for properties on an interface
- Start on dcom rpc torture tests
like normal pointers in most cases. This means we can now support
relative pointers to unions, builtin types etc, whereas we could only
previously support relative pointers to structures.
metze needs this for the PAC decoding.
don't cause fragmented pdus (I'll add fragments shortly)
* change data_blob_talloc() to not zero memory when the 2nd argument
is NULL. The zeroing just masks bugs, and can't even allow a DOS
attack
* modified pidl to ensure that [ref] arguments to the out side of
functions are allocated when parsing the in side. This allows rpc
backends to assume that [ref] variables are all setup. Doesn't work
correctly for [ref] arrays yet
* changed DLIST_ADD_END() to take the type instead of a tmp
variable. This means you don't need to declare a silly tmp variable in
the caller
machine account password.
* neater handling on value() options in IDL. The auto-print code
will now display the right value so you don't need to initialise
it in your C code
* allow for an interface to list its endpoints in the IDL file, so we
can automatically make the server listen on the right pipes, and
can scan pipes more easily (I don't take advantage of this yet,
just putting the infrastructure in place)
* make far more generated functions static
* get rid of gen_rpc, and include the client calls in ndr_*.c
* added placeholder IDL for a number of intefaces (dcom, wzcsvc, browser etc)
uuid 82273fdc-e32a-18c3-3f78-827929dc23ea version 0x0000:0x0000 'eventlog'
24 calls available
WARNING: local IDL defines 4 calls
when all the WARNINGs are gone then we know we have all the calls :)
according to the current IDL taking the data from a file. In
combination with a little hack to ethereal to extract data this is a
quite powerful IDL development tool.
I have recoded the core dcerpc packet structures (all the PDUs etc) in
terms of IDL, which means we now use pidl to generate all the code for
handling the most basic dcerpc packets. This is not normally possible
as it isn't completely valid NDR, but pidl has a number of extensions
that make it quite easy.
This also means we get the server side dcerpc
marshalling/unmarshalling code for free.
* added a NDR validator. The way it works is that when the
DCERPC_DEBUG_VALIDATE_* flags are set the dcerpc system will
perform NDR buffer validation. On sending a request the packet is
first marshalled, then unmarahslled, then marshalled again, and it is
confirmed that the two marshalling results are idential. This
ensures that our pull and push routines are absolutely in sync, so
that we can be very confident that if a routine works in the client
then the corresponding routine must work on the server side. A
similar validation is performed on all replies.
* a result of this change is that pidl is fussier about the [ref]
tag. You can only use it on pointers (which is the only place it
makes sense)
* fixed a basic alignment bug in the push side of the NDR code
* added server side pull/push support. Our dcerpc system is now fully
ready to be used on the server side.
* fixed the relative offset pointer list. It must be traversed in
reverse order on push
* added automatic value setting for the size parameter in outgoing
SdBuf structures.
* expanded the ndr debugging code to always give a message on any
failure
* fixed the subcontext push code
* fixed some memory leaks in smbtorture RPC tests
interface. We now support an arbitrary set of flags to each parser,
and these can be used to control the string types. I have provided
some common IDL string types in librpc/idl/idl_types.h which needs to
be included in every IDL file.
* added IDL for the endpoint mapper. Added a test suite that enumerates
all endpoints on the server.
alignment correctly for unions that have non-uint16 discriminants
added recursive structure alignment. This gets quite hairy, but I
think I've got it mostly right.