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mirror of https://github.com/samba-team/samba.git synced 2024-12-28 07:21:54 +03:00
samba-mirror/source3/ubiqx/ubi_sLinkList.c
Christopher R. Hertel ce17aace99 Again, just syncronizing. The a function name was changed in the sll
module but none of Samba uses it directly.  The macros are used instead
so the change is hidden.  Good.
(This used to be commit c5d7ee506d)
2000-06-08 17:42:20 +00:00

188 lines
7.4 KiB
C

/* ========================================================================== **
* ubi_sLinkList.c
*
* Copyright (C) 1997, 1998 by Christopher R. Hertel
*
* Email: crh@ubiqx.mn.org
* -------------------------------------------------------------------------- **
* This module implements a simple singly-linked list.
* -------------------------------------------------------------------------- **
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* -------------------------------------------------------------------------- **
*
* Log: ubi_sLinkList.c,v
* Revision 0.10 1999/06/19 16:58:06 crh
* Renamed the ubi_slRemove() function in ubi_sLinkList to
* ubi_slRemoveNext(). I was bothered by the fact that it didn't
* match the functionality of the ubi_dlRemove() function in
* ubi_dLinkList. The new name is more 'correct'.
*
* Revision 0.9 1998/07/24 07:30:20 crh
* Added the ubi_slNewList() macro.
*
* Revision 0.8 1998/06/04 21:29:27 crh
* Upper-cased defined constants (eg UBI_BINTREE_H) in some header files.
* This is more "standard", and is what people expect. Weird, eh?
*
* Revision 0.7 1998/06/03 18:06:03 crh
* Further fiddling with sys_include.h, which has been moved from the .c file
* to the .h file.
*
* Revision 0.6 1998/06/02 01:38:47 crh
* Changed include file name from ubi_null.h to sys_include.h to make it
* more generic.
*
* Revision 0.5 1998/05/20 04:38:05 crh
* The C file now includes ubi_null.h. See ubi_null.h for more info.
*
* Revision 0.4 1998/03/10 02:23:20 crh
* Combined ubi_StackQueue and ubi_sLinkList into one module. Redesigned
* the functions and macros. Not a complete rewrite but close to it.
*
* Revision 0.3 1998/01/03 01:59:52 crh
* Added ubi_slCount() macro.
*
* Revision 0.2 1997/10/21 03:35:18 crh
* Added parameter <After> in function Insert(). Made necessary changes
* to macro AddHead() and added macro AddHere().
*
* Revision 0.1 1997/10/16 02:53:45 crh
* Initial Revision.
*
* -------------------------------------------------------------------------- **
* This module implements a singly-linked list which may also be used as a
* queue or a stack. For a queue, entries are added at the tail and removed
* from the head of the list. For a stack, the entries are entered and
* removed from the head of the list. A traversal of the list will always
* start at the head of the list and proceed toward the tail. This is all
* mind-numbingly simple, but I'm surprised by the number of programs out
* there which re-implement this a dozen or so times.
*
* Note: When the list header is initialized, the Tail pointer is set to
* point to the Head pointer. This simplifies things a great deal,
* except that you can't initialize a stack or queue by simply
* zeroing it out. One sure way to initialize the header is to call
* ubi_slInit(). Another option would be something like this:
*
* ubi_slNewList( MyList );
*
* Which translates to:
*
* ubi_slList MyList[1] = { NULL, (ubi_slNodePtr)MyList, 0 };
*
* See ubi_slInit(), ubi_slNewList(), and the ubi_slList structure
* for more info.
*
* + Also, note that this module is similar to the ubi_dLinkList
* module. There are three key differences:
* - This is a singly-linked list, the other is a doubly-linked
* list.
* - In this module, if the list is empty, the tail pointer will
* point back to the head of the list as described above. This
* is not done in ubi_dLinkList.
* - The ubi_slRemoveNext() function, by necessity, removes the
* 'next' node. In ubi_dLinkList, the ubi_dlRemove() function
* removes the 'current' node.
*
* ========================================================================== **
*/
#include "ubi_sLinkList.h" /* Header for *this* module. */
/* ========================================================================== **
* Functions...
*/
ubi_slListPtr ubi_slInitList( ubi_slListPtr ListPtr )
/* ------------------------------------------------------------------------ **
* Initialize a singly-linked list header.
*
* Input: ListPtr - A pointer to the list structure that is to be
* initialized for use.
*
* Output: A pointer to the initialized list header (i.e., same as
* <ListPtr>).
*
* ------------------------------------------------------------------------ **
*/
{
ListPtr->Head = NULL;
ListPtr->Tail = (ubi_slNodePtr)ListPtr;
ListPtr->count = 0;
return( ListPtr );
} /* ubi_slInitList */
ubi_slNodePtr ubi_slInsert( ubi_slListPtr ListPtr,
ubi_slNodePtr New,
ubi_slNodePtr After )
/* ------------------------------------------------------------------------ **
* Add a node to the list.
*
* Input: ListPtr - A pointer to the list into which the node is to
* be inserted.
* New - Pointer to the node that is to be added to the list.
* After - Pointer to a list in a node after which the new node
* will be inserted. If NULL, then the new node will
* be added at the head of the list.
*
* Output: A pointer to the node that was inserted into the list (i.e.,
* the same as <New>).
*
* ------------------------------------------------------------------------ **
*/
{
After = After ? After : (ubi_slNodePtr)ListPtr;
New->Next = After->Next;
After->Next = New;
if( !(New->Next) )
ListPtr->Tail = New;
(ListPtr->count)++;
return( New );
} /* ubi_slInsert */
ubi_slNodePtr ubi_slRemoveNext( ubi_slListPtr ListPtr, ubi_slNodePtr AfterMe )
/* ------------------------------------------------------------------------ **
* Remove the node followng <AfterMe>. If <AfterMe> is NULL, remove from
* the head of the list.
*
* Input: ListPtr - A pointer to the list from which the node is to be
* removed.
* AfterMe - Pointer to the node preceeding the node to be
* removed.
*
* Output: A pointer to the node that was removed, or NULL if the list is
* empty.
*
* ------------------------------------------------------------------------ **
*/
{
ubi_slNodePtr DelNode;
AfterMe = AfterMe ? AfterMe : (ubi_slNodePtr)ListPtr;
DelNode = AfterMe->Next;
if( DelNode )
{
if( !(DelNode->Next) )
ListPtr->Tail = AfterMe;
AfterMe->Next = DelNode->Next;
(ListPtr->count)--;
}
return( DelNode );
} /* ubi_slRemoveNext */
/* ================================ The End ================================= */