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ce17aace99
module but none of Samba uses it directly. The macros are used instead
so the change is hidden. Good.
(This used to be commit c5d7ee506d
)
188 lines
7.4 KiB
C
188 lines
7.4 KiB
C
/* ========================================================================== **
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* ubi_sLinkList.c
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*
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* Copyright (C) 1997, 1998 by Christopher R. Hertel
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*
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* Email: crh@ubiqx.mn.org
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* -------------------------------------------------------------------------- **
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* This module implements a simple singly-linked list.
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* -------------------------------------------------------------------------- **
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* -------------------------------------------------------------------------- **
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*
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* Log: ubi_sLinkList.c,v
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* Revision 0.10 1999/06/19 16:58:06 crh
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* Renamed the ubi_slRemove() function in ubi_sLinkList to
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* ubi_slRemoveNext(). I was bothered by the fact that it didn't
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* match the functionality of the ubi_dlRemove() function in
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* ubi_dLinkList. The new name is more 'correct'.
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*
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* Revision 0.9 1998/07/24 07:30:20 crh
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* Added the ubi_slNewList() macro.
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*
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* Revision 0.8 1998/06/04 21:29:27 crh
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* Upper-cased defined constants (eg UBI_BINTREE_H) in some header files.
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* This is more "standard", and is what people expect. Weird, eh?
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*
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* Revision 0.7 1998/06/03 18:06:03 crh
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* Further fiddling with sys_include.h, which has been moved from the .c file
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* to the .h file.
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*
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* Revision 0.6 1998/06/02 01:38:47 crh
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* Changed include file name from ubi_null.h to sys_include.h to make it
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* more generic.
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*
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* Revision 0.5 1998/05/20 04:38:05 crh
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* The C file now includes ubi_null.h. See ubi_null.h for more info.
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*
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* Revision 0.4 1998/03/10 02:23:20 crh
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* Combined ubi_StackQueue and ubi_sLinkList into one module. Redesigned
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* the functions and macros. Not a complete rewrite but close to it.
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*
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* Revision 0.3 1998/01/03 01:59:52 crh
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* Added ubi_slCount() macro.
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*
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* Revision 0.2 1997/10/21 03:35:18 crh
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* Added parameter <After> in function Insert(). Made necessary changes
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* to macro AddHead() and added macro AddHere().
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*
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* Revision 0.1 1997/10/16 02:53:45 crh
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* Initial Revision.
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*
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* -------------------------------------------------------------------------- **
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* This module implements a singly-linked list which may also be used as a
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* queue or a stack. For a queue, entries are added at the tail and removed
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* from the head of the list. For a stack, the entries are entered and
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* removed from the head of the list. A traversal of the list will always
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* start at the head of the list and proceed toward the tail. This is all
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* mind-numbingly simple, but I'm surprised by the number of programs out
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* there which re-implement this a dozen or so times.
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*
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* Note: When the list header is initialized, the Tail pointer is set to
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* point to the Head pointer. This simplifies things a great deal,
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* except that you can't initialize a stack or queue by simply
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* zeroing it out. One sure way to initialize the header is to call
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* ubi_slInit(). Another option would be something like this:
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*
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* ubi_slNewList( MyList );
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*
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* Which translates to:
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*
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* ubi_slList MyList[1] = { NULL, (ubi_slNodePtr)MyList, 0 };
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*
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* See ubi_slInit(), ubi_slNewList(), and the ubi_slList structure
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* for more info.
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*
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* + Also, note that this module is similar to the ubi_dLinkList
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* module. There are three key differences:
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* - This is a singly-linked list, the other is a doubly-linked
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* list.
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* - In this module, if the list is empty, the tail pointer will
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* point back to the head of the list as described above. This
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* is not done in ubi_dLinkList.
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* - The ubi_slRemoveNext() function, by necessity, removes the
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* 'next' node. In ubi_dLinkList, the ubi_dlRemove() function
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* removes the 'current' node.
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*
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* ========================================================================== **
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*/
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#include "ubi_sLinkList.h" /* Header for *this* module. */
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/* ========================================================================== **
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* Functions...
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*/
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ubi_slListPtr ubi_slInitList( ubi_slListPtr ListPtr )
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/* ------------------------------------------------------------------------ **
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* Initialize a singly-linked list header.
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*
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* Input: ListPtr - A pointer to the list structure that is to be
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* initialized for use.
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*
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* Output: A pointer to the initialized list header (i.e., same as
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* <ListPtr>).
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*
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* ------------------------------------------------------------------------ **
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*/
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{
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ListPtr->Head = NULL;
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ListPtr->Tail = (ubi_slNodePtr)ListPtr;
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ListPtr->count = 0;
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return( ListPtr );
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} /* ubi_slInitList */
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ubi_slNodePtr ubi_slInsert( ubi_slListPtr ListPtr,
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ubi_slNodePtr New,
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ubi_slNodePtr After )
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/* ------------------------------------------------------------------------ **
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* Add a node to the list.
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*
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* Input: ListPtr - A pointer to the list into which the node is to
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* be inserted.
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* New - Pointer to the node that is to be added to the list.
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* After - Pointer to a list in a node after which the new node
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* will be inserted. If NULL, then the new node will
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* be added at the head of the list.
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*
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* Output: A pointer to the node that was inserted into the list (i.e.,
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* the same as <New>).
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*
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* ------------------------------------------------------------------------ **
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*/
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{
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After = After ? After : (ubi_slNodePtr)ListPtr;
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New->Next = After->Next;
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After->Next = New;
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if( !(New->Next) )
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ListPtr->Tail = New;
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(ListPtr->count)++;
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return( New );
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} /* ubi_slInsert */
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ubi_slNodePtr ubi_slRemoveNext( ubi_slListPtr ListPtr, ubi_slNodePtr AfterMe )
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/* ------------------------------------------------------------------------ **
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* Remove the node followng <AfterMe>. If <AfterMe> is NULL, remove from
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* the head of the list.
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*
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* Input: ListPtr - A pointer to the list from which the node is to be
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* removed.
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* AfterMe - Pointer to the node preceeding the node to be
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* removed.
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*
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* Output: A pointer to the node that was removed, or NULL if the list is
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* empty.
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*
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* ------------------------------------------------------------------------ **
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*/
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{
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ubi_slNodePtr DelNode;
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AfterMe = AfterMe ? AfterMe : (ubi_slNodePtr)ListPtr;
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DelNode = AfterMe->Next;
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if( DelNode )
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{
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if( !(DelNode->Next) )
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ListPtr->Tail = AfterMe;
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AfterMe->Next = DelNode->Next;
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(ListPtr->count)--;
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}
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return( DelNode );
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} /* ubi_slRemoveNext */
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/* ================================ The End ================================= */
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