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f6044c87c0
(This used to be commit 7b154dc431
)
190 lines
4.9 KiB
C
190 lines
4.9 KiB
C
/*
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Unix SMB/Netbios implementation.
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Version 1.9.
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Manage connections_struct structures
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Copyright (C) Andrew Tridgell 1998
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "includes.h"
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extern int DEBUGLEVEL;
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/* set these to define the limits of the server. NOTE These are on a
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per-client basis. Thus any one machine can't connect to more than
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MAX_CONNECTIONS services, but any number of machines may connect at
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one time. */
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#define MAX_CONNECTIONS 128
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static connection_struct *Connections;
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/* number of open connections */
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static struct bitmap *bmap;
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static int num_open;
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/****************************************************************************
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init the conn structures
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****************************************************************************/
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void conn_init(void)
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{
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bmap = bitmap_allocate(MAX_CONNECTIONS);
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}
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/****************************************************************************
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return the number of open connections
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****************************************************************************/
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int conn_num_open(void)
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{
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return num_open;
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}
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/****************************************************************************
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check if a snum is in use
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****************************************************************************/
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BOOL conn_snum_used(int snum)
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{
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connection_struct *conn;
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for (conn=Connections;conn;conn=conn->next) {
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if (conn->service == snum) {
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return(True);
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}
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}
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return(False);
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}
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/****************************************************************************
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find a conn given a cnum
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****************************************************************************/
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connection_struct *conn_find(int cnum)
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{
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int count=0;
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connection_struct *conn;
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for (conn=Connections;conn;conn=conn->next,count++) {
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if (conn->cnum == cnum) {
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if (count > 10) {
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DLIST_PROMOTE(Connections, conn);
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}
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return conn;
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}
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}
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return NULL;
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}
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/****************************************************************************
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find first available connection slot, starting from a random position.
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The randomisation stops problems with the server dieing and clients
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thinking the server is still available.
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****************************************************************************/
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connection_struct *conn_new(void)
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{
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connection_struct *conn;
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int i;
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i = bitmap_find(bmap, 1);
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if (i == -1) {
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DEBUG(1,("ERROR! Out of connection structures\n"));
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return NULL;
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}
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conn = (connection_struct *)malloc(sizeof(*conn));
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if (!conn) return NULL;
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ZERO_STRUCTP(conn);
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conn->cnum = i;
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bitmap_set(bmap, i);
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num_open++;
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string_init(&conn->user,"");
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string_init(&conn->dirpath,"");
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string_init(&conn->connectpath,"");
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string_init(&conn->origpath,"");
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DLIST_ADD(Connections, conn);
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return conn;
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}
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/****************************************************************************
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close all conn structures
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****************************************************************************/
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void conn_close_all(void)
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{
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connection_struct *conn, *next;
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for (conn=Connections;conn;conn=next) {
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next=conn->next;
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close_cnum(conn, (uint16)-1);
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}
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}
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/****************************************************************************
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idle inactive connections
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****************************************************************************/
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BOOL conn_idle_all(time_t t, int deadtime)
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{
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BOOL allidle = True;
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connection_struct *conn, *next;
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for (conn=Connections;conn;conn=next) {
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next=conn->next;
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/* close dirptrs on connections that are idle */
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if ((t-conn->lastused) > DPTR_IDLE_TIMEOUT)
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dptr_idlecnum(conn);
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if (conn->num_files_open > 0 ||
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(t-conn->lastused)<deadtime)
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allidle = False;
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}
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return allidle;
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}
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/****************************************************************************
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free a conn structure
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****************************************************************************/
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void conn_free(connection_struct *conn)
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{
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DLIST_REMOVE(Connections, conn);
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if (conn->ngroups && conn->groups) {
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free(conn->groups);
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conn->groups = NULL;
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conn->ngroups = 0;
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}
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free_namearray(conn->veto_list);
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free_namearray(conn->hide_list);
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free_namearray(conn->veto_oplock_list);
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string_free(&conn->user);
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string_free(&conn->dirpath);
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string_free(&conn->connectpath);
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string_free(&conn->origpath);
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bitmap_clear(bmap, conn->cnum);
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num_open--;
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ZERO_STRUCTP(conn);
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free(conn);
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}
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