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samba-mirror/source3/smbd/scavenger.c
Volker Lendecke 41cfc737df lib: Remove unused serverid.tdb
Signed-off-by: Volker Lendecke <vl@samba.org>
Reviewed-by: Jeremy Allison <jra@samba.org>

Autobuild-User(master): Jeremy Allison <jra@samba.org>
Autobuild-Date(master): Tue Dec  5 04:58:26 CET 2017 on sn-devel-144
2017-12-05 04:58:26 +01:00

530 lines
13 KiB
C

/*
Unix SMB/CIFS implementation.
smbd scavenger daemon
Copyright (C) Gregor Beck 2013
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "includes.h"
#include "messages.h"
#include "serverid.h"
#include "smbd/globals.h"
#include "smbd/scavenger.h"
#include "locking/proto.h"
#include "lib/util/server_id.h"
#include "lib/util/util_process.h"
#include "lib/util/sys_rw_data.h"
#undef DBGC_CLASS
#define DBGC_CLASS DBGC_SCAVENGER
struct smbd_scavenger_state {
struct tevent_context *ev;
struct messaging_context *msg;
struct server_id parent_id;
struct server_id *scavenger_id;
bool am_scavenger;
};
static struct smbd_scavenger_state *smbd_scavenger_state = NULL;
struct scavenger_message {
struct file_id file_id;
uint64_t open_persistent_id;
NTTIME until;
};
static int smbd_scavenger_main(struct smbd_scavenger_state *state)
{
struct server_id_buf tmp1, tmp2;
DEBUG(10, ("scavenger: %s started, parent: %s\n",
server_id_str_buf(*state->scavenger_id, &tmp1),
server_id_str_buf(state->parent_id, &tmp2)));
while (true) {
TALLOC_CTX *frame = talloc_stackframe();
int ret;
ret = tevent_loop_once(state->ev);
if (ret != 0) {
DEBUG(2, ("tevent_loop_once failed: %s\n",
strerror(errno)));
TALLOC_FREE(frame);
return 1;
}
DEBUG(10, ("scavenger: %s event loop iteration\n",
server_id_str_buf(*state->scavenger_id, &tmp1)));
TALLOC_FREE(frame);
}
return 0;
}
static void smbd_scavenger_done(struct tevent_context *event_ctx, struct tevent_fd *fde,
uint16_t flags, void *private_data)
{
struct smbd_scavenger_state *state = talloc_get_type_abort(
private_data, struct smbd_scavenger_state);
struct server_id_buf tmp;
DEBUG(2, ("scavenger: %s died\n",
server_id_str_buf(*state->scavenger_id, &tmp)));
TALLOC_FREE(state->scavenger_id);
}
static void smbd_scavenger_parent_dead(struct tevent_context *event_ctx,
struct tevent_fd *fde,
uint16_t flags, void *private_data)
{
struct smbd_scavenger_state *state = talloc_get_type_abort(
private_data, struct smbd_scavenger_state);
struct server_id_buf tmp1, tmp2;
DEBUG(2, ("scavenger: %s parent %s died\n",
server_id_str_buf(*state->scavenger_id, &tmp1),
server_id_str_buf(state->parent_id, &tmp2)));
exit_server("smbd_scavenger_parent_dead");
}
static void scavenger_sig_term_handler(struct tevent_context *ev,
struct tevent_signal *se,
int signum,
int count,
void *siginfo,
void *private_data)
{
exit_server_cleanly("termination signal");
}
static void scavenger_setup_sig_term_handler(struct tevent_context *ev_ctx)
{
struct tevent_signal *se;
se = tevent_add_signal(ev_ctx,
ev_ctx,
SIGTERM, 0,
scavenger_sig_term_handler,
NULL);
if (se == NULL) {
exit_server("failed to setup SIGTERM handler");
}
}
static bool smbd_scavenger_running(struct smbd_scavenger_state *state)
{
if (state->scavenger_id == NULL) {
return false;
}
return serverid_exists(state->scavenger_id);
}
static int smbd_scavenger_server_id_destructor(struct server_id *id)
{
return 0;
}
static bool scavenger_say_hello(int fd, struct server_id self)
{
ssize_t ret;
struct server_id_buf tmp;
ret = write_data(fd, &self, sizeof(self));
if (ret == -1) {
DEBUG(2, ("Failed to write to pipe: %s\n", strerror(errno)));
return false;
}
if (ret < sizeof(self)) {
DBG_WARNING("Could not write serverid\n");
return false;
}
DEBUG(4, ("scavenger_say_hello: self[%s]\n",
server_id_str_buf(self, &tmp)));
return true;
}
static bool scavenger_wait_hello(int fd, struct server_id *child)
{
struct server_id_buf tmp;
ssize_t ret;
ret = read_data(fd, child, sizeof(struct server_id));
if (ret == -1) {
DEBUG(2, ("Failed to read from pipe: %s\n",
strerror(errno)));
return false;
}
if (ret < sizeof(struct server_id)) {
DBG_WARNING("Could not read serverid\n");
return false;
}
DEBUG(4, ("scavenger_say_hello: child[%s]\n",
server_id_str_buf(*child, &tmp)));
return true;
}
static bool smbd_scavenger_start(struct smbd_scavenger_state *state)
{
struct server_id self = messaging_server_id(state->msg);
struct tevent_fd *fde = NULL;
int fds[2];
int ret;
bool ok;
SMB_ASSERT(server_id_equal(&state->parent_id, &self));
if (smbd_scavenger_running(state)) {
struct server_id_buf tmp;
DEBUG(10, ("scavenger %s already running\n",
server_id_str_buf(*state->scavenger_id,
&tmp)));
return true;
}
if (state->scavenger_id != NULL) {
struct server_id_buf tmp;
DEBUG(10, ("scavenger zombie %s, cleaning up\n",
server_id_str_buf(*state->scavenger_id,
&tmp)));
TALLOC_FREE(state->scavenger_id);
}
state->scavenger_id = talloc_zero(state, struct server_id);
if (state->scavenger_id == NULL) {
DEBUG(2, ("Out of memory\n"));
goto fail;
}
talloc_set_destructor(state->scavenger_id,
smbd_scavenger_server_id_destructor);
ret = socketpair(AF_UNIX, SOCK_STREAM, 0, fds);
if (ret == -1) {
DEBUG(2, ("socketpair failed: %s", strerror(errno)));
goto fail;
}
smb_set_close_on_exec(fds[0]);
smb_set_close_on_exec(fds[1]);
ret = fork();
if (ret == -1) {
int err = errno;
close(fds[0]);
close(fds[1]);
DEBUG(0, ("fork failed: %s", strerror(err)));
goto fail;
}
if (ret == 0) {
/* child */
NTSTATUS status;
close(fds[0]);
status = smbd_reinit_after_fork(state->msg, state->ev,
true, "smbd-scavenger");
if (!NT_STATUS_IS_OK(status)) {
DEBUG(2, ("reinit_after_fork failed: %s\n",
nt_errstr(status)));
exit_server("reinit_after_fork failed");
return false;
}
state->am_scavenger = true;
*state->scavenger_id = messaging_server_id(state->msg);
scavenger_setup_sig_term_handler(state->ev);
ok = scavenger_say_hello(fds[1], *state->scavenger_id);
if (!ok) {
DEBUG(2, ("scavenger_say_hello failed\n"));
exit_server("scavenger_say_hello failed");
return false;
}
fde = tevent_add_fd(state->ev, state->scavenger_id,
fds[1], TEVENT_FD_READ,
smbd_scavenger_parent_dead, state);
if (fde == NULL) {
DEBUG(2, ("tevent_add_fd(smbd_scavenger_parent_dead) "
"failed\n"));
exit_server("tevent_add_fd(smbd_scavenger_parent_dead) "
"failed");
return false;
}
tevent_fd_set_auto_close(fde);
ret = smbd_scavenger_main(state);
DEBUG(10, ("scavenger ended: %d\n", ret));
exit_server_cleanly("scavenger ended");
return false;
}
/* parent */
close(fds[1]);
ok = scavenger_wait_hello(fds[0], state->scavenger_id);
if (!ok) {
close(fds[0]);
goto fail;
}
fde = tevent_add_fd(state->ev, state->scavenger_id,
fds[0], TEVENT_FD_READ,
smbd_scavenger_done, state);
if (fde == NULL) {
close(fds[0]);
goto fail;
}
tevent_fd_set_auto_close(fde);
return true;
fail:
TALLOC_FREE(state->scavenger_id);
return false;
}
static void scavenger_add_timer(struct smbd_scavenger_state *state,
struct scavenger_message *msg);
static void smbd_scavenger_msg(struct messaging_context *msg_ctx,
void *private_data,
uint32_t msg_type,
struct server_id src,
DATA_BLOB *data)
{
struct smbd_scavenger_state *state =
talloc_get_type_abort(private_data,
struct smbd_scavenger_state);
TALLOC_CTX *frame = talloc_stackframe();
struct server_id self = messaging_server_id(msg_ctx);
struct scavenger_message *msg = NULL;
struct server_id_buf tmp1, tmp2;
DEBUG(10, ("smbd_scavenger_msg: %s got message from %s\n",
server_id_str_buf(self, &tmp1),
server_id_str_buf(src, &tmp2)));
if (server_id_equal(&state->parent_id, &self)) {
NTSTATUS status;
if (!smbd_scavenger_running(state) &&
!smbd_scavenger_start(state))
{
DEBUG(2, ("Failed to start scavenger\n"));
goto done;
}
DEBUG(10, ("forwarding message to scavenger\n"));
status = messaging_send(msg_ctx,
*state->scavenger_id, msg_type, data);
if (!NT_STATUS_IS_OK(status)) {
DEBUG(2, ("forwarding message to scavenger failed: "
"%s\n", nt_errstr(status)));
goto done;
}
goto done;
}
if (!state->am_scavenger) {
DEBUG(10, ("im not the scavenger: ignore message\n"));
goto done;
}
if (!server_id_equal(&state->parent_id, &src)) {
DEBUG(10, ("scavenger: ignore spurious message\n"));
goto done;
}
DEBUG(10, ("scavenger: got a message\n"));
msg = (struct scavenger_message*)data->data;
scavenger_add_timer(state, msg);
done:
talloc_free(frame);
}
bool smbd_scavenger_init(TALLOC_CTX *mem_ctx,
struct messaging_context *msg,
struct tevent_context *ev)
{
struct smbd_scavenger_state *state;
NTSTATUS status;
if (smbd_scavenger_state) {
DEBUG(10, ("smbd_scavenger_init called again\n"));
return true;
}
state = talloc_zero(mem_ctx, struct smbd_scavenger_state);
if (state == NULL) {
DEBUG(2, ("Out of memory\n"));
return false;
}
state->msg = msg;
state->ev = ev;
state->parent_id = messaging_server_id(msg);
status = messaging_register(msg, state, MSG_SMB_SCAVENGER,
smbd_scavenger_msg);
if (!NT_STATUS_IS_OK(status)) {
DEBUG(2, ("failed to register message handler: %s\n",
nt_errstr(status)));
goto fail;
}
smbd_scavenger_state = state;
return true;
fail:
talloc_free(state);
return false;
}
void scavenger_schedule_disconnected(struct files_struct *fsp)
{
NTSTATUS status;
struct server_id self = messaging_server_id(fsp->conn->sconn->msg_ctx);
struct timeval disconnect_time, until;
uint64_t timeout_usec;
struct scavenger_message msg;
DATA_BLOB msg_blob;
struct server_id_buf tmp;
if (fsp->op == NULL) {
return;
}
nttime_to_timeval(&disconnect_time, fsp->op->global->disconnect_time);
timeout_usec = 1000 * fsp->op->global->durable_timeout_msec;
until = timeval_add(&disconnect_time,
timeout_usec / 1000000,
timeout_usec % 1000000);
ZERO_STRUCT(msg);
msg.file_id = fsp->file_id;
msg.open_persistent_id = fsp->op->global->open_persistent_id;
msg.until = timeval_to_nttime(&until);
DEBUG(10, ("smbd: %s mark file %s as disconnected at %s with timeout "
"at %s in %fs\n",
server_id_str_buf(self, &tmp),
file_id_string_tos(&fsp->file_id),
timeval_string(talloc_tos(), &disconnect_time, true),
timeval_string(talloc_tos(), &until, true),
fsp->op->global->durable_timeout_msec/1000.0));
SMB_ASSERT(server_id_is_disconnected(&fsp->op->global->server_id));
SMB_ASSERT(!server_id_equal(&self, &smbd_scavenger_state->parent_id));
SMB_ASSERT(!smbd_scavenger_state->am_scavenger);
msg_blob = data_blob_const(&msg, sizeof(msg));
DEBUG(10, ("send message to scavenger\n"));
status = messaging_send(smbd_scavenger_state->msg,
smbd_scavenger_state->parent_id,
MSG_SMB_SCAVENGER,
&msg_blob);
if (!NT_STATUS_IS_OK(status)) {
struct server_id_buf tmp1, tmp2;
DEBUG(2, ("Failed to send message to parent smbd %s "
"from %s: %s\n",
server_id_str_buf(smbd_scavenger_state->parent_id,
&tmp1),
server_id_str_buf(self, &tmp2),
nt_errstr(status)));
}
}
struct scavenger_timer_context {
struct smbd_scavenger_state *state;
struct scavenger_message msg;
};
static void scavenger_timer(struct tevent_context *ev,
struct tevent_timer *te,
struct timeval t, void *data)
{
struct scavenger_timer_context *ctx =
talloc_get_type_abort(data, struct scavenger_timer_context);
NTSTATUS status;
bool ok;
DEBUG(10, ("scavenger: do cleanup for file %s at %s\n",
file_id_string_tos(&ctx->msg.file_id),
timeval_string(talloc_tos(), &t, true)));
ok = share_mode_cleanup_disconnected(ctx->msg.file_id,
ctx->msg.open_persistent_id);
if (!ok) {
DEBUG(2, ("Failed to cleanup share modes and byte range locks "
"for file %s open %llu\n",
file_id_string_tos(&ctx->msg.file_id),
(unsigned long long)ctx->msg.open_persistent_id));
}
status = smbXsrv_open_cleanup(ctx->msg.open_persistent_id);
if (!NT_STATUS_IS_OK(status)) {
DEBUG(2, ("Failed to cleanup open global for file %s open %llu:"
" %s\n", file_id_string_tos(&ctx->msg.file_id),
(unsigned long long)ctx->msg.open_persistent_id,
nt_errstr(status)));
}
}
static void scavenger_add_timer(struct smbd_scavenger_state *state,
struct scavenger_message *msg)
{
struct tevent_timer *te;
struct scavenger_timer_context *ctx;
struct timeval until;
nttime_to_timeval(&until, msg->until);
DEBUG(10, ("scavenger: schedule file %s for cleanup at %s\n",
file_id_string_tos(&msg->file_id),
timeval_string(talloc_tos(), &until, true)));
ctx = talloc_zero(state, struct scavenger_timer_context);
if (ctx == NULL) {
DEBUG(2, ("Failed to talloc_zero(scavenger_timer_context)\n"));
return;
}
ctx->state = state;
ctx->msg = *msg;
te = tevent_add_timer(state->ev,
state,
until,
scavenger_timer,
ctx);
if (te == NULL) {
DEBUG(2, ("Failed to add scavenger_timer event\n"));
talloc_free(ctx);
return;
}
/* delete context after handler was running */
talloc_steal(te, ctx);
}