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- hooked into events system, so requests can be truly async and won't interfere with other processing happening at the same time - uses NTSTATUS codes for errors (previously errors were mostly ignored). In a similar fashion to the DOS error handling, I have reserved a range of the NTSTATUS code 32 bit space for LDAP error codes, so a function can return a LDAP error code in a NTSTATUS - much cleaner packet handling
43 lines
1.0 KiB
Makefile
43 lines
1.0 KiB
Makefile
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################################################
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# Start MODULE socket_ipv4
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[MODULE::socket_ipv4]
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SUBSYSTEM = SOCKET
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INIT_OBJ_FILES = \
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lib/socket/socket_ipv4.o
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NOPROTO=YES
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# End MODULE socket_ipv4
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################################################
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################################################
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# Start MODULE socket_ipv6
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[MODULE::socket_ipv6]
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SUBSYSTEM = SOCKET
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INIT_OBJ_FILES = \
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lib/socket/socket_ipv6.o
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NOPROTO=YES
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# End MODULE socket_ipv6
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################################################
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################################################
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# Start MODULE socket_unix
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[MODULE::socket_unix]
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SUBSYSTEM = SOCKET
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INIT_OBJ_FILES = \
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lib/socket/socket_unix.o
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NOPROTO=YES
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# End MODULE socket_unix
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################################################
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################################################
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# Start SUBSYSTEM SOCKET
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[SUBSYSTEM::SOCKET]
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INIT_OBJ_FILES = \
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lib/socket/socket.o
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ADD_OBJ_FILES = \
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lib/socket/access.o \
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lib/socket/connect.o
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NOPROTO=YES
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# End SUBSYSTEM SOCKET
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################################################
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