mirror of
https://github.com/samba-team/samba.git
synced 2025-01-14 19:24:43 +03:00
599a29401d
Trees: Previously, the AVL node type was different than the node type used in the BinTree and SplayTree modules. It requires an additional field to maintain AVL balance information. I merged that field into the base type (in ubi_BinTree.h) so that all three use the same node type. On most systems this will have zero effect on the node size, due to word alignment. The change allowed me to remove a bigbunch of redundant code, which makes the AVL module smaller and cleaner. Linked Lists: I combined ubi_StackQueue into ubi_sLinkList. The interface has changed a tiny bit. I added macros to ubi_dLinkList to round it out a bit. I have verified that the few Samba modules that use these tools (so far) do not have any problems with the changes. Chris -)-----
-
250 lines
12 KiB
C
250 lines
12 KiB
C
#ifndef ubi_AVLtree_H
|
|
#define ubi_AVLtree_H
|
|
/* ========================================================================== **
|
|
* ubi_AVLtree.h
|
|
*
|
|
* Copyright (C) 1991-1998 by Christopher R. Hertel
|
|
*
|
|
* Email: crh@ubiqx.mn.org
|
|
* -------------------------------------------------------------------------- **
|
|
*
|
|
* This module provides an implementation of AVL height balanced binary
|
|
* trees. (Adelson-Velskii, Landis 1962)
|
|
*
|
|
* This header file contains the basic AVL structure and pointer typedefs
|
|
* as well as the prototypes needed to access the functions in the AVL
|
|
* module ubi_AVLtree. The .c file implements the low-level height balancing
|
|
* routines that manage the AVL tree, plus all of the basic primops for
|
|
* adding, searching for, and deleting nodes.
|
|
*
|
|
* -------------------------------------------------------------------------- **
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the Free
|
|
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
*
|
|
* -------------------------------------------------------------------------- **
|
|
* Log: ubi_AVLtree.h,v
|
|
* Revision 4.0 1998/03/10 03:34:45 crh
|
|
* Major changes.
|
|
* By adding the AVL balance field to the base ubi_btNode structure, I no
|
|
* longer need AVL-specific ReplaceNode(), SwapNodes(), and InitNode()
|
|
* functions. The Remove() function is also simplified. It's all much
|
|
* cleaner.
|
|
* This is rev. 4.0. The 3.x series was dropped.
|
|
*
|
|
* Revision 2.5 1997/12/23 04:00:15 crh
|
|
* In this version, all constants & macros defined in the header file have
|
|
* the ubi_tr prefix. Also cleaned up anything that gcc complained about
|
|
* when run with '-pedantic -fsyntax-only -Wall'.
|
|
*
|
|
* Revision 2.4 1997/07/26 04:36:23 crh
|
|
* Andrew Leppard, aka "Grazgur", discovered that I still had my brains tied
|
|
* on backwards with respect to node deletion. I did some more digging and
|
|
* discovered that I was not changing the balance values correctly in the
|
|
* single rotation functions. Double rotation was working correctly because
|
|
* the formula for changing the balance values is the same for insertion or
|
|
* deletion. Not so for single rotation.
|
|
*
|
|
* I have tested the fix by loading the tree with over 44 thousand names,
|
|
* deleting 2,629 of them (all those in which the second character is 'u')
|
|
* and then walking the tree recursively to verify that the balance factor of
|
|
* each node is correct. Passed.
|
|
*
|
|
* Thanks Andrew!
|
|
*
|
|
* Also:
|
|
* + Changed ubi_TRUE and ubi_FALSE to ubi_trTRUE and ubi_trFALSE.
|
|
* + Rewrote the ubi_tr<func> macros because they weren't doing what I'd
|
|
* hoped they would do (see the bottom of the header file). They work now.
|
|
*
|
|
* Revision 2.3 1997/06/03 05:22:07 crh
|
|
* Changed TRUE and FALSE to ubi_TRUE and ubi_FALSE to avoid causing
|
|
* problems.
|
|
*
|
|
* Revision 2.2 1995/10/03 22:15:47 CRH
|
|
* Ubisized!
|
|
*
|
|
* Revision 2.1 95/03/09 23:46:44 CRH
|
|
* Added the ModuleID static string and function. These modules are now
|
|
* self-identifying.
|
|
*
|
|
* Revision 2.0 95/03/05 14:11:22 CRH
|
|
* This revision of ubi_AVLtree coincides with revision 2.0 of ubi_BinTree,
|
|
* and so includes all of the changes to that module. In addition, a bug in
|
|
* the node deletion process has been fixed.
|
|
*
|
|
* After rewriting the Locate() function in ubi_BinTree, I decided that it was
|
|
* time to overhaul this module. In the process, I discovered a bug related
|
|
* to node deletion. To fix the bug, I wrote function Debalance(). A quick
|
|
* glance will show that it is very similar to the Rebalance() function. In
|
|
* previous versions of this module, I tried to include the functionality of
|
|
* Debalance() within Rebalance(), with poor results.
|
|
*
|
|
* Revision 1.0 93/10/15 22:58:48 CRH
|
|
* With this revision, I have added a set of #define's that provide a single,
|
|
* standard API to all existing tree modules. Until now, each of the three
|
|
* existing modules had a different function and typedef prefix, as follows:
|
|
*
|
|
* Module Prefix
|
|
* ubi_BinTree ubi_bt
|
|
* ubi_AVLtree ubi_avl
|
|
* ubi_SplayTree ubi_spt
|
|
*
|
|
* To further complicate matters, only those portions of the base module
|
|
* (ubi_BinTree) that were superceeded in the new module had the new names.
|
|
* For example, if you were using ubi_SplayTree, the locate function was
|
|
* called "ubi_sptLocate", but the next and previous functions remained
|
|
* "ubi_btNext" and "ubi_btPrev".
|
|
*
|
|
* This was not too terrible if you were familiar with the modules and knew
|
|
* exactly which tree model you wanted to use. If you wanted to be able to
|
|
* change modules (for speed comparisons, etc), things could get messy very
|
|
* quickly.
|
|
*
|
|
* So, I have added a set of defined names that get redefined in any of the
|
|
* descendant modules. To use this standardized interface in your code,
|
|
* simply replace all occurances of "ubi_bt", "ubi_avl", and "ubi_spt" with
|
|
* "ubi_tr". The "ubi_tr" names will resolve to the correct function or
|
|
* datatype names for the module that you are using. Just remember to
|
|
* include the header for that module in your program file. Because these
|
|
* names are handled by the preprocessor, there is no added run-time
|
|
* overhead.
|
|
*
|
|
* Note that the original names do still exist, and can be used if you wish
|
|
* to write code directly to a specific module. This should probably only be
|
|
* done if you are planning to implement a new descendant type, such as
|
|
* red/black trees. CRH
|
|
*
|
|
* V0.0 - May, 1990 - Written by Christopher R. Hertel (CRH).
|
|
*
|
|
* ========================================================================= **
|
|
*/
|
|
|
|
#include "ubi_BinTree.h" /* Base erg binary tree support. */
|
|
|
|
/* -------------------------------------------------------------------------- **
|
|
* Function prototypes.
|
|
* -------------------------------------------------------------------------- **
|
|
*/
|
|
|
|
ubi_trBool ubi_avlInsert( ubi_btRootPtr RootPtr,
|
|
ubi_btNodePtr NewNode,
|
|
ubi_btItemPtr ItemPtr,
|
|
ubi_btNodePtr *OldNode );
|
|
/* ------------------------------------------------------------------------ **
|
|
* This function uses a non-recursive algorithm to add a new element to
|
|
* the tree.
|
|
*
|
|
* Input: RootPtr - a pointer to the ubi_btRoot structure that indicates
|
|
* the root of the tree to which NewNode is to be added.
|
|
* NewNode - a pointer to an ubi_btNode structure that is NOT
|
|
* part of any tree.
|
|
* ItemPtr - A pointer to the sort key that is stored within
|
|
* *NewNode. ItemPtr MUST point to information stored
|
|
* in *NewNode or an EXACT DUPLICATE. The key data
|
|
* indicated by ItemPtr is used to place the new node
|
|
* into the tree.
|
|
* OldNode - a pointer to an ubi_btNodePtr. When searching
|
|
* the tree, a duplicate node may be found. If
|
|
* duplicates are allowed, then the new node will
|
|
* be simply placed into the tree. If duplicates
|
|
* are not allowed, however, then one of two things
|
|
* may happen.
|
|
* 1) if overwritting *is not* allowed, this
|
|
* function will return FALSE (indicating that
|
|
* the new node could not be inserted), and
|
|
* *OldNode will point to the duplicate that is
|
|
* still in the tree.
|
|
* 2) if overwritting *is* allowed, then this
|
|
* function will swap **OldNode for *NewNode.
|
|
* In this case, *OldNode will point to the node
|
|
* that was removed (thus allowing you to free
|
|
* the node).
|
|
* ** If you are using overwrite mode, ALWAYS **
|
|
* ** check the return value of this parameter! **
|
|
* Note: You may pass NULL in this parameter, the
|
|
* function knows how to cope. If you do this,
|
|
* however, there will be no way to return a
|
|
* pointer to an old (ie. replaced) node (which is
|
|
* a problem if you are using overwrite mode).
|
|
*
|
|
* Output: a boolean value indicating success or failure. The function
|
|
* will return FALSE if the node could not be added to the tree.
|
|
* Such failure will only occur if duplicates are not allowed,
|
|
* nodes cannot be overwritten, AND a duplicate key was found
|
|
* within the tree.
|
|
* ------------------------------------------------------------------------ **
|
|
*/
|
|
|
|
ubi_btNodePtr ubi_avlRemove( ubi_btRootPtr RootPtr,
|
|
ubi_btNodePtr DeadNode );
|
|
/* ------------------------------------------------------------------------ **
|
|
* This function removes the indicated node from the tree, after which the
|
|
* tree is rebalanced.
|
|
*
|
|
* Input: RootPtr - A pointer to the header of the tree that contains
|
|
* the node to be removed.
|
|
* DeadNode - A pointer to the node that will be removed.
|
|
*
|
|
* Output: This function returns a pointer to the node that was removed
|
|
* from the tree (ie. the same as DeadNode).
|
|
*
|
|
* Note: The node MUST be in the tree indicated by RootPtr. If not,
|
|
* strange and evil things will happen to your trees.
|
|
* ------------------------------------------------------------------------ **
|
|
*/
|
|
|
|
int ubi_avlModuleID( int size, char *list[] );
|
|
/* ------------------------------------------------------------------------ **
|
|
* Returns a set of strings that identify the module.
|
|
*
|
|
* Input: size - The number of elements in the array <list>.
|
|
* list - An array of pointers of type (char *). This array
|
|
* should, initially, be empty. This function will fill
|
|
* in the array with pointers to strings.
|
|
* Output: The number of elements of <list> that were used. If this value
|
|
* is less than <size>, the values of the remaining elements are
|
|
* not guaranteed.
|
|
*
|
|
* Notes: Please keep in mind that the pointers returned indicate strings
|
|
* stored in static memory. Don't free() them, don't write over
|
|
* them, etc. Just read them.
|
|
* ------------------------------------------------------------------------ **
|
|
*/
|
|
|
|
/* -------------------------------------------------------------------------- **
|
|
* Masquarade...
|
|
*
|
|
* This set of defines allows you to write programs that will use any of the
|
|
* implemented binary tree modules (currently BinTree, AVLtree, and SplayTree).
|
|
* Instead of using ubi_avl... or ubi_bt, use ubi_tr... and select the tree
|
|
* type by including the appropriate module header.
|
|
*/
|
|
|
|
#undef ubi_trInsert
|
|
#define ubi_trInsert( Rp, Nn, Ip, On ) \
|
|
ubi_avlInsert( (ubi_btRootPtr)(Rp), (ubi_btNodePtr)(Nn), \
|
|
(ubi_btItemPtr)(Ip), (ubi_btNodePtr *)(On) )
|
|
|
|
#undef ubi_trRemove
|
|
#define ubi_trRemove( Rp, Dn ) \
|
|
ubi_avlRemove( (ubi_btRootPtr)(Rp), (ubi_btNodePtr)(Dn) )
|
|
|
|
#undef ubi_trModuleID
|
|
#define ubi_trModuleID( s, l ) ubi_avlModuleID( s, l )
|
|
|
|
|
|
/* =========================== End ubi_AVLtree.h =========================== */
|
|
#endif /* ubi_AVLtree_H */
|