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mirror of https://github.com/samba-team/samba.git synced 2025-06-24 15:17:06 +03:00
Stefan Metzmacher 9c9404e638 r4553: fix typo
metze
(This used to be commit 6f75a06b8691dd0d684a51b7851696613c6a6b11)
2007-10-10 13:08:26 -05:00

500 lines
13 KiB
Perl

###################################################
# create C header files for an IDL structure
# Copyright tridge@samba.org 2000
# released under the GNU GPL
package IdlHeader;
use strict;
use needed;
my($res);
my($tab_depth);
sub tabs()
{
for (my($i)=0; $i < $tab_depth; $i++) {
$res .= "\t";
}
}
#####################################################################
# parse a properties list
sub HeaderProperties($)
{
my($props) = shift;
return;
foreach my $d (@{$props}) {
if (ref($d) ne "HASH") {
$res .= "/* [$d] */ ";
} else {
foreach my $k (keys %{$d}) {
$res .= "/* [$k($d->{$k})] */ ";
}
}
}
}
#####################################################################
# parse a structure element
sub HeaderElement($)
{
my($element) = shift;
(defined $element->{PROPERTIES}) && HeaderProperties($element->{PROPERTIES});
$res .= tabs();
HeaderType($element, $element->{TYPE}, "");
$res .= " ";
if ($element->{POINTERS} &&
$element->{TYPE} ne "string") {
my($n) = $element->{POINTERS};
for (my($i)=$n; $i > 0; $i--) {
$res .= "*";
}
}
if (defined $element->{ARRAY_LEN} &&
!util::is_constant($element->{ARRAY_LEN}) &&
!$element->{POINTERS}) {
# conformant arrays are ugly! I choose to implement them with
# pointers instead of the [1] method
$res .= "*";
}
$res .= "$element->{NAME}";
if (defined $element->{ARRAY_LEN} && util::is_constant($element->{ARRAY_LEN})) {
$res .= "[$element->{ARRAY_LEN}]";
}
$res .= ";\n";
}
#####################################################################
# parse a struct
sub HeaderStruct($$)
{
my($struct) = shift;
my($name) = shift;
$res .= "\nstruct $name {\n";
$tab_depth++;
my $el_count=0;
if (defined $struct->{ELEMENTS}) {
foreach my $e (@{$struct->{ELEMENTS}}) {
HeaderElement($e);
$el_count++;
}
}
if ($el_count == 0) {
# some compilers can't handle empty structures
$res .= "\tchar _empty_;\n";
}
$tab_depth--;
$res .= "}";
}
#####################################################################
# parse a enum
sub HeaderEnum($$)
{
my($enum) = shift;
my($name) = shift;
util::register_enum($enum, $name);
$res .= "\nenum $name {\n";
$tab_depth++;
my $els = \@{$enum->{ELEMENTS}};
foreach my $i (0 .. $#{$els}-1) {
my $e = ${$els}[$i];
tabs();
chomp $e;
$res .= "$e,\n";
}
my $e = ${$els}[$#{$els}];
tabs();
chomp $e;
if ($e !~ /^(.*?)\s*$/) {
die "Bad enum $name\n";
}
$res .= "$1\n";
$tab_depth--;
$res .= "}";
}
#####################################################################
# parse a bitmap
sub HeaderBitmap($$)
{
my($bitmap) = shift;
my($name) = shift;
util::register_bitmap($bitmap, $name);
$res .= "\n/* bitmap $name */\n";
my $els = \@{$bitmap->{ELEMENTS}};
foreach my $i (0 .. $#{$els}) {
my $e = ${$els}[$i];
chomp $e;
$res .= "#define $e\n";
}
$res .= "\n";
}
#####################################################################
# parse a union
sub HeaderUnion($$)
{
my($union) = shift;
my($name) = shift;
my %done = ();
(defined $union->{PROPERTIES}) && HeaderProperties($union->{PROPERTIES});
$res .= "\nunion $name {\n";
$tab_depth++;
foreach my $e (@{$union->{DATA}}) {
if ($e->{TYPE} eq "UNION_ELEMENT") {
if (! defined $done{$e->{DATA}->{NAME}}) {
HeaderElement($e->{DATA});
}
$done{$e->{DATA}->{NAME}} = 1;
}
}
$tab_depth--;
$res .= "}";
}
#####################################################################
# parse a type
sub HeaderType($$$)
{
my $e = shift;
my($data) = shift;
my($name) = shift;
if (ref($data) eq "HASH") {
($data->{TYPE} eq "ENUM") &&
HeaderEnum($data, $name);
($data->{TYPE} eq "BITMAP") &&
HeaderBitmap($data, $name);
($data->{TYPE} eq "STRUCT") &&
HeaderStruct($data, $name);
($data->{TYPE} eq "UNION") &&
HeaderUnion($data, $name);
return;
}
if ($data =~ "string") {
$res .= "const char *";
} elsif (util::is_enum($e->{TYPE})) {
$res .= "enum $data";
} elsif (util::is_bitmap($e->{TYPE})) {
my $bitmap = util::get_bitmap($e->{TYPE});
$res .= util::bitmap_type_decl($bitmap);
} elsif (util::is_scalar_type($data)) {
$res .= "$data";
} elsif (util::has_property($e, "switch_is")) {
$res .= "union $data";
} else {
$res .= "struct $data";
}
}
#####################################################################
# parse a declare
sub HeaderDeclare($)
{
my($declare) = shift;
if ($declare->{DATA}->{TYPE} eq "ENUM") {
util::register_enum($declare, $declare->{NAME});
} elsif ($declare->{DATA}->{TYPE} eq "BITMAP") {
util::register_bitmap($declare, $declare->{NAME});
}
}
#####################################################################
# parse a typedef
sub HeaderTypedef($)
{
my($typedef) = shift;
HeaderType($typedef, $typedef->{DATA}, $typedef->{NAME});
$res .= ";\n" unless ($typedef->{DATA}->{TYPE} eq "BITMAP");
}
#####################################################################
# prototype a typedef
sub HeaderTypedefProto($)
{
my($d) = shift;
if (needed::is_needed("ndr_size_$d->{NAME}")) {
$res .= "size_t ndr_size_$d->{NAME}(const struct $d->{NAME} *r, int flags);\n";
}
if (!util::has_property($d, "public")) {
return;
}
if ($d->{DATA}{TYPE} eq "STRUCT") {
$res .= "NTSTATUS ndr_push_$d->{NAME}(struct ndr_push *ndr, int ndr_flags, struct $d->{NAME} *r);\n";
$res .= "NTSTATUS ndr_pull_$d->{NAME}(struct ndr_pull *ndr, int ndr_flags, struct $d->{NAME} *r);\n";
if (!util::has_property($d, "noprint")) {
$res .= "void ndr_print_$d->{NAME}(struct ndr_print *ndr, const char *name, struct $d->{NAME} *r);\n";
}
}
if ($d->{DATA}{TYPE} eq "UNION") {
$res .= "NTSTATUS ndr_push_$d->{NAME}(struct ndr_push *ndr, int ndr_flags, int level, union $d->{NAME} *r);\n";
$res .= "NTSTATUS ndr_pull_$d->{NAME}(struct ndr_pull *ndr, int ndr_flags, int level, union $d->{NAME} *r);\n";
if (!util::has_property($d, "noprint")) {
$res .= "void ndr_print_$d->{NAME}(struct ndr_print *ndr, const char *name, int level, union $d->{NAME} *r);\n";
}
}
if ($d->{DATA}{TYPE} eq "ENUM") {
$res .= "NTSTATUS ndr_push_$d->{NAME}(struct ndr_push *ndr, enum $d->{NAME} r);\n";
$res .= "NTSTATUS ndr_pull_$d->{NAME}(struct ndr_pull *ndr, enum $d->{NAME} *r);\n";
if (!util::has_property($d, "noprint")) {
$res .= "void ndr_print_$d->{NAME}(struct ndr_print *ndr, const char *name, enum $d->{NAME} r);\n";
}
}
if ($d->{DATA}{TYPE} eq "BITMAP") {
my $type_decl = util::bitmap_type_decl($d->{DATA});
$res .= "NTSTATUS ndr_push_$d->{NAME}(struct ndr_push *ndr, $type_decl r);\n";
$res .= "NTSTATUS ndr_pull_$d->{NAME}(struct ndr_pull *ndr, $type_decl *r);\n";
if (!util::has_property($d, "noprint")) {
$res .= "void ndr_print_$d->{NAME}(struct ndr_print *ndr, const char *name, $type_decl r);\n";
}
}
}
#####################################################################
# parse a const
sub HeaderConst($)
{
my($const) = shift;
if (!defined($const->{ARRAY_LEN})) {
$res .= "#define $const->{NAME}\t( $const->{VALUE} )\n";
} else {
$res .= "#define $const->{NAME}\t $const->{VALUE}\n";
}
}
#####################################################################
# parse a function
sub HeaderFunctionInOut($$)
{
my($fn) = shift;
my($prop) = shift;
foreach my $e (@{$fn->{DATA}}) {
if (util::has_property($e, $prop)) {
HeaderElement($e);
}
}
}
#####################################################################
# determine if we need an "in" or "out" section
sub HeaderFunctionInOut_needed($$)
{
my($fn) = shift;
my($prop) = shift;
if ($prop eq "out" && $fn->{RETURN_TYPE} && $fn->{RETURN_TYPE} ne "void") {
return 1;
}
foreach my $e (@{$fn->{DATA}}) {
if (util::has_property($e, $prop)) {
return 1;
}
}
return undef;
}
#####################################################################
# parse a function
sub HeaderFunction($)
{
my($fn) = shift;
$res .= "\nstruct $fn->{NAME} {\n";
$tab_depth++;
my $needed = 0;
if (HeaderFunctionInOut_needed($fn, "in")) {
tabs();
$res .= "struct {\n";
$tab_depth++;
HeaderFunctionInOut($fn, "in");
$tab_depth--;
tabs();
$res .= "} in;\n\n";
$needed++;
}
if (HeaderFunctionInOut_needed($fn, "out")) {
tabs();
$res .= "struct {\n";
$tab_depth++;
HeaderFunctionInOut($fn, "out");
if ($fn->{RETURN_TYPE} && $fn->{RETURN_TYPE} ne "void") {
tabs();
$res .= "$fn->{RETURN_TYPE} result;\n";
}
$tab_depth--;
tabs();
$res .= "} out;\n\n";
$needed++;
}
if (! $needed) {
# sigh - some compilers don't like empty structures
tabs();
$res .= "int _dummy_element;\n";
}
$tab_depth--;
$res .= "};\n\n";
}
#####################################################################
# output prototypes for a IDL function
sub HeaderFnProto($$)
{
my $interface = shift;
my $fn = shift;
my $name = $fn->{NAME};
$res .= "void ndr_print_$name(struct ndr_print *ndr, const char *name, int flags, struct $name *r);\n";
if (util::has_property($interface, "object")) {
$res .= "NTSTATUS dcom_$interface->{NAME}_$name (struct dcom_interface_p *d, TALLOC_CTX *mem_ctx, struct $name *r);\n";
} else {
$res .= "NTSTATUS dcerpc_$name(struct dcerpc_pipe *p, TALLOC_CTX *mem_ctx, struct $name *r);\n";
$res .= "struct rpc_request *dcerpc_$name\_send(struct dcerpc_pipe *p, TALLOC_CTX *mem_ctx, struct $name *r);\n";
}
$res .= "\n";
}
#####################################################################
# generate vtable structure for DCOM interface
sub HeaderVTable($)
{
my $interface = shift;
$res .= "struct dcom_$interface->{NAME}_vtable {\n";
if (defined($interface->{BASE})) {
$res .= "\tstruct dcom_$interface->{BASE}\_vtable base;\n";
}
my $data = $interface->{DATA};
foreach my $d (@{$data}) {
$res .= "\tNTSTATUS (*$d->{NAME}) (struct dcom_interface_p *d, TALLOC_CTX *mem_ctx, struct $d->{NAME} *r);\n" if ($d->{TYPE} eq "FUNCTION");
}
$res .= "};\n\n";
}
#####################################################################
# parse the interface definitions
sub HeaderInterface($)
{
my($interface) = shift;
my($data) = $interface->{DATA};
my $count = 0;
$res .= "#ifndef _HEADER_NDR_$interface->{NAME}\n";
$res .= "#define _HEADER_NDR_$interface->{NAME}\n\n";
if (defined $interface->{PROPERTIES}->{depends}) {
my @d = split / /, $interface->{PROPERTIES}->{depends};
foreach my $i (@d) {
$res .= "#include \"librpc/gen_ndr/ndr_$i\.h\"\n";
}
}
if (defined $interface->{PROPERTIES}->{uuid}) {
my $name = uc $interface->{NAME};
$res .= "#define DCERPC_$name\_UUID " .
util::make_str($interface->{PROPERTIES}->{uuid}) . "\n";
if(!defined $interface->{PROPERTIES}->{version}) { $interface->{PROPERTIES}->{version} = "0.0"; }
$res .= "#define DCERPC_$name\_VERSION $interface->{PROPERTIES}->{version}\n";
$res .= "#define DCERPC_$name\_NAME \"$interface->{NAME}\"\n";
if(!defined $interface->{PROPERTIES}->{helpstring}) { $interface->{PROPERTIES}->{helpstring} = "NULL"; }
$res .= "#define DCERPC_$name\_HELPSTRING $interface->{PROPERTIES}->{helpstring}\n";
$res .= "\nextern const struct dcerpc_interface_table dcerpc_table_$interface->{NAME};\n";
$res .= "NTSTATUS dcerpc_server_$interface->{NAME}_init(void);\n\n";
}
foreach my $d (@{$data}) {
if ($d->{TYPE} eq "FUNCTION") {
my $u_name = uc $d->{NAME};
$res .= "#define DCERPC_$u_name (";
if (defined($interface->{BASE})) {
$res .= "DCERPC_" . uc $interface->{BASE} . "_CALL_COUNT + ";
}
$res .= sprintf("0x%02x", $count) . ")\n";
$count++;
}
}
$res .= "\n#define DCERPC_" . uc $interface->{NAME} . "_CALL_COUNT (";
if (defined($interface->{BASE})) {
$res .= "DCERPC_" . uc $interface->{BASE} . "_CALL_COUNT + ";
}
$res .= "$count)\n\n";
foreach my $d (@{$data}) {
($d->{TYPE} eq "CONST") &&
HeaderConst($d);
($d->{TYPE} eq "DECLARE") &&
HeaderDeclare($d);
($d->{TYPE} eq "TYPEDEF") &&
HeaderTypedef($d);
($d->{TYPE} eq "TYPEDEF") &&
HeaderTypedefProto($d);
($d->{TYPE} eq "FUNCTION") &&
HeaderFunction($d);
($d->{TYPE} eq "FUNCTION") &&
HeaderFnProto($interface, $d);
}
(util::has_property($interface, "object")) &&
HeaderVTable($interface);
$res .= "#endif /* _HEADER_NDR_$interface->{NAME} */\n";
}
#####################################################################
# parse a parsed IDL into a C header
sub Parse($)
{
my($idl) = shift;
$tab_depth = 0;
$res = "/* header auto-generated by pidl */\n\n";
foreach my $x (@{$idl}) {
if ($x->{TYPE} eq "INTERFACE") {
needed::BuildNeeded($x);
HeaderInterface($x);
}
}
return $res;
}
1;