mirror of
https://github.com/samba-team/samba.git
synced 2024-12-22 13:34:15 +03:00
91ff058420
This function maintains an arbitrary mapping of GUID strings to integers. This is required as only integers can be used as discriminators for autogenerated ODJ unions. Guenther Signed-off-by: Guenther Deschner <gd@samba.org> Reviewed-by: Alexander Bokovoy <ab@samba.org>
66 lines
1.5 KiB
C
66 lines
1.5 KiB
C
/*
|
|
Unix SMB/CIFS implementation.
|
|
|
|
routines for marshalling/unmarshalling special ODJ structures
|
|
|
|
Copyright (C) Guenther Deschner 2021
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "includes.h"
|
|
#include "../librpc/gen_ndr/ndr_ODJ.h"
|
|
#include "../librpc/ndr/ndr_ODJ.h"
|
|
|
|
uint32_t odj_switch_level_from_guid(const struct GUID *r)
|
|
{
|
|
struct {
|
|
uint16_t level;
|
|
const char *guid;
|
|
} levels[] = {
|
|
{
|
|
.level = 1,
|
|
.guid = ODJ_GUID_JOIN_PROVIDER
|
|
},{
|
|
.level = 2,
|
|
.guid = ODJ_GUID_JOIN_PROVIDER2
|
|
},{
|
|
.level = 3,
|
|
.guid = ODJ_GUID_JOIN_PROVIDER3
|
|
},{
|
|
.level = 4,
|
|
.guid = ODJ_GUID_CERT_PROVIDER
|
|
},{
|
|
.level = 5,
|
|
.guid = ODJ_GUID_POLICY_PROVIDER
|
|
}
|
|
};
|
|
int i;
|
|
|
|
for (i = 0; i < ARRAY_SIZE(levels); i++) {
|
|
struct GUID guid;
|
|
NTSTATUS status;
|
|
|
|
status = GUID_from_string(levels[i].guid, &guid);
|
|
if (!NT_STATUS_IS_OK(status)) {
|
|
return 0;
|
|
}
|
|
if (GUID_equal(&guid, r)) {
|
|
return levels[i].level;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|