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https://github.com/samba-team/samba.git
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9af73f62ce
Signed-off-by: Volker Lendecke <vl@samba.org> Reviewed-by: Ralph Boehme <slow@samba.org>
412 lines
9.5 KiB
C
412 lines
9.5 KiB
C
/*
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Unix SMB/CIFS implementation.
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Implementation of a reliable server_exists()
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Copyright (C) Volker Lendecke 2010
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "includes.h"
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#include "system/filesys.h"
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#include "lib/util/server_id.h"
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#include "serverid.h"
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#include "util_tdb.h"
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#include "dbwrap/dbwrap.h"
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#include "dbwrap/dbwrap_open.h"
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#include "lib/tdb_wrap/tdb_wrap.h"
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#include "lib/param/param.h"
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#include "ctdbd_conn.h"
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#include "messages.h"
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#include "lib/messages_dgm.h"
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struct serverid_key {
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pid_t pid;
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uint32_t task_id;
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uint32_t vnn;
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};
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struct serverid_data {
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uint64_t unique_id;
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uint32_t msg_flags;
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};
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static struct db_context *serverid_db(void)
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{
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static struct db_context *db;
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char *db_path;
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if (db != NULL) {
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return db;
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}
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db_path = lock_path("serverid.tdb");
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if (db_path == NULL) {
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return NULL;
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}
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db = db_open(NULL, db_path, 0,
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TDB_DEFAULT|TDB_CLEAR_IF_FIRST|TDB_INCOMPATIBLE_HASH,
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O_RDWR|O_CREAT, 0644, DBWRAP_LOCK_ORDER_2,
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DBWRAP_FLAG_NONE);
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TALLOC_FREE(db_path);
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return db;
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}
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bool serverid_parent_init(TALLOC_CTX *mem_ctx)
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{
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struct db_context *db;
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db = serverid_db();
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if (db == NULL) {
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DEBUG(1, ("could not open serverid.tdb: %s\n",
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strerror(errno)));
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return false;
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}
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return true;
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}
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static void serverid_fill_key(const struct server_id *id,
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struct serverid_key *key)
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{
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ZERO_STRUCTP(key);
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key->pid = id->pid;
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key->task_id = id->task_id;
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key->vnn = id->vnn;
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}
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bool serverid_register(const struct server_id id, uint32_t msg_flags)
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{
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struct db_context *db;
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struct serverid_key key;
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struct serverid_data data;
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struct db_record *rec;
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TDB_DATA tdbkey, tdbdata;
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NTSTATUS status;
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bool ret = false;
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db = serverid_db();
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if (db == NULL) {
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return false;
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}
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serverid_fill_key(&id, &key);
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tdbkey = make_tdb_data((uint8_t *)&key, sizeof(key));
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rec = dbwrap_fetch_locked(db, talloc_tos(), tdbkey);
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if (rec == NULL) {
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DEBUG(1, ("Could not fetch_lock serverid.tdb record\n"));
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return false;
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}
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ZERO_STRUCT(data);
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data.unique_id = id.unique_id;
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data.msg_flags = msg_flags;
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tdbdata = make_tdb_data((uint8_t *)&data, sizeof(data));
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status = dbwrap_record_store(rec, tdbdata, 0);
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if (!NT_STATUS_IS_OK(status)) {
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DEBUG(1, ("Storing serverid.tdb record failed: %s\n",
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nt_errstr(status)));
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goto done;
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}
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if (lp_clustering()) {
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register_with_ctdbd(messaging_ctdbd_connection(), id.unique_id,
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NULL, NULL);
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}
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ret = true;
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done:
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TALLOC_FREE(rec);
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return ret;
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}
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bool serverid_deregister(struct server_id id)
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{
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struct db_context *db;
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struct serverid_key key;
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struct db_record *rec;
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TDB_DATA tdbkey;
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NTSTATUS status;
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bool ret = false;
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db = serverid_db();
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if (db == NULL) {
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return false;
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}
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serverid_fill_key(&id, &key);
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tdbkey = make_tdb_data((uint8_t *)&key, sizeof(key));
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rec = dbwrap_fetch_locked(db, talloc_tos(), tdbkey);
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if (rec == NULL) {
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DEBUG(1, ("Could not fetch_lock serverid.tdb record\n"));
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return false;
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}
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status = dbwrap_record_delete(rec);
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if (!NT_STATUS_IS_OK(status)) {
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DEBUG(1, ("Deleting serverid.tdb record failed: %s\n",
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nt_errstr(status)));
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goto done;
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}
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ret = true;
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done:
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TALLOC_FREE(rec);
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return ret;
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}
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static bool serverid_exists_local(const struct server_id *id)
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{
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bool exists = process_exists_by_pid(id->pid);
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uint64_t unique;
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int ret;
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if (!exists) {
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return false;
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}
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if (id->unique_id == SERVERID_UNIQUE_ID_NOT_TO_VERIFY) {
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return true;
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}
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ret = messaging_dgm_get_unique(id->pid, &unique);
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if (ret != 0) {
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return false;
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}
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return (unique == id->unique_id);
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}
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bool serverid_exists(const struct server_id *id)
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{
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if (procid_is_local(id)) {
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return serverid_exists_local(id);
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}
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if (lp_clustering()) {
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return ctdbd_process_exists(messaging_ctdbd_connection(),
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id->vnn, id->pid);
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}
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return false;
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}
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static bool serverid_rec_parse(const struct db_record *rec,
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struct server_id *id, uint32_t *msg_flags)
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{
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struct serverid_key key;
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struct serverid_data data;
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TDB_DATA tdbkey;
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TDB_DATA tdbdata;
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tdbkey = dbwrap_record_get_key(rec);
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tdbdata = dbwrap_record_get_value(rec);
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if (tdbkey.dsize != sizeof(key)) {
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DEBUG(1, ("Found invalid key length %d in serverid.tdb\n",
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(int)tdbkey.dsize));
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return false;
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}
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if (tdbdata.dsize != sizeof(data)) {
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DEBUG(1, ("Found invalid value length %d in serverid.tdb\n",
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(int)tdbdata.dsize));
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return false;
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}
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memcpy(&key, tdbkey.dptr, sizeof(key));
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memcpy(&data, tdbdata.dptr, sizeof(data));
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id->pid = key.pid;
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id->task_id = key.task_id;
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id->vnn = key.vnn;
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id->unique_id = data.unique_id;
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*msg_flags = data.msg_flags;
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return true;
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}
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struct serverid_traverse_read_state {
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int (*fn)(const struct server_id *id, uint32_t msg_flags,
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void *private_data);
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void *private_data;
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};
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static int serverid_traverse_read_fn(struct db_record *rec, void *private_data)
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{
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struct serverid_traverse_read_state *state =
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(struct serverid_traverse_read_state *)private_data;
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struct server_id id;
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uint32_t msg_flags;
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if (!serverid_rec_parse(rec, &id, &msg_flags)) {
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return 0;
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}
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return state->fn(&id, msg_flags,state->private_data);
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}
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bool serverid_traverse_read(int (*fn)(const struct server_id *id,
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uint32_t msg_flags, void *private_data),
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void *private_data)
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{
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struct db_context *db;
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struct serverid_traverse_read_state state;
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NTSTATUS status;
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db = serverid_db();
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if (db == NULL) {
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return false;
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}
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state.fn = fn;
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state.private_data = private_data;
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status = dbwrap_traverse_read(db, serverid_traverse_read_fn, &state,
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NULL);
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return NT_STATUS_IS_OK(status);
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}
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struct serverid_traverse_state {
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int (*fn)(struct db_record *rec, const struct server_id *id,
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uint32_t msg_flags, void *private_data);
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void *private_data;
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};
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static int serverid_traverse_fn(struct db_record *rec, void *private_data)
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{
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struct serverid_traverse_state *state =
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(struct serverid_traverse_state *)private_data;
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struct server_id id;
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uint32_t msg_flags;
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if (!serverid_rec_parse(rec, &id, &msg_flags)) {
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return 0;
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}
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return state->fn(rec, &id, msg_flags, state->private_data);
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}
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bool serverid_traverse(int (*fn)(struct db_record *rec,
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const struct server_id *id,
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uint32_t msg_flags, void *private_data),
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void *private_data)
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{
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struct db_context *db;
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struct serverid_traverse_state state;
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NTSTATUS status;
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db = serverid_db();
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if (db == NULL) {
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return false;
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}
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state.fn = fn;
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state.private_data = private_data;
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status = dbwrap_traverse(db, serverid_traverse_fn, &state, NULL);
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return NT_STATUS_IS_OK(status);
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}
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struct msg_all {
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struct messaging_context *msg_ctx;
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int msg_type;
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uint32_t msg_flag;
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const void *buf;
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size_t len;
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int n_sent;
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};
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/****************************************************************************
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Send one of the messages for the broadcast.
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****************************************************************************/
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static int traverse_fn(struct db_record *rec, const struct server_id *id,
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uint32_t msg_flags, void *state)
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{
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struct msg_all *msg_all = (struct msg_all *)state;
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NTSTATUS status;
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/* Don't send if the receiver hasn't registered an interest. */
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if((msg_flags & msg_all->msg_flag) == 0) {
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return 0;
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}
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/* If the msg send fails because the pid was not found (i.e. smbd died),
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* the msg has already been deleted from the messages.tdb.*/
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status = messaging_send_buf(msg_all->msg_ctx, *id, msg_all->msg_type,
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(const uint8_t *)msg_all->buf, msg_all->len);
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if (NT_STATUS_EQUAL(status, NT_STATUS_INVALID_HANDLE)) {
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struct server_id_buf idbuf;
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/*
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* If the pid was not found delete the entry from
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* serverid.tdb
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*/
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DEBUG(2, ("pid %s doesn't exist\n",
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server_id_str_buf(*id, &idbuf)));
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dbwrap_record_delete(rec);
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}
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msg_all->n_sent++;
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return 0;
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}
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/**
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* Send a message to all smbd processes.
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*
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* It isn't very efficient, but should be OK for the sorts of
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* applications that use it. When we need efficient broadcast we can add
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* it.
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*
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* @param n_sent Set to the number of messages sent. This should be
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* equal to the number of processes, but be careful for races.
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*
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* @retval True for success.
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**/
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bool message_send_all(struct messaging_context *msg_ctx,
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int msg_type,
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const void *buf, size_t len,
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int *n_sent)
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{
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struct msg_all msg_all;
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msg_all.msg_type = msg_type;
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if (msg_type < 0x100) {
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msg_all.msg_flag = FLAG_MSG_GENERAL;
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} else if (msg_type > 0x100 && msg_type < 0x200) {
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msg_all.msg_flag = FLAG_MSG_NMBD;
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} else if (msg_type > 0x200 && msg_type < 0x300) {
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msg_all.msg_flag = FLAG_MSG_PRINT_GENERAL;
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} else if (msg_type > 0x300 && msg_type < 0x400) {
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msg_all.msg_flag = FLAG_MSG_SMBD;
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} else if (msg_type > 0x400 && msg_type < 0x600) {
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msg_all.msg_flag = FLAG_MSG_WINBIND;
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} else if (msg_type > 4000 && msg_type < 5000) {
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msg_all.msg_flag = FLAG_MSG_DBWRAP;
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} else {
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return false;
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}
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msg_all.buf = buf;
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msg_all.len = len;
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msg_all.n_sent = 0;
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msg_all.msg_ctx = msg_ctx;
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serverid_traverse(traverse_fn, &msg_all);
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if (n_sent)
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*n_sent = msg_all.n_sent;
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return true;
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}
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