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f55ea8bb3d
structure that is more generic than just 'IP/port'.
It now passes make test, and has been reviewed and updated by
metze. (Thankyou *very* much).
This passes 'make test' as well as kerberos use (not currently in the
testsuite).
The original purpose of this patch was to have Samba able to pass a
socket address stucture from the BSD layer into the kerberos routines
and back again. It also removes nbt_peer_addr, which was being used
for a similar purpose.
It is a large change, but worthwhile I feel.
Andrew Bartlett
(This used to be commit 88198c4881
)
271 lines
5.4 KiB
C
271 lines
5.4 KiB
C
/*
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Unix SMB/CIFS implementation.
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a raw async NBT library
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Copyright (C) Andrew Tridgell 2005
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __LIBNBT_H__
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#define __LIBNBT_H__
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#include "librpc/gen_ndr/ndr_nbt.h"
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/*
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possible states for pending requests
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*/
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enum nbt_request_state {NBT_REQUEST_SEND,
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NBT_REQUEST_WAIT,
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NBT_REQUEST_DONE,
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NBT_REQUEST_TIMEOUT,
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NBT_REQUEST_ERROR};
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/*
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a nbt name request
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*/
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struct nbt_name_request {
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struct nbt_name_request *next, *prev;
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enum nbt_request_state state;
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NTSTATUS status;
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/* the socket this was on */
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struct nbt_name_socket *nbtsock;
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/* where to send the request */
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struct socket_address *dest;
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/* timeout between retries */
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int timeout;
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/* how many retries to send on timeout */
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int num_retries;
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/* whether we have received a WACK */
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BOOL received_wack;
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/* the timeout event */
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struct timed_event *te;
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/* the name transaction id */
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uint16_t name_trn_id;
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/* is it a reply? */
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BOOL is_reply;
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/* the encoded request */
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DATA_BLOB encoded;
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/* shall we allow multiple replies? */
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BOOL allow_multiple_replies;
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uint_t num_replies;
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struct nbt_name_reply {
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struct nbt_name_packet *packet;
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struct socket_address *dest;
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} *replies;
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/* information on what to do on completion */
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struct {
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void (*fn)(struct nbt_name_request *);
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void *private;
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} async;
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};
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/*
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context structure for operations on name queries
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*/
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struct nbt_name_socket {
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struct socket_context *sock;
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struct event_context *event_ctx;
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/* a queue of requests pending to be sent */
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struct nbt_name_request *send_queue;
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/* the fd event */
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struct fd_event *fde;
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/* mapping from name_trn_id to pending event */
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struct idr_context *idr;
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/* how many requests are waiting for a reply */
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uint16_t num_pending;
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/* what to do with incoming request packets */
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struct {
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void (*handler)(struct nbt_name_socket *, struct nbt_name_packet *,
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struct socket_address *);
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void *private;
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} incoming;
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/* what to do with unexpected replies */
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struct {
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void (*handler)(struct nbt_name_socket *, struct nbt_name_packet *,
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struct socket_address *);
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void *private;
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} unexpected;
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};
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/* a simple name query */
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struct nbt_name_query {
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struct {
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struct nbt_name name;
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const char *dest_addr;
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BOOL broadcast;
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BOOL wins_lookup;
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int timeout; /* in seconds */
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int retries;
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} in;
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struct {
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const char *reply_from;
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struct nbt_name name;
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int16_t num_addrs;
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const char **reply_addrs;
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} out;
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};
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/* a simple name status query */
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struct nbt_name_status {
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struct {
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struct nbt_name name;
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const char *dest_addr;
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int timeout; /* in seconds */
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int retries;
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} in;
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struct {
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const char *reply_from;
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struct nbt_name name;
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struct nbt_rdata_status status;
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} out;
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};
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/* a name registration request */
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struct nbt_name_register {
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struct {
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struct nbt_name name;
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const char *dest_addr;
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const char *address;
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uint16_t nb_flags;
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BOOL register_demand;
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BOOL broadcast;
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BOOL multi_homed;
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uint32_t ttl;
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int timeout; /* in seconds */
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int retries;
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} in;
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struct {
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const char *reply_from;
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struct nbt_name name;
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const char *reply_addr;
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uint8_t rcode;
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} out;
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};
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/* a send 3 times then demand name broadcast name registration */
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struct nbt_name_register_bcast {
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struct {
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struct nbt_name name;
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const char *dest_addr;
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const char *address;
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uint16_t nb_flags;
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uint32_t ttl;
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} in;
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};
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/* wins name register with multiple wins servers to try and multiple
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addresses to register */
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struct nbt_name_register_wins {
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struct {
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struct nbt_name name;
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const char **wins_servers;
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const char **addresses;
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uint16_t nb_flags;
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uint32_t ttl;
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} in;
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struct {
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const char *wins_server;
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uint8_t rcode;
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} out;
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};
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/* a name refresh request */
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struct nbt_name_refresh {
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struct {
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struct nbt_name name;
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const char *dest_addr;
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const char *address;
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uint16_t nb_flags;
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BOOL broadcast;
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uint32_t ttl;
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int timeout; /* in seconds */
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int retries;
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} in;
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struct {
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const char *reply_from;
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struct nbt_name name;
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const char *reply_addr;
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uint8_t rcode;
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} out;
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};
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/* wins name refresh with multiple wins servers to try and multiple
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addresses to register */
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struct nbt_name_refresh_wins {
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struct {
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struct nbt_name name;
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const char **wins_servers;
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const char **addresses;
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uint16_t nb_flags;
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uint32_t ttl;
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} in;
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struct {
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const char *wins_server;
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uint8_t rcode;
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} out;
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};
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/* a name release request */
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struct nbt_name_release {
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struct {
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struct nbt_name name;
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const char *dest_addr;
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const char *address;
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uint16_t nb_flags;
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BOOL broadcast;
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int timeout; /* in seconds */
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int retries;
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} in;
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struct {
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const char *reply_from;
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struct nbt_name name;
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const char *reply_addr;
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uint8_t rcode;
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} out;
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};
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#include "libcli/nbt/nbt_proto.h"
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#endif /* __LIBNBT_H__ */
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