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292 lines
7.5 KiB
C
292 lines
7.5 KiB
C
/*
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Unix SMB/CIFS implementation.
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common events code for signal events
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Copyright (C) Andrew Tridgell 2007
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <signal.h>
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#include "replace.h"
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#include "system/filesys.h"
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#include "system/select.h"
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#include "events.h"
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#include "events_internal.h"
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#include "events_util.h"
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#define NUM_SIGNALS 64
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/* maximum number of SA_SIGINFO signals to hold in the queue */
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#define SA_INFO_QUEUE_COUNT 10
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struct sigcounter {
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uint32_t count;
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uint32_t seen;
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};
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#define SIG_INCREMENT(s) (s).count++
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#define SIG_SEEN(s, n) (s).seen += (n)
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#define SIG_PENDING(s) ((s).seen != (s).count)
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/*
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the poor design of signals means that this table must be static global
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*/
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static struct sig_state {
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struct signal_event *sig_handlers[NUM_SIGNALS+1];
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struct sigaction *oldact[NUM_SIGNALS+1];
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struct sigcounter signal_count[NUM_SIGNALS+1];
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struct sigcounter got_signal;
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int pipe_hack[2];
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#ifdef SA_SIGINFO
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/* with SA_SIGINFO we get quite a lot of info per signal */
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siginfo_t *sig_info[NUM_SIGNALS+1];
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struct sigcounter sig_blocked[NUM_SIGNALS+1];
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#endif
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} *sig_state;
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/*
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return number of sigcounter events not processed yet
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*/
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static uint32_t sig_count(struct sigcounter s)
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{
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if (s.count >= s.seen) {
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return s.count - s.seen;
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}
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return 1 + (0xFFFFFFFF & ~(s.seen - s.count));
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}
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/*
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signal handler - redirects to registered signals
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*/
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static void signal_handler(int signum)
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{
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char c = 0;
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SIG_INCREMENT(sig_state->signal_count[signum]);
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SIG_INCREMENT(sig_state->got_signal);
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/* doesn't matter if this pipe overflows */
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write(sig_state->pipe_hack[1], &c, 1);
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}
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#ifdef SA_SIGINFO
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/*
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signal handler with SA_SIGINFO - redirects to registered signals
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*/
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static void signal_handler_info(int signum, siginfo_t *info, void *uctx)
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{
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uint32_t count = sig_count(sig_state->signal_count[signum]);
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sig_state->sig_info[signum][count] = *info;
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signal_handler(signum);
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/* handle SA_SIGINFO */
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if (count+1 == SA_INFO_QUEUE_COUNT) {
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/* we've filled the info array - block this signal until
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these ones are delivered */
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sigset_t set;
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sigemptyset(&set);
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sigaddset(&set, signum);
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sigprocmask(SIG_BLOCK, &set, NULL);
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SIG_INCREMENT(sig_state->sig_blocked[signum]);
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}
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}
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#endif
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/*
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destroy a signal event
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*/
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static int signal_event_destructor(struct signal_event *se)
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{
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se->event_ctx->num_signal_handlers--;
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DLIST_REMOVE(sig_state->sig_handlers[se->signum], se);
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if (sig_state->sig_handlers[se->signum] == NULL) {
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/* restore old handler, if any */
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sigaction(se->signum, sig_state->oldact[se->signum], NULL);
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sig_state->oldact[se->signum] = NULL;
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#ifdef SA_SIGINFO
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if (se->sa_flags & SA_SIGINFO) {
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talloc_free(sig_state->sig_info[se->signum]);
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sig_state->sig_info[se->signum] = NULL;
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}
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#endif
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}
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return 0;
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}
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/*
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this is part of the pipe hack needed to avoid the signal race condition
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*/
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static void signal_pipe_handler(struct event_context *ev, struct fd_event *fde,
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uint16_t flags, void *private)
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{
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char c[16];
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/* its non-blocking, doesn't matter if we read too much */
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read(sig_state->pipe_hack[0], c, sizeof(c));
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}
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/*
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add a signal event
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return NULL on failure (memory allocation error)
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*/
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struct signal_event *common_event_add_signal(struct event_context *ev,
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TALLOC_CTX *mem_ctx,
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int signum,
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int sa_flags,
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event_signal_handler_t handler,
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void *private_data)
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{
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struct signal_event *se;
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if (signum >= NUM_SIGNALS) {
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return NULL;
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}
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/* the sig_state needs to be on a global context as it can last across
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multiple event contexts */
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if (sig_state == NULL) {
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sig_state = talloc_zero(talloc_autofree_context(), struct sig_state);
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if (sig_state == NULL) {
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return NULL;
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}
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}
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se = talloc(mem_ctx?mem_ctx:ev, struct signal_event);
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if (se == NULL) return NULL;
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se->event_ctx = ev;
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se->handler = handler;
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se->private_data = private_data;
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se->signum = signum;
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se->sa_flags = sa_flags;
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/* Ensure, no matter the destruction order, that we always have a handle on the global sig_state */
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if (!talloc_reference(se, sig_state)) {
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return NULL;
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}
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/* only install a signal handler if not already installed */
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if (sig_state->sig_handlers[signum] == NULL) {
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struct sigaction act;
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ZERO_STRUCT(act);
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act.sa_handler = signal_handler;
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act.sa_flags = sa_flags;
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#ifdef SA_SIGINFO
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if (sa_flags & SA_SIGINFO) {
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act.sa_handler = NULL;
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act.sa_sigaction = signal_handler_info;
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if (sig_state->sig_info[signum] == NULL) {
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sig_state->sig_info[signum] = talloc_array(sig_state, siginfo_t, SA_INFO_QUEUE_COUNT);
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if (sig_state->sig_info[signum] == NULL) {
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talloc_free(se);
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return NULL;
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}
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}
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}
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#endif
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sig_state->oldact[signum] = talloc(sig_state, struct sigaction);
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if (sig_state->oldact[signum] == NULL) {
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talloc_free(se);
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return NULL;
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}
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if (sigaction(signum, &act, sig_state->oldact[signum]) == -1) {
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talloc_free(se);
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return NULL;
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}
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}
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DLIST_ADD(sig_state->sig_handlers[signum], se);
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talloc_set_destructor(se, signal_event_destructor);
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/* we need to setup the pipe hack handler if not already
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setup */
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if (ev->pipe_fde == NULL) {
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if (sig_state->pipe_hack[0] == 0 &&
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sig_state->pipe_hack[1] == 0) {
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pipe(sig_state->pipe_hack);
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ev_set_blocking(sig_state->pipe_hack[0], false);
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ev_set_blocking(sig_state->pipe_hack[1], false);
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}
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ev->pipe_fde = event_add_fd(ev, ev, sig_state->pipe_hack[0],
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EVENT_FD_READ, signal_pipe_handler, NULL);
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}
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ev->num_signal_handlers++;
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return se;
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}
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/*
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check if a signal is pending
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return != 0 if a signal was pending
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*/
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int common_event_check_signal(struct event_context *ev)
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{
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int i;
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if (!sig_state || !SIG_PENDING(sig_state->got_signal)) {
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return 0;
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}
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for (i=0;i<NUM_SIGNALS+1;i++) {
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struct signal_event *se, *next;
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struct sigcounter counter = sig_state->signal_count[i];
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uint32_t count = sig_count(counter);
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if (count == 0) {
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continue;
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}
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for (se=sig_state->sig_handlers[i];se;se=next) {
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next = se->next;
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#ifdef SA_SIGINFO
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if (se->sa_flags & SA_SIGINFO) {
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int j;
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for (j=0;j<count;j++) {
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/* note the use of the sig_info array as a
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ring buffer */
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int ofs = ((count-1) + j) % SA_INFO_QUEUE_COUNT;
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se->handler(ev, se, i, 1,
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(void*)&sig_state->sig_info[i][ofs],
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se->private_data);
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}
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if (SIG_PENDING(sig_state->sig_blocked[i])) {
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/* we'd filled the queue, unblock the
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signal now */
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sigset_t set;
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sigemptyset(&set);
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sigaddset(&set, i);
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SIG_SEEN(sig_state->sig_blocked[i],
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sig_count(sig_state->sig_blocked[i]));
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sigprocmask(SIG_UNBLOCK, &set, NULL);
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}
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if (se->sa_flags & SA_RESETHAND) {
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talloc_free(se);
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}
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continue;
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}
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#endif
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se->handler(ev, se, i, count, NULL, se->private_data);
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if (se->sa_flags & SA_RESETHAND) {
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talloc_free(se);
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}
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}
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SIG_SEEN(sig_state->signal_count[i], count);
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SIG_SEEN(sig_state->got_signal, count);
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}
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return 1;
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}
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