mirror of
https://github.com/samba-team/samba.git
synced 2024-12-28 07:21:54 +03:00
1f48b3640f
what was I thinking with those 4 character tabs?)
We now pass our winbindd test suite again!
Still to do:
- talloc_ctx on a per winbindd request basis not per connection
- clean up old crap we don't use any more
- test against multiple BDCs (I know this isn't going to work - group/user
handles have to be made against the same DC the domain and basic handles
are.
- implement network and dc failure recovery
(This used to be commit dc4ca0e0bd
)
749 lines
17 KiB
C
749 lines
17 KiB
C
/*
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Unix SMB/Netbios implementation.
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Version 3.0
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Winbind daemon for ntdom nss module
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Copyright (C) Tim Potter 2000
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "winbindd.h"
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pstring servicesf = CONFIGFILE;
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/* List of all connected clients */
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struct winbindd_cli_state *client_list;
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static int num_clients;
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/* Reload configuration */
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static BOOL reload_services_file(BOOL test)
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{
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BOOL ret;
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if (lp_loaded()) {
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pstring fname;
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pstrcpy(fname,lp_configfile());
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if (file_exist(fname,NULL) && !strcsequal(fname,servicesf)) {
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pstrcpy(servicesf,fname);
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test = False;
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}
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}
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reopen_logs();
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ret = lp_load(servicesf,False,False,True);
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reopen_logs();
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load_interfaces();
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return(ret);
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}
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static void winbindd_dump_status(void)
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{
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struct winbindd_cli_state *tmp;
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DEBUG(0, ("Global status for winbindd:\n"));
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/* Print client state information */
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DEBUG(0, ("\t%d clients currently active\n", num_clients));
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if (DEBUGLEVEL >= 2) {
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DEBUG(2, ("\tclient list:\n"));
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for(tmp = client_list; tmp; tmp = tmp->next) {
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DEBUG(2, ("\t\tpid %d, sock %d, rbl %d, wbl %d\n",
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tmp->pid, tmp->sock, tmp->read_buf_len,
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tmp->write_buf_len));
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}
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}
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}
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/* Print winbindd status to log file */
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static void do_print_winbindd_status(void)
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{
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winbindd_dump_status();
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winbindd_idmap_dump_status();
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winbindd_cache_dump_status();
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}
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/* Flush client cache */
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static void do_flush_caches(void)
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{
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/* Clear cached user and group enumation info */
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winbindd_flush_cache();
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}
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/* Handle the signal by unlinking socket and exiting */
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static void termination_handler(int signum)
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{
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pstring path;
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/* Remove socket file */
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snprintf(path, sizeof(path), "%s/%s",
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WINBINDD_SOCKET_DIR, WINBINDD_SOCKET_NAME);
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unlink(path);
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exit(0);
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}
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static BOOL print_winbindd_status;
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static void sigusr1_handler(int signum)
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{
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BlockSignals(True, SIGUSR1);
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print_winbindd_status = True;
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BlockSignals(False, SIGUSR1);
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}
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static BOOL do_sighup;
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static void sighup_handler(int signum)
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{
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BlockSignals(True, SIGHUP);
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do_sighup = True;
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BlockSignals(False, SIGHUP);
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}
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/* Create winbindd socket */
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static int create_sock(void)
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{
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struct sockaddr_un sunaddr;
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struct stat st;
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int sock;
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mode_t old_umask;
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pstring path;
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/* Create the socket directory or reuse the existing one */
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if (lstat(WINBINDD_SOCKET_DIR, &st) == -1) {
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if (errno == ENOENT) {
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/* Create directory */
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if (mkdir(WINBINDD_SOCKET_DIR, 0755) == -1) {
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DEBUG(0, ("error creating socket directory "
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"%s: %s\n", WINBINDD_SOCKET_DIR,
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strerror(errno)));
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return -1;
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}
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} else {
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DEBUG(0, ("lstat failed on socket directory %s: %s\n",
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WINBINDD_SOCKET_DIR, strerror(errno)));
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return -1;
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}
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} else {
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/* Check ownership and permission on existing directory */
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if (!S_ISDIR(st.st_mode)) {
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DEBUG(0, ("socket directory %s isn't a directory\n",
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WINBINDD_SOCKET_DIR));
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return -1;
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}
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if ((st.st_uid != sec_initial_uid()) ||
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((st.st_mode & 0777) != 0755)) {
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DEBUG(0, ("invalid permissions on socket directory "
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"%s\n", WINBINDD_SOCKET_DIR));
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return -1;
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}
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}
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/* Create the socket file */
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old_umask = umask(0);
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sock = socket(AF_UNIX, SOCK_STREAM, 0);
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if (sock == -1) {
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perror("socket");
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return -1;
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}
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snprintf(path, sizeof(path), "%s/%s",
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WINBINDD_SOCKET_DIR, WINBINDD_SOCKET_NAME);
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unlink(path);
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memset(&sunaddr, 0, sizeof(sunaddr));
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sunaddr.sun_family = AF_UNIX;
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safe_strcpy(sunaddr.sun_path, path, sizeof(sunaddr.sun_path)-1);
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if (bind(sock, (struct sockaddr *)&sunaddr, sizeof(sunaddr)) == -1) {
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DEBUG(0, ("bind failed on winbind socket %s: %s\n",
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path,
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strerror(errno)));
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close(sock);
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return -1;
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}
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if (listen(sock, 5) == -1) {
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DEBUG(0, ("listen failed on winbind socket %s: %s\n",
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path,
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strerror(errno)));
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close(sock);
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return -1;
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}
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umask(old_umask);
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/* Success! */
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return sock;
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}
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struct dispatch_table {
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enum winbindd_cmd cmd;
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enum winbindd_result (*fn)(struct winbindd_cli_state *state);
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};
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static struct dispatch_table dispatch_table[] = {
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/* User functions */
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{ WINBINDD_GETPWNAM_FROM_USER, winbindd_getpwnam_from_user },
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{ WINBINDD_GETPWNAM_FROM_UID, winbindd_getpwnam_from_uid },
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{ WINBINDD_SETPWENT, winbindd_setpwent },
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{ WINBINDD_ENDPWENT, winbindd_endpwent },
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{ WINBINDD_GETPWENT, winbindd_getpwent },
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{ WINBINDD_GETGROUPS, winbindd_getgroups },
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/* Group functions */
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{ WINBINDD_GETGRNAM_FROM_GROUP, winbindd_getgrnam_from_group },
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{ WINBINDD_GETGRNAM_FROM_GID, winbindd_getgrnam_from_gid },
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{ WINBINDD_SETGRENT, winbindd_setgrent },
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{ WINBINDD_ENDGRENT, winbindd_endgrent },
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{ WINBINDD_GETGRENT, winbindd_getgrent },
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/* PAM auth functions */
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{ WINBINDD_PAM_AUTH, winbindd_pam_auth },
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{ WINBINDD_PAM_AUTH_CRAP, winbindd_pam_auth_crap },
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{ WINBINDD_PAM_CHAUTHTOK, winbindd_pam_chauthtok },
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/* Enumeration functions */
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{ WINBINDD_LIST_USERS, winbindd_list_users },
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{ WINBINDD_LIST_GROUPS, winbindd_list_groups },
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{ WINBINDD_LIST_TRUSTDOM, winbindd_list_trusted_domains },
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/* SID related functions */
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{ WINBINDD_LOOKUPSID, winbindd_lookupsid },
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{ WINBINDD_LOOKUPNAME, winbindd_lookupname },
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/* S*RS related functions */
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{ WINBINDD_SID_TO_UID, winbindd_sid_to_uid },
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{ WINBINDD_SID_TO_GID, winbindd_sid_to_gid },
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{ WINBINDD_GID_TO_SID, winbindd_gid_to_sid },
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{ WINBINDD_UID_TO_SID, winbindd_uid_to_sid },
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/* Miscellaneous */
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{ WINBINDD_CHECK_MACHACC, winbindd_check_machine_acct },
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/* End of list */
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{ WINBINDD_NUM_CMDS, NULL }
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};
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static void process_request(struct winbindd_cli_state *state)
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{
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struct dispatch_table *table = dispatch_table;
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/* Free response data - we may be interrupted and receive another
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command before being able to send this data off. */
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SAFE_FREE(state->response.extra_data);
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ZERO_STRUCT(state->response);
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state->response.result = WINBINDD_ERROR;
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state->response.length = sizeof(struct winbindd_response);
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/* Process command */
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for (table = dispatch_table; table->fn; table++) {
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if (state->request.cmd == table->cmd) {
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state->response.result = table->fn(state);
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break;
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}
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}
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/* In case extra data pointer is NULL */
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if (!state->response.extra_data)
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state->response.length = sizeof(struct winbindd_response);
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}
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/* Process a new connection by adding it to the client connection list */
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static void new_connection(int accept_sock)
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{
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struct sockaddr_un sunaddr;
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struct winbindd_cli_state *state;
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socklen_t len;
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int sock;
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/* Accept connection */
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len = sizeof(sunaddr);
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if ((sock = accept(accept_sock, (struct sockaddr *)&sunaddr, &len))
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== -1)
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return;
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DEBUG(6,("accepted socket %d\n", sock));
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/* Create new connection structure */
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if ((state = (struct winbindd_cli_state *)
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malloc(sizeof(*state))) == NULL)
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return;
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ZERO_STRUCTP(state);
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state->sock = sock;
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/* Add to connection list */
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DLIST_ADD(client_list, state);
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num_clients++;
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}
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/* Remove a client connection from client connection list */
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static void remove_client(struct winbindd_cli_state *state)
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{
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/* It's a dead client - hold a funeral */
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if (state != NULL) {
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/* Close socket */
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close(state->sock);
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/* Free any getent state */
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free_getent_state(state->getpwent_state);
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free_getent_state(state->getgrent_state);
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/* We may have some extra data that was not freed if the
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client was killed unexpectedly */
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SAFE_FREE(state->response.extra_data);
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/* Remove from list and free */
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DLIST_REMOVE(client_list, state);
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SAFE_FREE(state);
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num_clients--;
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}
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}
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/* Process a complete received packet from a client */
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static void process_packet(struct winbindd_cli_state *state)
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{
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/* Process request */
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state->pid = state->request.pid;
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process_request(state);
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/* Update client state */
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state->read_buf_len = 0;
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state->write_buf_len = sizeof(struct winbindd_response);
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}
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/* Read some data from a client connection */
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static void client_read(struct winbindd_cli_state *state)
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{
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int n;
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/* Read data */
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n = read(state->sock, state->read_buf_len + (char *)&state->request,
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sizeof(state->request) - state->read_buf_len);
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/* Read failed, kill client */
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if (n == -1 || n == 0) {
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DEBUG(5,("read failed on sock %d, pid %d: %s\n",
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state->sock, state->pid,
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(n == -1) ? strerror(errno) : "EOF"));
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state->finished = True;
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return;
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}
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/* Update client state */
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state->read_buf_len += n;
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}
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/* Write some data to a client connection */
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static void client_write(struct winbindd_cli_state *state)
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{
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char *data;
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int num_written;
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/* Write some data */
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if (!state->write_extra_data) {
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/* Write response structure */
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data = (char *)&state->response + sizeof(state->response) -
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state->write_buf_len;
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} else {
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/* Write extra data */
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data = (char *)state->response.extra_data +
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state->response.length -
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sizeof(struct winbindd_response) -
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state->write_buf_len;
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}
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num_written = write(state->sock, data, state->write_buf_len);
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/* Write failed, kill cilent */
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if (num_written == -1 || num_written == 0) {
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DEBUG(3,("write failed on sock %d, pid %d: %s\n",
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state->sock, state->pid,
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(num_written == -1) ? strerror(errno) : "EOF"));
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state->finished = True;
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SAFE_FREE(state->response.extra_data);
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return;
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}
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/* Update client state */
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state->write_buf_len -= num_written;
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/* Have we written all data? */
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if (state->write_buf_len == 0) {
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/* Take care of extra data */
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if (state->write_extra_data) {
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SAFE_FREE(state->response.extra_data);
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state->write_extra_data = False;
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} else if (state->response.length >
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sizeof(struct winbindd_response)) {
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/* Start writing extra data */
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state->write_buf_len =
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state->response.length -
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sizeof(struct winbindd_response);
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state->write_extra_data = True;
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}
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}
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}
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/* Process incoming clients on accept_sock. We use a tricky non-blocking,
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non-forking, non-threaded model which allows us to handle many
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simultaneous connections while remaining impervious to many denial of
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service attacks. */
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static void process_loop(int accept_sock)
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{
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/* We'll be doing this a lot */
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while (1) {
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struct winbindd_cli_state *state;
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fd_set r_fds, w_fds;
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int maxfd = accept_sock, selret;
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struct timeval timeout;
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/* Free up temporary memory */
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lp_talloc_free();
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/* Initialise fd lists for select() */
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FD_ZERO(&r_fds);
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FD_ZERO(&w_fds);
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FD_SET(accept_sock, &r_fds);
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timeout.tv_sec = WINBINDD_ESTABLISH_LOOP;
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timeout.tv_usec = 0;
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|
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/* Set up client readers and writers */
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state = client_list;
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while (state) {
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|
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/* Dispose of client connection if it is marked as
|
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finished */
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|
|
if (state->finished) {
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struct winbindd_cli_state *next = state->next;
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remove_client(state);
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state = next;
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continue;
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}
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|
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/* Select requires we know the highest fd used */
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if (state->sock > maxfd) maxfd = state->sock;
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/* Add fd for reading */
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|
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if (state->read_buf_len != sizeof(state->request))
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FD_SET(state->sock, &r_fds);
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|
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/* Add fd for writing */
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|
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if (state->write_buf_len)
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FD_SET(state->sock, &w_fds);
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state = state->next;
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}
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|
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/* Check signal handling things */
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|
|
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if (do_sighup) {
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|
|
/* Flush winbindd cache */
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|
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do_flush_caches();
|
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reload_services_file(True);
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|
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do_sighup = False;
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}
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|
|
if (print_winbindd_status) {
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do_print_winbindd_status();
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print_winbindd_status = False;
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}
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|
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/* Call select */
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|
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selret = select(maxfd + 1, &r_fds, &w_fds, NULL, &timeout);
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|
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if (selret == 0) continue;
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|
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if ((selret == -1 && errno != EINTR) || selret == 0) {
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|
|
/* Select error, something is badly wrong */
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|
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perror("select");
|
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exit(1);
|
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}
|
|
|
|
/* Create a new connection if accept_sock readable */
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|
|
|
if (selret > 0) {
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|
|
if (FD_ISSET(accept_sock, &r_fds))
|
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new_connection(accept_sock);
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|
|
|
/* Process activity on client connections */
|
|
|
|
for (state = client_list; state; state = state->next) {
|
|
|
|
/* Data available for reading */
|
|
|
|
if (FD_ISSET(state->sock, &r_fds)) {
|
|
|
|
/* Read data */
|
|
|
|
client_read(state);
|
|
|
|
/* A request packet might be
|
|
complete */
|
|
|
|
if (state->read_buf_len ==
|
|
sizeof(state->request)) {
|
|
process_packet(state);
|
|
}
|
|
}
|
|
|
|
/* Data available for writing */
|
|
|
|
if (FD_ISSET(state->sock, &w_fds))
|
|
client_write(state);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Main function */
|
|
|
|
struct winbindd_state server_state; /* Server state information */
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
extern pstring global_myname;
|
|
extern pstring debugf;
|
|
int accept_sock;
|
|
BOOL interactive = False;
|
|
int opt, new_debuglevel = -1;
|
|
|
|
/* Initialise for running in non-root mode */
|
|
|
|
sec_init();
|
|
|
|
/* Set environment variable so we don't recursively call ourselves.
|
|
This may also be useful interactively. */
|
|
|
|
SETENV(WINBINDD_DONT_ENV, "1", 1);
|
|
|
|
/* Initialise samba/rpc client stuff */
|
|
|
|
while ((opt = getopt(argc, argv, "id:s:")) != EOF) {
|
|
switch (opt) {
|
|
|
|
/* Don't become a daemon */
|
|
|
|
case 'i':
|
|
interactive = True;
|
|
break;
|
|
|
|
/* Run with specified debug level */
|
|
|
|
case 'd':
|
|
new_debuglevel = atoi(optarg);
|
|
break;
|
|
|
|
/* Load a different smb.conf file */
|
|
|
|
case 's':
|
|
pstrcpy(servicesf,optarg);
|
|
break;
|
|
|
|
default:
|
|
printf("Unknown option %c\n", (char)opt);
|
|
exit(1);
|
|
}
|
|
}
|
|
|
|
snprintf(debugf, sizeof(debugf), "%s/log.winbindd", LOGFILEBASE);
|
|
setup_logging("winbindd", interactive);
|
|
reopen_logs();
|
|
|
|
if (!*global_myname) {
|
|
char *p;
|
|
|
|
fstrcpy(global_myname, myhostname());
|
|
p = strchr(global_myname, '.');
|
|
if (p)
|
|
*p = 0;
|
|
}
|
|
|
|
TimeInit();
|
|
|
|
if (!reload_services_file(False)) {
|
|
DEBUG(0, ("error opening config file\n"));
|
|
exit(1);
|
|
}
|
|
|
|
if (new_debuglevel != -1)
|
|
DEBUGLEVEL = new_debuglevel;
|
|
|
|
if (!interactive)
|
|
become_daemon();
|
|
|
|
load_interfaces();
|
|
|
|
secrets_init();
|
|
|
|
/* Get list of domains we look up requests for. This includes the
|
|
domain which we are a member of as well as any trusted
|
|
domains. */
|
|
|
|
get_domain_info();
|
|
|
|
ZERO_STRUCT(server_state);
|
|
|
|
/* Winbind daemon initialisation */
|
|
|
|
if (!winbindd_param_init())
|
|
return 1;
|
|
|
|
if (!winbindd_idmap_init())
|
|
return 1;
|
|
|
|
winbindd_cache_init();
|
|
|
|
/* Unblock all signals we are interested in as they may have been
|
|
blocked by the parent process. */
|
|
|
|
BlockSignals(False, SIGINT);
|
|
BlockSignals(False, SIGQUIT);
|
|
BlockSignals(False, SIGTERM);
|
|
BlockSignals(False, SIGUSR1);
|
|
BlockSignals(False, SIGHUP);
|
|
|
|
/* Setup signal handlers */
|
|
|
|
CatchSignal(SIGINT, termination_handler); /* Exit on these sigs */
|
|
CatchSignal(SIGQUIT, termination_handler);
|
|
CatchSignal(SIGTERM, termination_handler);
|
|
|
|
CatchSignal(SIGPIPE, SIG_IGN); /* Ignore sigpipe */
|
|
|
|
CatchSignal(SIGUSR1, sigusr1_handler); /* Debugging sigs */
|
|
CatchSignal(SIGHUP, sighup_handler);
|
|
|
|
/* Create UNIX domain socket */
|
|
|
|
if ((accept_sock = create_sock()) == -1) {
|
|
DEBUG(0, ("failed to create socket\n"));
|
|
return 1;
|
|
}
|
|
|
|
/* Loop waiting for requests */
|
|
|
|
process_loop(accept_sock);
|
|
|
|
return 0;
|
|
}
|