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mirror of https://github.com/samba-team/samba.git synced 2025-01-10 01:18:15 +03:00
samba-mirror/source4/nsswitch/wb_common.c
Michael Adam 32ce9de932 r24629: Make read_sock return the total number of bytes read instead
of the number of bytes read in the last of possibly several
read calls.

This was noted by Metze.

Michael
(This used to be commit 37363307c6)
2007-10-10 15:02:26 -05:00

627 lines
12 KiB
C

/*
Unix SMB/CIFS implementation.
winbind client common code
Copyright (C) Tim Potter 2000
Copyright (C) Andrew Tridgell 2000
Copyright (C) Andrew Bartlett 2002
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "includes.h"
#include "nsswitch/winbind_client.h"
/* Global variables. These are effectively the client state information */
int winbindd_fd = -1; /* fd for winbindd socket */
/* Free a response structure */
void free_response(struct winbindd_response *response)
{
/* Free any allocated extra_data */
if (response)
SAFE_FREE(response->extra_data.data);
}
/* Initialise a request structure */
void init_request(struct winbindd_request *request, int request_type)
{
request->length = sizeof(struct winbindd_request);
request->cmd = (enum winbindd_cmd)request_type;
request->pid = getpid();
}
/* Initialise a response structure */
void init_response(struct winbindd_response *response)
{
/* Initialise return value */
response->result = WINBINDD_ERROR;
}
/* Close established socket */
void close_sock(void)
{
if (winbindd_fd != -1) {
close(winbindd_fd);
winbindd_fd = -1;
}
}
#define CONNECT_TIMEOUT 30
#if 0 /* unused */
#define WRITE_TIMEOUT CONNECT_TIMEOUT
#define READ_TIMEOUT CONNECT_TIMEOUT
#endif
/* Make sure socket handle isn't stdin, stdout or stderr */
#define RECURSION_LIMIT 3
static int make_nonstd_fd_internals(int fd, int limit /* Recursion limiter */)
{
int new_fd;
if (fd >= 0 && fd <= 2) {
#ifdef F_DUPFD
if ((new_fd = fcntl(fd, F_DUPFD, 3)) == -1) {
return -1;
}
/* Paranoia */
if (new_fd < 3) {
close(new_fd);
return -1;
}
close(fd);
return new_fd;
#else
if (limit <= 0)
return -1;
new_fd = dup(fd);
if (new_fd == -1)
return -1;
/* use the program stack to hold our list of FDs to close */
new_fd = make_nonstd_fd_internals(new_fd, limit - 1);
close(fd);
return new_fd;
#endif
}
return fd;
}
/****************************************************************************
Set a fd into blocking/nonblocking mode. Uses POSIX O_NONBLOCK if available,
else
if SYSV use O_NDELAY
if BSD use FNDELAY
Set close on exec also.
****************************************************************************/
static int make_safe_fd(int fd)
{
int result, flags;
int new_fd = make_nonstd_fd_internals(fd, RECURSION_LIMIT);
if (new_fd == -1) {
close(fd);
return -1;
}
/* Socket should be nonblocking. */
#ifdef O_NONBLOCK
#define FLAG_TO_SET O_NONBLOCK
#else
#ifdef SYSV
#define FLAG_TO_SET O_NDELAY
#else /* BSD */
#define FLAG_TO_SET FNDELAY
#endif
#endif
if ((flags = fcntl(new_fd, F_GETFL)) == -1) {
close(new_fd);
return -1;
}
flags |= FLAG_TO_SET;
if (fcntl(new_fd, F_SETFL, flags) == -1) {
close(new_fd);
return -1;
}
#undef FLAG_TO_SET
/* Socket should be closed on exec() */
#ifdef FD_CLOEXEC
result = flags = fcntl(new_fd, F_GETFD, 0);
if (flags >= 0) {
flags |= FD_CLOEXEC;
result = fcntl( new_fd, F_SETFD, flags );
}
if (result < 0) {
close(new_fd);
return -1;
}
#endif
return new_fd;
}
/* Connect to winbindd socket */
static int winbind_named_pipe_sock(const char *dir)
{
struct sockaddr_un sunaddr;
struct stat st;
char *path;
int fd;
int wait_time;
int slept;
/* Check permissions on unix socket directory */
if (lstat(dir, &st) == -1) {
return -1;
}
if (!S_ISDIR(st.st_mode) ||
(st.st_uid != 0 && st.st_uid != geteuid())) {
return -1;
}
/* Connect to socket */
asprintf(&path, "%s%s", dir, "/" WINBINDD_SOCKET_NAME);
ZERO_STRUCT(sunaddr);
sunaddr.sun_family = AF_UNIX;
strncpy(sunaddr.sun_path, path, sizeof(sunaddr.sun_path) - 1);
/* If socket file doesn't exist, don't bother trying to connect
with retry. This is an attempt to make the system usable when
the winbindd daemon is not running. */
if (lstat(path, &st) == -1) {
SAFE_FREE(path);
return -1;
}
SAFE_FREE(path);
/* Check permissions on unix socket file */
if (!S_ISSOCK(st.st_mode) ||
(st.st_uid != 0 && st.st_uid != geteuid())) {
return -1;
}
/* Connect to socket */
if ((fd = socket(AF_UNIX, SOCK_STREAM, 0)) == -1) {
return -1;
}
/* Set socket non-blocking and close on exec. */
if ((fd = make_safe_fd( fd)) == -1) {
return fd;
}
for (wait_time = 0; connect(fd, (struct sockaddr *)&sunaddr, sizeof(sunaddr)) == -1;
wait_time += slept) {
struct timeval tv;
fd_set w_fds;
int ret;
int connect_errno = 0;
socklen_t errnosize;
if (wait_time >= CONNECT_TIMEOUT)
goto error_out;
switch (errno) {
case EINPROGRESS:
FD_ZERO(&w_fds);
FD_SET(fd, &w_fds);
tv.tv_sec = CONNECT_TIMEOUT - wait_time;
tv.tv_usec = 0;
ret = select(fd + 1, NULL, &w_fds, NULL, &tv);
if (ret > 0) {
errnosize = sizeof(connect_errno);
ret = getsockopt(fd, SOL_SOCKET,
SO_ERROR, &connect_errno, &errnosize);
if (ret >= 0 && connect_errno == 0) {
/* Connect succeed */
goto out;
}
}
slept = CONNECT_TIMEOUT;
break;
case EAGAIN:
slept = rand() % 3 + 1;
sleep(slept);
break;
default:
goto error_out;
}
}
out:
return fd;
error_out:
close(fd);
return -1;
if (connect(fd, (struct sockaddr *)&sunaddr,
sizeof(sunaddr)) == -1) {
close(fd);
return -1;
}
return fd;
}
/* Connect to winbindd socket */
int winbind_open_pipe_sock(void)
{
#ifdef HAVE_UNIXSOCKET
static pid_t our_pid;
struct winbindd_request request;
struct winbindd_response response;
const char *winbindd_socket_dir_env;
ZERO_STRUCT(request);
ZERO_STRUCT(response);
if (our_pid != getpid()) {
close_sock();
our_pid = getpid();
}
if (winbindd_fd != -1) {
return winbindd_fd;
}
#ifdef SOCKET_WRAPPER
winbindd_socket_dir_env = getenv(WINBINDD_SOCKET_DIR_ENV);
if (!winbindd_socket_dir_env)
{
winbindd_socket_dir_env = WINBINDD_SOCKET_DIR;
}
#else
winbindd_socket_dir_env = WINBINDD_SOCKET_DIR;
#endif
winbindd_fd = winbind_named_pipe_sock(winbindd_socket_dir_env);
if (winbindd_fd == -1)
{
return -1;
}
/* version-check the socket */
if ((winbindd_request(WINBINDD_INTERFACE_VERSION, &request, &response) != NSS_STATUS_SUCCESS) || (response.data.interface_version != WINBIND_INTERFACE_VERSION)) {
close_sock();
return -1;
}
/* try and get priv pipe */
if (winbindd_request(WINBINDD_PRIV_PIPE_DIR, &request, &response) == NSS_STATUS_SUCCESS) {
int fd;
if ((fd = winbind_named_pipe_sock(response.extra_data.data)) != -1) {
close(winbindd_fd);
winbindd_fd = fd;
}
}
SAFE_FREE(response.extra_data.data);
return winbindd_fd;
#else
return -1;
#endif /* HAVE_UNIXSOCKET */
}
/* Write data to winbindd socket */
int write_sock(void *buffer, int count)
{
int result, nwritten;
/* Open connection to winbind daemon */
restart:
if (winbind_open_pipe_sock() == -1) {
return -1;
}
/* Write data to socket */
nwritten = 0;
while(nwritten < count) {
struct timeval tv;
fd_set r_fds;
/* Catch pipe close on other end by checking if a read()
call would not block by calling select(). */
FD_ZERO(&r_fds);
FD_SET(winbindd_fd, &r_fds);
ZERO_STRUCT(tv);
if (select(winbindd_fd + 1, &r_fds, NULL, NULL, &tv) == -1) {
close_sock();
return -1; /* Select error */
}
/* Write should be OK if fd not available for reading */
if (!FD_ISSET(winbindd_fd, &r_fds)) {
/* Do the write */
result = write(winbindd_fd,
(char *)buffer + nwritten,
count - nwritten);
if ((result == -1) || (result == 0)) {
/* Write failed */
close_sock();
return -1;
}
nwritten += result;
} else {
/* Pipe has closed on remote end */
close_sock();
goto restart;
}
}
return nwritten;
}
/* Read data from winbindd socket */
static int read_sock(void *buffer, int count)
{
int nread = 0;
int total_time = 0, selret;
/* Read data from socket */
while(nread < count) {
struct timeval tv;
fd_set r_fds;
/* Catch pipe close on other end by checking if a read()
call would not block by calling select(). */
FD_ZERO(&r_fds);
FD_SET(winbindd_fd, &r_fds);
ZERO_STRUCT(tv);
/* Wait for 5 seconds for a reply. May need to parameterise this... */
tv.tv_sec = 5;
if ((selret = select(winbindd_fd + 1, &r_fds, NULL, NULL, &tv)) == -1) {
close_sock();
return -1; /* Select error */
}
if (selret == 0) {
/* Not ready for read yet... */
if (total_time >= 30) {
/* Timeout */
close_sock();
return -1;
}
total_time += 5;
continue;
}
if (FD_ISSET(winbindd_fd, &r_fds)) {
/* Do the Read */
int result = read(winbindd_fd, (char *)buffer + nread,
count - nread);
if ((result == -1) || (result == 0)) {
/* Read failed. I think the only useful thing we
can do here is just return -1 and fail since the
transaction has failed half way through. */
close_sock();
return -1;
}
nread += result;
}
}
return nread;
}
/* Read reply */
int read_reply(struct winbindd_response *response)
{
int result1, result2 = 0;
if (!response) {
return -1;
}
/* Read fixed length response */
if ((result1 = read_sock(response, sizeof(struct winbindd_response)))
== -1) {
return -1;
}
/* We actually send the pointer value of the extra_data field from
the server. This has no meaning in the client's address space
so we clear it out. */
response->extra_data.data = NULL;
/* Read variable length response */
if (response->length > sizeof(struct winbindd_response)) {
int extra_data_len = response->length -
sizeof(struct winbindd_response);
/* Mallocate memory for extra data */
if (!(response->extra_data.data = malloc(extra_data_len))) {
return -1;
}
if ((result2 = read_sock(response->extra_data.data, extra_data_len))
== -1) {
free_response(response);
return -1;
}
}
/* Return total amount of data read */
return result1 + result2;
}
/*
* send simple types of requests
*/
NSS_STATUS winbindd_send_request(int req_type, struct winbindd_request *request)
{
struct winbindd_request lrequest;
char *env;
int value;
/* Check for our tricky environment variable */
if ( (env = getenv(WINBINDD_DONT_ENV)) != NULL ) {
value = atoi(env);
if ( value == 1 )
return NSS_STATUS_NOTFOUND;
}
if (!request) {
ZERO_STRUCT(lrequest);
request = &lrequest;
}
/* Fill in request and send down pipe */
init_request(request, req_type);
if (write_sock(request, sizeof(*request)) == -1) {
return NSS_STATUS_UNAVAIL;
}
return NSS_STATUS_SUCCESS;
}
/*
* Get results from winbindd request
*/
NSS_STATUS winbindd_get_response(struct winbindd_response *response)
{
struct winbindd_response lresponse;
if (!response) {
ZERO_STRUCT(lresponse);
response = &lresponse;
}
init_response(response);
/* Wait for reply */
if (read_reply(response) == -1) {
return NSS_STATUS_UNAVAIL;
}
/* Throw away extra data if client didn't request it */
if (response == &lresponse) {
free_response(response);
}
/* Copy reply data from socket */
if (response->result != WINBINDD_OK) {
return NSS_STATUS_NOTFOUND;
}
return NSS_STATUS_SUCCESS;
}
/* Handle simple types of requests */
NSS_STATUS winbindd_request(int req_type,
struct winbindd_request *request,
struct winbindd_response *response)
{
NSS_STATUS status;
status = winbindd_send_request(req_type, request);
if (status != NSS_STATUS_SUCCESS)
return(status);
return winbindd_get_response(response);
}
/*************************************************************************
A couple of simple functions to disable winbindd lookups and re-
enable them
************************************************************************/
BOOL winbind_off( void )
{
setenv(WINBINDD_DONT_ENV, "1", 1);
return True;
}
BOOL winbind_on( void )
{
setenv(WINBINDD_DONT_ENV, "0", 1);
return True;
}