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780de03f00
This avoids the use of SE_END, and has all callers walking the array using the same termination condition. Andrew Bartlett Signed-off-by: Andrew Tridgell <tridge@samba.org>
734 lines
20 KiB
C
734 lines
20 KiB
C
/*
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Unix SMB/CIFS implementation.
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Privileges handling functions
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Copyright (C) Jean François Micouleau 1998-2001
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Copyright (C) Simo Sorce 2002-2003
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Copyright (C) Gerald (Jerry) Carter 2005
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Copyright (C) Michael Adam 2007
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Copyright (C) Andrew Bartlett 2010
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Copyright (C) Andrew Tridgell 2004
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Basic privileges functions (mask-operations and conversion
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* functions between the different formats (se_priv, privset, luid)
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* moved here * from lib/privileges.c to minimize linker deps.
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*
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* generally SID- and LUID-related code is left in lib/privileges.c
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*
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* some extra functions to hide privs array from lib/privileges.c
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*/
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#include "includes.h"
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#include "libcli/security/privileges.h"
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#include "librpc/gen_ndr/security.h"
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/* The use of strcasecmp here is safe, all the comparison strings are ASCII */
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#undef strcasecmp
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const uint64_t se_priv_all = SE_ALL_PRIVS;
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/* Define variables for all privileges so we can use the
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uint64_t* in the various se_priv_XXX() functions */
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const uint64_t se_priv_none = SE_NONE;
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const uint64_t se_machine_account = SE_MACHINE_ACCOUNT;
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const uint64_t se_print_operator = SE_PRINT_OPERATOR;
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const uint64_t se_add_users = SE_ADD_USERS;
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const uint64_t se_disk_operators = SE_DISK_OPERATOR;
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const uint64_t se_remote_shutdown = SE_REMOTE_SHUTDOWN;
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const uint64_t se_restore = SE_RESTORE;
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const uint64_t se_take_ownership = SE_TAKE_OWNERSHIP;
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PRIVS privs[] = {
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#if 0 /* usrmgr will display these twice if you include them. We don't
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use them but we'll keep the bitmasks reserved in privileges.h anyways */
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{0x0, SE_NETWORK_LOGON, "SeNetworkLogonRight", "Access this computer from network"},
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{0x0, SE_INTERACTIVE_LOGON, "SeInteractiveLogonRight", "Log on locally"},
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{0x0, SE_BATCH_LOGON, "SeBatchLogonRight", "Log on as a batch job"},
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{0x0, SE_SERVICE_LOGON, "SeServiceLogonRight", "Log on as a service"},
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#endif
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{SEC_PRIV_MACHINE_ACCOUNT, SE_MACHINE_ACCOUNT, "SeMachineAccountPrivilege", "Add machines to domain"},
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{SEC_PRIV_TAKE_OWNERSHIP, SE_TAKE_OWNERSHIP, "SeTakeOwnershipPrivilege", "Take ownership of files or other objects"},
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{SEC_PRIV_BACKUP, SE_BACKUP, "SeBackupPrivilege", "Back up files and directories"},
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{SEC_PRIV_RESTORE, SE_RESTORE, "SeRestorePrivilege", "Restore files and directories"},
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{SEC_PRIV_REMOTE_SHUTDOWN, SE_REMOTE_SHUTDOWN, "SeRemoteShutdownPrivilege", "Force shutdown from a remote system"},
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{SEC_PRIV_PRINT_OPERATOR, SE_PRINT_OPERATOR, "SePrintOperatorPrivilege", "Manage printers"},
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{SEC_PRIV_ADD_USERS, SE_ADD_USERS, "SeAddUsersPrivilege", "Add users and groups to the domain"},
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{SEC_PRIV_DISK_OPERATOR, SE_DISK_OPERATOR, "SeDiskOperatorPrivilege", "Manage disk shares"},
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};
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/***************************************************************************
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copy an uint64_t privilege bitmap
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****************************************************************************/
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bool se_priv_copy( uint64_t *dst, const uint64_t *src )
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{
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if ( !dst || !src )
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return false;
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memcpy( dst, src, sizeof(uint64_t) );
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return true;
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}
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/***************************************************************************
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put all valid privileges into a mask
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****************************************************************************/
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bool se_priv_put_all_privileges(uint64_t *privilege_mask)
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{
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int i;
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uint32_t num_privs = ARRAY_SIZE(privs);
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if (!se_priv_copy(privilege_mask, &se_priv_none)) {
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return false;
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}
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for ( i=0; i<num_privs; i++ ) {
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se_priv_add(privilege_mask, &privs[i].privilege_mask);
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}
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return true;
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}
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/***************************************************************************
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combine 2 uint64_t privilege bitmaps and store the resulting set in new_mask
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****************************************************************************/
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void se_priv_add( uint64_t *privilege_mask, const uint64_t *addpriv )
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{
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*privilege_mask |= *addpriv;
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}
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/***************************************************************************
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remove one uint64_t privileges bitmap from another and store the resulting set
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in privilege_mask
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****************************************************************************/
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void se_priv_remove( uint64_t *privilege_mask, const uint64_t *removepriv )
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{
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*privilege_mask &= ~*removepriv;
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}
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/***************************************************************************
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invert a given uint64_t and store the set in new_mask
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****************************************************************************/
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static void se_priv_invert( uint64_t *new_mask, const uint64_t *privilege_mask )
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{
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uint64_t allprivs;
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se_priv_copy( &allprivs, &se_priv_all );
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se_priv_remove( &allprivs, privilege_mask );
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se_priv_copy( new_mask, &allprivs );
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}
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/***************************************************************************
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check if 2 privilege bitmaps (as uint64_t) are equal
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****************************************************************************/
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bool se_priv_equal( const uint64_t *privilege_mask1, const uint64_t *privilege_mask2 )
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{
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return *privilege_mask1 == *privilege_mask2;
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}
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/***************************************************************************
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check if a uint64_t has any assigned privileges
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****************************************************************************/
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static bool se_priv_empty( const uint64_t *privilege_mask )
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{
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uint64_t p1;
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se_priv_copy( &p1, privilege_mask );
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p1 &= se_priv_all;
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return se_priv_equal( &p1, &se_priv_none );
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}
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/*********************************************************************
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Lookup the uint64_t bitmask value for a privilege name
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*********************************************************************/
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bool se_priv_from_name( const char *name, uint64_t *privilege_mask )
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{
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int i;
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uint32_t num_privs = ARRAY_SIZE(privs);
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for ( i=0; i<num_privs; i++ ) {
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if ( strequal( privs[i].name, name ) ) {
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se_priv_copy( privilege_mask, &privs[i].privilege_mask );
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return true;
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}
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}
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return false;
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}
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/****************************************************************************
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check if the privilege (by bitmask) is in the privilege list
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****************************************************************************/
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bool is_privilege_assigned(const uint64_t *privileges,
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const uint64_t *check)
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{
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uint64_t p1, p2;
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if ( !privileges || !check )
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return false;
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/* everyone has privileges if you aren't checking for any */
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if ( se_priv_empty( check ) ) {
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DEBUG(1,("is_privilege_assigned: no privileges in check_mask!\n"));
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return true;
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}
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se_priv_copy( &p1, check );
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/* invert the uint64_t we want to check for and remove that from the
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original set. If we are left with the uint64_t we are checking
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for then return true */
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se_priv_invert( &p1, check );
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se_priv_copy( &p2, privileges );
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se_priv_remove( &p2, &p1 );
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return se_priv_equal( &p2, check );
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}
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/****************************************************************************
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check if the any of the privileges (by bitmask) is in the privilege list
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****************************************************************************/
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static bool is_any_privilege_assigned( uint64_t *privileges, const uint64_t *check )
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{
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uint64_t p1, p2;
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if ( !privileges || !check )
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return false;
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/* everyone has privileges if you aren't checking for any */
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if ( se_priv_empty( check ) ) {
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DEBUG(1,("is_any_privilege_assigned: no privileges in check_mask!\n"));
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return true;
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}
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se_priv_copy( &p1, check );
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/* invert the uint64_t we want to check for and remove that from the
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original set. If we are left with the uint64_t we are checking
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for then return true */
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se_priv_invert( &p1, check );
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se_priv_copy( &p2, privileges );
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se_priv_remove( &p2, &p1 );
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/* see if we have any bits left */
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return !se_priv_empty( &p2 );
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}
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/*********************************************************************
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Generate the struct lsa_LUIDAttribute structure based on a bitmask
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*********************************************************************/
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const char* get_privilege_dispname( const char *name )
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{
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int i;
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uint32_t num_privs = ARRAY_SIZE(privs);
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if (!name) {
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return NULL;
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}
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for ( i=0; i<num_privs; i++ ) {
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if ( strequal( privs[i].name, name ) ) {
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return privs[i].description;
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}
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}
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return NULL;
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}
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/****************************************************************************
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initialise a privilege list and set the talloc context
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****************************************************************************/
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/****************************************************************************
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Does the user have the specified privilege ? We only deal with one privilege
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at a time here.
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*****************************************************************************/
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bool user_has_privileges(const struct security_token *token, const uint64_t *privilege_bit)
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{
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if ( !token )
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return false;
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return is_privilege_assigned( &token->privilege_mask, privilege_bit );
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}
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/****************************************************************************
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Does the user have any of the specified privileges ? We only deal with one privilege
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at a time here.
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*****************************************************************************/
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bool user_has_any_privilege(struct security_token *token, const uint64_t *privilege_mask)
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{
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if ( !token )
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return false;
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return is_any_privilege_assigned( &token->privilege_mask, privilege_mask );
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}
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/*******************************************************************
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return the number of elements in the privlege array
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*******************************************************************/
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int count_all_privileges( void )
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{
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return ARRAY_SIZE(privs);
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}
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/*********************************************************************
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Generate the struct lsa_LUIDAttribute structure based on a bitmask
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The assumption here is that the privilege has already been validated
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so we are guaranteed to find it in the list.
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*********************************************************************/
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struct lsa_LUIDAttribute get_privilege_luid( uint64_t *privilege_mask )
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{
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struct lsa_LUIDAttribute priv_luid;
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int i;
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uint32_t num_privs = ARRAY_SIZE(privs);
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ZERO_STRUCT( priv_luid );
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for ( i=0; i<num_privs; i++ ) {
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if ( se_priv_equal( &privs[i].privilege_mask, privilege_mask ) ) {
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priv_luid.luid.low = privs[i].luid;
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priv_luid.luid.high = 0;
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break;
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}
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}
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return priv_luid;
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}
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/****************************************************************************
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Convert a LUID to a named string
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****************************************************************************/
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const char *luid_to_privilege_name(const struct lsa_LUID *set)
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{
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int i;
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uint32_t num_privs = ARRAY_SIZE(privs);
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if (set->high != 0)
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return NULL;
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for ( i=0; i<num_privs; i++ ) {
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if ( set->low == privs[i].luid ) {
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return privs[i].name;
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}
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}
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return NULL;
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}
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/****************************************************************************
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add a privilege to a privilege array
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****************************************************************************/
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static bool privilege_set_add(PRIVILEGE_SET *priv_set, struct lsa_LUIDAttribute set)
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{
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struct lsa_LUIDAttribute *new_set;
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/* we can allocate memory to add the new privilege */
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new_set = talloc_realloc(priv_set->mem_ctx, priv_set->set, struct lsa_LUIDAttribute, priv_set->count + 1);
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if ( !new_set ) {
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DEBUG(0,("privilege_set_add: failed to allocate memory!\n"));
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return false;
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}
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new_set[priv_set->count].luid.high = set.luid.high;
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new_set[priv_set->count].luid.low = set.luid.low;
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new_set[priv_set->count].attribute = set.attribute;
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priv_set->count++;
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priv_set->set = new_set;
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return true;
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}
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/*******************************************************************
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*******************************************************************/
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bool se_priv_to_privilege_set( PRIVILEGE_SET *set, uint64_t *privilege_mask )
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{
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int i;
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uint32_t num_privs = ARRAY_SIZE(privs);
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struct lsa_LUIDAttribute luid;
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luid.attribute = 0;
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luid.luid.high = 0;
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for ( i=0; i<num_privs; i++ ) {
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if ( !is_privilege_assigned(privilege_mask, &privs[i].privilege_mask) )
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continue;
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luid.luid.high = 0;
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luid.luid.low = privs[i].luid;
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if ( !privilege_set_add( set, luid ) )
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return false;
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}
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return true;
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}
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/*******************************************************************
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*******************************************************************/
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static bool luid_to_se_priv( struct lsa_LUID *luid, uint64_t *privilege_mask )
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{
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int i;
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uint32_t num_privs = ARRAY_SIZE(privs);
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for ( i=0; i<num_privs; i++ ) {
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if ( luid->low == privs[i].luid ) {
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se_priv_copy( privilege_mask, &privs[i].privilege_mask );
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return true;
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}
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}
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return false;
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}
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/*******************************************************************
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*******************************************************************/
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bool privilege_set_to_se_priv( uint64_t *privilege_mask, struct lsa_PrivilegeSet *privset )
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{
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int i;
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ZERO_STRUCTP( privilege_mask );
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for ( i=0; i<privset->count; i++ ) {
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uint64_t r;
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/* sanity check for invalid privilege. we really
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only care about the low 32 bits */
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if ( privset->set[i].luid.high != 0 )
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return false;
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if ( luid_to_se_priv( &privset->set[i].luid, &r ) )
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se_priv_add( privilege_mask, &r );
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}
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return true;
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}
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static const PRIVS privilege_names[] = {
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{SEC_PRIV_SECURITY,
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SE_SECURITY,
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"SeSecurityPrivilege",
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"System security"},
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{SEC_PRIV_BACKUP,
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SE_BACKUP,
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"SeBackupPrivilege",
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"Backup files and directories"},
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{SEC_PRIV_RESTORE,
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SE_RESTORE,
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"SeRestorePrivilege",
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"Restore files and directories"},
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{SEC_PRIV_SYSTEMTIME,
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SE_SYSTEMTIME,
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"SeSystemtimePrivilege",
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"Set the system clock"},
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{SEC_PRIV_SHUTDOWN,
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SE_SHUTDOWN,
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"SeShutdownPrivilege",
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"Shutdown the system"},
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{SEC_PRIV_REMOTE_SHUTDOWN,
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SE_REMOTE_SHUTDOWN,
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"SeRemoteShutdownPrivilege",
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"Shutdown the system remotely"},
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{SEC_PRIV_TAKE_OWNERSHIP,
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SE_TAKE_OWNERSHIP,
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"SeTakeOwnershipPrivilege",
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"Take ownership of files and directories"},
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{SEC_PRIV_DEBUG,
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SE_DEBUG,
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"SeDebugPrivilege",
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"Debug processes"},
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{SEC_PRIV_SYSTEM_ENVIRONMENT,
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SE_SYSTEM_ENVIRONMENT,
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"SeSystemEnvironmentPrivilege",
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"Modify system environment"},
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{SEC_PRIV_SYSTEM_PROFILE,
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SE_SYSTEM_PROFILE,
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"SeSystemProfilePrivilege",
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"Profile the system"},
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{SEC_PRIV_PROFILE_SINGLE_PROCESS,
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SE_PROFILE_SINGLE_PROCESS,
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"SeProfileSingleProcessPrivilege",
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"Profile one process"},
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{SEC_PRIV_INCREASE_BASE_PRIORITY,
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SE_INCREASE_BASE_PRIORITY,
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"SeIncreaseBasePriorityPrivilege",
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"Increase base priority"},
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{SEC_PRIV_LOAD_DRIVER,
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SE_LOAD_DRIVER,
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"SeLoadDriverPrivilege",
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"Load drivers"},
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{SEC_PRIV_CREATE_PAGEFILE,
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SE_CREATE_PAGEFILE,
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"SeCreatePagefilePrivilege",
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"Create page files"},
|
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{SEC_PRIV_INCREASE_QUOTA,
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SE_INCREASE_QUOTA,
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"SeIncreaseQuotaPrivilege",
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"Increase quota"},
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{SEC_PRIV_CHANGE_NOTIFY,
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SE_CHANGE_NOTIFY,
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"SeChangeNotifyPrivilege",
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"Register for change notify"},
|
|
|
|
{SEC_PRIV_UNDOCK,
|
|
SE_UNDOCK,
|
|
"SeUndockPrivilege",
|
|
"Undock devices"},
|
|
|
|
{SEC_PRIV_MANAGE_VOLUME,
|
|
SE_MANAGE_VOLUME,
|
|
"SeManageVolumePrivilege",
|
|
"Manage system volumes"},
|
|
|
|
{SEC_PRIV_IMPERSONATE,
|
|
SE_IMPERSONATE,
|
|
"SeImpersonatePrivilege",
|
|
"Impersonate users"},
|
|
|
|
{SEC_PRIV_CREATE_GLOBAL,
|
|
SE_CREATE_GLOBAL,
|
|
"SeCreateGlobalPrivilege",
|
|
"Create global"},
|
|
|
|
{SEC_PRIV_ENABLE_DELEGATION,
|
|
SE_ENABLE_DELEGATION,
|
|
"SeEnableDelegationPrivilege",
|
|
"Enable Delegation"},
|
|
|
|
{SEC_PRIV_INTERACTIVE_LOGON,
|
|
SE_INTERACTIVE_LOGON,
|
|
"SeInteractiveLogonRight",
|
|
"Interactive logon"},
|
|
|
|
{SEC_PRIV_NETWORK_LOGON,
|
|
SE_NETWORK_LOGON,
|
|
"SeNetworkLogonRight",
|
|
"Network logon"},
|
|
|
|
{SEC_PRIV_REMOTE_INTERACTIVE_LOGON,
|
|
SE_REMOTE_INTERACTIVE_LOGON,
|
|
"SeRemoteInteractiveLogonRight",
|
|
"Remote Interactive logon"},
|
|
|
|
{SEC_PRIV_MACHINE_ACCOUNT,
|
|
SE_MACHINE_ACCOUNT,
|
|
"SeMachineAccountPrivilege",
|
|
"Add workstations to domain"},
|
|
|
|
/* These last 3 are Samba only */
|
|
{SEC_PRIV_PRINT_OPERATOR,
|
|
SE_PRINT_OPERATOR,
|
|
"SePrintOperatorPrivilege",
|
|
"Manage printers"},
|
|
|
|
{SEC_PRIV_ADD_USERS,
|
|
SE_ADD_USERS,
|
|
"SeAddUsersPrivilege",
|
|
"Add users and groups to the domain"},
|
|
|
|
{SEC_PRIV_DISK_OPERATOR,
|
|
SE_DISK_OPERATOR,
|
|
"SeDiskOperatorPrivilege",
|
|
"Manage disk shares"},
|
|
};
|
|
|
|
|
|
/*
|
|
map a privilege id to the wire string constant
|
|
*/
|
|
const char *sec_privilege_name(enum sec_privilege privilege)
|
|
{
|
|
int i;
|
|
for (i=0;i<ARRAY_SIZE(privilege_names);i++) {
|
|
if (privilege_names[i].luid == privilege) {
|
|
return privilege_names[i].name;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
map a privilege id to a privilege display name. Return NULL if not found
|
|
|
|
TODO: this should use language mappings
|
|
*/
|
|
const char *sec_privilege_display_name(enum sec_privilege privilege, uint16_t *language)
|
|
{
|
|
int i;
|
|
if (privilege < 1 || privilege > 64) {
|
|
return NULL;
|
|
}
|
|
for (i=0;i<ARRAY_SIZE(privilege_names);i++) {
|
|
if (privilege_names[i].luid == privilege) {
|
|
return privilege_names[i].description;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
map a privilege name to a privilege id. Return -1 if not found
|
|
*/
|
|
enum sec_privilege sec_privilege_id(const char *name)
|
|
{
|
|
int i;
|
|
for (i=0;i<ARRAY_SIZE(privilege_names);i++) {
|
|
if (strcasecmp(privilege_names[i].name, name) == 0) {
|
|
return privilege_names[i].luid;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
map a privilege name to a privilege id. Return -1 if not found
|
|
*/
|
|
enum sec_privilege sec_privilege_from_mask(uint64_t mask)
|
|
{
|
|
int i;
|
|
for (i=0;i<ARRAY_SIZE(privilege_names);i++) {
|
|
if (privilege_names[i].privilege_mask == mask) {
|
|
return privilege_names[i].luid;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
map a privilege name to a privilege id. Return -1 if not found
|
|
*/
|
|
enum sec_privilege sec_privilege_from_index(int idx)
|
|
{
|
|
if (idx >= 0 && idx<ARRAY_SIZE(privilege_names)) {
|
|
return privilege_names[idx].luid;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
|
|
/*
|
|
return a privilege mask given a privilege id
|
|
*/
|
|
static uint64_t sec_privilege_mask(enum sec_privilege privilege)
|
|
{
|
|
int i;
|
|
for (i=0;i<ARRAY_SIZE(privilege_names);i++) {
|
|
if (privilege_names[i].luid == privilege) {
|
|
return privilege_names[i].privilege_mask;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
return true if a security_token has a particular privilege bit set
|
|
*/
|
|
bool security_token_has_privilege(const struct security_token *token, enum sec_privilege privilege)
|
|
{
|
|
uint64_t mask;
|
|
|
|
mask = sec_privilege_mask(privilege);
|
|
if (mask == 0) {
|
|
return false;
|
|
}
|
|
|
|
if (token->privilege_mask & mask) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
set a bit in the privilege mask
|
|
*/
|
|
void security_token_set_privilege(struct security_token *token, enum sec_privilege privilege)
|
|
{
|
|
/* Relies on the fact that an invalid privilage will return 0, so won't change this */
|
|
token->privilege_mask |= sec_privilege_mask(privilege);
|
|
}
|
|
|
|
void security_token_debug_privileges(int dbg_lev, const struct security_token *token)
|
|
{
|
|
DEBUGADD(dbg_lev, (" Privileges (0x%16llX):\n",
|
|
(unsigned long long) token->privilege_mask));
|
|
|
|
if (token->privilege_mask) {
|
|
int i = 0;
|
|
uint64_t mask;
|
|
for (mask = 1; mask != 0; mask = mask << 1) {
|
|
if (token->privilege_mask & mask) {
|
|
enum sec_privilege privilege = sec_privilege_from_mask(mask);
|
|
DEBUGADD(dbg_lev, (" Privilege[%3lu]: %s\n", (unsigned long)i++,
|
|
sec_privilege_name(privilege)));
|
|
}
|
|
}
|
|
}
|
|
}
|