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This common structure will make it much easier to produce an auth module for s3compat that calls Samba4's auth subsystem. In order the make the link work properly (and not map twice), we mark both that we did try and map the user, as well as if we changed the user during the mapping. Andrew Bartlett Signed-off-by: Andrew Tridgell <tridge@samba.org>
64 lines
1.8 KiB
C
64 lines
1.8 KiB
C
/*
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Unix SMB/CIFS implementation.
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Standardised Authentication types
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Copyright (C) Andrew Bartlett 2001-2010
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "librpc/gen_ndr/krb5pac.h"
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#define USER_INFO_CASE_INSENSITIVE_USERNAME 0x01 /* username may be in any case */
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#define USER_INFO_CASE_INSENSITIVE_PASSWORD 0x02 /* password may be in any case */
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#define USER_INFO_DONT_CHECK_UNIX_ACCOUNT 0x04 /* don't check unix account status */
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#define USER_INFO_INTERACTIVE_LOGON 0x08 /* don't check unix account status */
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enum auth_password_state {
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AUTH_PASSWORD_PLAIN = 1,
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AUTH_PASSWORD_HASH = 2,
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AUTH_PASSWORD_RESPONSE = 3
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};
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struct auth_usersupplied_info
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{
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const char *workstation_name;
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const struct tsocket_address *remote_host;
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uint32_t logon_parameters;
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bool mapped_state;
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bool was_mapped;
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/* the values the client gives us */
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struct {
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const char *account_name;
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const char *domain_name;
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} client, mapped;
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enum auth_password_state password_state;
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struct {
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struct {
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DATA_BLOB lanman;
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DATA_BLOB nt;
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} response;
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struct {
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struct samr_Password *lanman;
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struct samr_Password *nt;
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} hash;
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char *plaintext;
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} password;
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uint32_t flags;
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};
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