mirror of
https://github.com/samba-team/samba.git
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8618c6a906
metze
(This used to be commit 9a4e9f68fb
)
250 lines
7.7 KiB
C
250 lines
7.7 KiB
C
/*
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Unix SMB/CIFS implementation.
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rpc interface definitions
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Copyright (C) Andrew Tridgell 2003
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/*
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this provides definitions for the libcli/rpc/ MSRPC library
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*/
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/*
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this is used by the token store/retrieve code
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*/
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struct ndr_token_list {
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struct ndr_token_list *next, *prev;
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const void *key;
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uint32_t value;
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};
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/* this is the base structure passed to routines that
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parse MSRPC formatted data
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note that in Samba4 we use separate routines and structures for
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MSRPC marshalling and unmarshalling. Also note that these routines
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are being kept deliberately very simple, and are not tied to a
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particular transport
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*/
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struct ndr_pull {
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uint32_t flags; /* LIBNDR_FLAG_* */
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uint8_t *data;
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uint32_t data_size;
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uint32_t offset;
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struct ndr_token_list *relative_list;
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struct ndr_token_list *array_size_list;
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struct ndr_token_list *array_length_list;
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struct ndr_token_list *switch_list;
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/* this is used to ensure we generate unique reference IDs
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between request and reply */
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uint32_t ptr_count;
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};
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struct ndr_pull_save {
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uint32_t data_size;
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uint32_t offset;
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struct ndr_pull_save *next;
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};
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/* structure passed to functions that generate NDR formatted data */
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struct ndr_push {
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uint32_t flags; /* LIBNDR_FLAG_* */
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uint8_t *data;
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uint32_t alloc_size;
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uint32_t offset;
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struct ndr_token_list *switch_list;
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struct ndr_token_list *relative_list;
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/* this is used to ensure we generate unique reference IDs */
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uint32_t ptr_count;
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};
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struct ndr_push_save {
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uint32_t offset;
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struct ndr_push_save *next;
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};
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/* structure passed to functions that print IDL structures */
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struct ndr_print {
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uint32_t flags; /* LIBNDR_FLAG_* */
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uint32_t depth;
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struct ndr_token_list *switch_list;
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void (*print)(struct ndr_print *, const char *, ...);
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void *private;
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};
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#define LIBNDR_FLAG_BIGENDIAN (1<<0)
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#define LIBNDR_FLAG_NOALIGN (1<<1)
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#define LIBNDR_FLAG_STR_ASCII (1<<2)
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#define LIBNDR_FLAG_STR_LEN4 (1<<3)
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#define LIBNDR_FLAG_STR_SIZE4 (1<<4)
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#define LIBNDR_FLAG_STR_NOTERM (1<<5)
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#define LIBNDR_FLAG_STR_NULLTERM (1<<6)
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#define LIBNDR_FLAG_STR_SIZE2 (1<<7)
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#define LIBNDR_FLAG_STR_BYTESIZE (1<<8)
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#define LIBNDR_FLAG_STR_FIXLEN32 (1<<9)
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#define LIBNDR_FLAG_STR_CONFORMANT (1<<10)
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#define LIBNDR_FLAG_STR_CHARLEN (1<<11)
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#define LIBNDR_FLAG_STR_UTF8 (1<<12)
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#define LIBNDR_FLAG_STR_FIXLEN15 (1<<13)
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#define LIBNDR_STRING_FLAGS (0x3FFC)
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#define LIBNDR_FLAG_REF_ALLOC (1<<20)
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#define LIBNDR_FLAG_REMAINING (1<<21)
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#define LIBNDR_FLAG_ALIGN2 (1<<22)
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#define LIBNDR_FLAG_ALIGN4 (1<<23)
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#define LIBNDR_FLAG_ALIGN8 (1<<24)
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#define LIBNDR_ALIGN_FLAGS (LIBNDR_FLAG_ALIGN2|LIBNDR_FLAG_ALIGN4|LIBNDR_FLAG_ALIGN8)
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#define LIBNDR_PRINT_ARRAY_HEX (1<<25)
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#define LIBNDR_PRINT_SET_VALUES (1<<26)
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/* used to force a section of IDL to be little-endian */
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#define LIBNDR_FLAG_LITTLE_ENDIAN (1<<27)
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/* used to check if alignment padding is zero */
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#define LIBNDR_FLAG_PAD_CHECK (1<<28)
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/* set if an object uuid will be present */
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#define LIBNDR_FLAG_OBJECT_PRESENT (1<<30)
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/* set to avoid recursion in ndr_size_*() calculation */
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#define LIBNDR_FLAG_NO_NDR_SIZE (1<<31)
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/* useful macro for debugging */
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#define NDR_PRINT_DEBUG(type, p) ndr_print_debug((ndr_print_fn_t)ndr_print_ ##type, #p, p)
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#define NDR_PRINT_UNION_DEBUG(type, level, p) ndr_print_union_debug((ndr_print_fn_t)ndr_print_ ##type, #p, level, p)
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#define NDR_PRINT_FUNCTION_DEBUG(type, flags, p) ndr_print_function_debug((ndr_print_function_t)ndr_print_ ##type, #type, flags, p)
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#define NDR_PRINT_BOTH_DEBUG(type, p) NDR_PRINT_FUNCTION_DEBUG(type, NDR_BOTH, p)
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#define NDR_PRINT_OUT_DEBUG(type, p) NDR_PRINT_FUNCTION_DEBUG(type, NDR_OUT, p)
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#define NDR_PRINT_IN_DEBUG(type, p) NDR_PRINT_FUNCTION_DEBUG(type, NDR_IN | NDR_SET_VALUES, p)
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#define NDR_BE(ndr) (((ndr)->flags & (LIBNDR_FLAG_BIGENDIAN|LIBNDR_FLAG_LITTLE_ENDIAN)) == LIBNDR_FLAG_BIGENDIAN)
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enum ndr_err_code {
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NDR_ERR_ARRAY_SIZE,
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NDR_ERR_BAD_SWITCH,
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NDR_ERR_OFFSET,
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NDR_ERR_RELATIVE,
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NDR_ERR_CHARCNV,
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NDR_ERR_LENGTH,
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NDR_ERR_SUBCONTEXT,
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NDR_ERR_COMPRESSION,
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NDR_ERR_STRING,
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NDR_ERR_VALIDATE,
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NDR_ERR_BUFSIZE,
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NDR_ERR_ALLOC,
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NDR_ERR_RANGE,
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NDR_ERR_TOKEN
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};
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enum ndr_compression_alg {
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NDR_COMPRESSION_MSZIP
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};
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/*
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flags passed to control parse flow
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*/
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#define NDR_SCALARS 1
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#define NDR_BUFFERS 2
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/*
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flags passed to ndr_print_*()
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*/
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#define NDR_IN 1
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#define NDR_OUT 2
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#define NDR_BOTH 3
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#define NDR_SET_VALUES 4
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#define NDR_PULL_NEED_BYTES(ndr, n) do { \
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if ((n) > ndr->data_size || ndr->offset + (n) > ndr->data_size) { \
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return ndr_pull_error(ndr, NDR_ERR_BUFSIZE, "Pull bytes %u", n); \
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} \
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} while(0)
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#define NDR_ALIGN(ndr, n) ndr_align_size(ndr->offset, n)
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#define NDR_PULL_ALIGN(ndr, n) do { \
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if (!(ndr->flags & LIBNDR_FLAG_NOALIGN)) { \
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if (ndr->flags & LIBNDR_FLAG_PAD_CHECK) { \
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ndr_check_padding(ndr, n); \
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} \
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ndr->offset = (ndr->offset + (n-1)) & ~(n-1); \
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} \
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if (ndr->offset > ndr->data_size) { \
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return ndr_pull_error(ndr, NDR_ERR_BUFSIZE, "Pull align %u", n); \
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} \
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} while(0)
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#define NDR_PUSH_NEED_BYTES(ndr, n) NDR_CHECK(ndr_push_expand(ndr, ndr->offset+(n)))
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#define NDR_PUSH_ALIGN(ndr, n) do { \
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if (!(ndr->flags & LIBNDR_FLAG_NOALIGN)) { \
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uint32_t _pad = ((ndr->offset + (n-1)) & ~(n-1)) - ndr->offset; \
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while (_pad--) NDR_CHECK(ndr_push_uint8(ndr, NDR_SCALARS, 0)); \
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} \
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} while(0)
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/* these are used to make the error checking on each element in libndr
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less tedious, hopefully making the code more readable */
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#define NDR_CHECK(call) do { NTSTATUS _status; \
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_status = call; \
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if (!NT_STATUS_IS_OK(_status)) \
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return _status; \
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} while (0)
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#define NDR_ALLOC_SIZE(ndr, s, size) do { \
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(s) = talloc_size(ndr, size); \
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if ((size) && !(s)) return ndr_pull_error(ndr, NDR_ERR_ALLOC, \
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"Alloc %u failed\n", \
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size); \
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} while (0)
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#define NDR_ALLOC(ndr, s) NDR_ALLOC_SIZE(ndr, s, sizeof(*(s)))
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#define NDR_ALLOC_N_SIZE(ndr, s, n, elsize) do { \
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(s) = talloc_array_size(ndr, elsize, n); \
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if (!(s)) return ndr_pull_error(ndr, NDR_ERR_ALLOC, "Alloc %u * %u failed\n", n, elsize); \
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} while (0)
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#define NDR_ALLOC_N(ndr, s, n) NDR_ALLOC_N_SIZE(ndr, s, n, sizeof(*(s)))
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#define NDR_PUSH_ALLOC_SIZE(ndr, s, size) do { \
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(s) = talloc_size(ndr, size); \
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if (!(s)) return ndr_push_error(ndr, NDR_ERR_ALLOC, "push alloc %u failed\n", size); \
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} while (0)
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#define NDR_PUSH_ALLOC(ndr, s) NDR_PUSH_ALLOC_SIZE(ndr, s, sizeof(*(s)))
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/* these are used when generic fn pointers are needed for ndr push/pull fns */
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typedef NTSTATUS (*ndr_push_flags_fn_t)(struct ndr_push *, int ndr_flags, void *);
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typedef NTSTATUS (*ndr_push_const_fn_t)(struct ndr_push *, int ndr_flags, const void *);
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typedef NTSTATUS (*ndr_pull_flags_fn_t)(struct ndr_pull *, int ndr_flags, void *);
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typedef void (*ndr_print_fn_t)(struct ndr_print *, const char *, void *);
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typedef void (*ndr_print_function_t)(struct ndr_print *, const char *, int, void *);
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