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https://github.com/samba-team/samba.git
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8a947939e1
Calling tevent_signal_destructor() does the same as se->event_ctx is already NULL. This also makes sure we correctly cleanup the SA_SIGINFO array. Signed-off-by: Stefan Metzmacher <metze@samba.org> Reviewed-by: Ralph Boehme <slow@samba.org>
472 lines
12 KiB
C
472 lines
12 KiB
C
/*
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Unix SMB/CIFS implementation.
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common events code for signal events
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Copyright (C) Andrew Tridgell 2007
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** NOTE! The following LGPL license applies to the tevent
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** library. This does NOT imply that all of Samba is released
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** under the LGPL
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 3 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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#include "replace.h"
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#include "system/filesys.h"
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#include "system/wait.h"
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#include "tevent.h"
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#include "tevent_internal.h"
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#include "tevent_util.h"
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/* maximum number of SA_SIGINFO signals to hold in the queue.
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NB. This *MUST* be a power of 2, in order for the ring buffer
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wrap to work correctly. Thanks to Petr Vandrovec <petr@vandrovec.name>
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for this. */
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#define TEVENT_SA_INFO_QUEUE_COUNT 256
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size_t tevent_num_signals(void)
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{
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return TEVENT_NUM_SIGNALS;
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}
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size_t tevent_sa_info_queue_count(void)
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{
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return TEVENT_SA_INFO_QUEUE_COUNT;
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}
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struct tevent_sigcounter {
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uint32_t count;
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uint32_t seen;
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};
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#if defined(HAVE___SYNC_FETCH_AND_ADD)
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#define TEVENT_SIG_INCREMENT(s) __sync_fetch_and_add(&((s).count), 1)
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#elif defined(HAVE_ATOMIC_ADD_32)
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#define TEVENT_SIG_INCREMENT(s) atomic_add_32(&((s).count), 1)
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#else
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#define TEVENT_SIG_INCREMENT(s) (s).count++
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#endif
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#define TEVENT_SIG_SEEN(s, n) (s).seen += (n)
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#define TEVENT_SIG_PENDING(s) ((s).seen != (s).count)
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struct tevent_common_signal_list {
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struct tevent_common_signal_list *prev, *next;
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struct tevent_signal *se;
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};
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/*
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the poor design of signals means that this table must be static global
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*/
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static struct tevent_sig_state {
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struct tevent_common_signal_list *sig_handlers[TEVENT_NUM_SIGNALS+1];
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struct sigaction *oldact[TEVENT_NUM_SIGNALS+1];
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struct tevent_sigcounter signal_count[TEVENT_NUM_SIGNALS+1];
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struct tevent_sigcounter got_signal;
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#ifdef SA_SIGINFO
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/* with SA_SIGINFO we get quite a lot of info per signal */
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siginfo_t *sig_info[TEVENT_NUM_SIGNALS+1];
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struct tevent_sigcounter sig_blocked[TEVENT_NUM_SIGNALS+1];
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#endif
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} *sig_state;
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/*
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return number of sigcounter events not processed yet
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*/
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static uint32_t tevent_sig_count(struct tevent_sigcounter s)
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{
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return s.count - s.seen;
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}
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/*
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signal handler - redirects to registered signals
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*/
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static void tevent_common_signal_handler(int signum)
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{
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struct tevent_common_signal_list *sl;
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struct tevent_context *ev = NULL;
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int saved_errno = errno;
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TEVENT_SIG_INCREMENT(sig_state->signal_count[signum]);
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TEVENT_SIG_INCREMENT(sig_state->got_signal);
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/* Write to each unique event context. */
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for (sl = sig_state->sig_handlers[signum]; sl; sl = sl->next) {
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if (sl->se->event_ctx && sl->se->event_ctx != ev) {
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ev = sl->se->event_ctx;
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tevent_common_wakeup(ev);
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}
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}
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errno = saved_errno;
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}
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#ifdef SA_SIGINFO
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/*
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signal handler with SA_SIGINFO - redirects to registered signals
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*/
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static void tevent_common_signal_handler_info(int signum, siginfo_t *info,
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void *uctx)
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{
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uint32_t count = tevent_sig_count(sig_state->signal_count[signum]);
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/* sig_state->signal_count[signum].seen % TEVENT_SA_INFO_QUEUE_COUNT
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* is the base of the unprocessed signals in the ringbuffer. */
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uint32_t ofs = (sig_state->signal_count[signum].seen + count) %
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TEVENT_SA_INFO_QUEUE_COUNT;
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sig_state->sig_info[signum][ofs] = *info;
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tevent_common_signal_handler(signum);
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/* handle SA_SIGINFO */
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if (count+1 == TEVENT_SA_INFO_QUEUE_COUNT) {
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/* we've filled the info array - block this signal until
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these ones are delivered */
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#ifdef HAVE_UCONTEXT_T
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/*
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* This is the only way for this to work.
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* By default signum is blocked inside this
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* signal handler using a temporary mask,
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* but what we really need to do now is
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* block it in the callers mask, so it
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* stays blocked when the temporary signal
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* handler mask is replaced when we return
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* from here. The callers mask can be found
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* in the ucontext_t passed in as the
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* void *uctx argument.
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*/
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ucontext_t *ucp = (ucontext_t *)uctx;
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sigaddset(&ucp->uc_sigmask, signum);
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#else
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/*
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* WARNING !!! WARNING !!!!
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*
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* This code doesn't work.
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* By default signum is blocked inside this
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* signal handler, but calling sigprocmask
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* modifies the temporary signal mask being
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* used *inside* this handler, which will be
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* replaced by the callers signal mask once
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* we return from here. See Samba
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* bug #9550 for details.
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*/
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sigset_t set;
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sigemptyset(&set);
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sigaddset(&set, signum);
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sigprocmask(SIG_BLOCK, &set, NULL);
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#endif
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TEVENT_SIG_INCREMENT(sig_state->sig_blocked[signum]);
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}
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}
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#endif
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static int tevent_common_signal_list_destructor(struct tevent_common_signal_list *sl)
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{
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if (sig_state->sig_handlers[sl->se->signum]) {
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DLIST_REMOVE(sig_state->sig_handlers[sl->se->signum], sl);
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}
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return 0;
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}
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/*
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destroy a signal event
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*/
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static int tevent_signal_destructor(struct tevent_signal *se)
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{
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struct tevent_common_signal_list *sl =
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talloc_get_type_abort(se->additional_data,
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struct tevent_common_signal_list);
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if (se->event_ctx) {
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struct tevent_context *ev = se->event_ctx;
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DLIST_REMOVE(ev->signal_events, se);
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}
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se->additional_data = NULL;
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talloc_free(sl);
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if (sig_state->sig_handlers[se->signum] == NULL) {
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/* restore old handler, if any */
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if (sig_state->oldact[se->signum]) {
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sigaction(se->signum, sig_state->oldact[se->signum], NULL);
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talloc_free(sig_state->oldact[se->signum]);
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sig_state->oldact[se->signum] = NULL;
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}
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#ifdef SA_SIGINFO
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if (se->sa_flags & SA_SIGINFO) {
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if (sig_state->sig_info[se->signum]) {
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talloc_free(sig_state->sig_info[se->signum]);
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sig_state->sig_info[se->signum] = NULL;
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}
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}
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#endif
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}
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return 0;
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}
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/*
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add a signal event
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return NULL on failure (memory allocation error)
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*/
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struct tevent_signal *tevent_common_add_signal(struct tevent_context *ev,
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TALLOC_CTX *mem_ctx,
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int signum,
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int sa_flags,
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tevent_signal_handler_t handler,
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void *private_data,
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const char *handler_name,
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const char *location)
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{
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struct tevent_signal *se;
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struct tevent_common_signal_list *sl;
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sigset_t set, oldset;
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int ret;
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ret = tevent_common_wakeup_init(ev);
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if (ret != 0) {
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errno = ret;
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return NULL;
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}
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if (signum >= TEVENT_NUM_SIGNALS) {
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errno = EINVAL;
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return NULL;
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}
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/* the sig_state needs to be on a global context as it can last across
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multiple event contexts */
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if (sig_state == NULL) {
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sig_state = talloc_zero(NULL, struct tevent_sig_state);
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if (sig_state == NULL) {
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return NULL;
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}
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}
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se = talloc(mem_ctx?mem_ctx:ev, struct tevent_signal);
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if (se == NULL) return NULL;
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sl = talloc(se, struct tevent_common_signal_list);
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if (!sl) {
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talloc_free(se);
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return NULL;
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}
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sl->se = se;
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*se = (struct tevent_signal) {
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.event_ctx = ev,
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.signum = signum,
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.sa_flags = sa_flags,
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.handler = handler,
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.private_data = private_data,
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.handler_name = handler_name,
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.location = location,
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.additional_data= sl,
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};
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/* Ensure, no matter the destruction order, that we always have a handle on the global sig_state */
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if (!talloc_reference(se, sig_state)) {
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talloc_free(se);
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return NULL;
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}
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/* only install a signal handler if not already installed */
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if (sig_state->sig_handlers[signum] == NULL) {
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struct sigaction act;
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ZERO_STRUCT(act);
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act.sa_handler = tevent_common_signal_handler;
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act.sa_flags = sa_flags;
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#ifdef SA_SIGINFO
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if (sa_flags & SA_SIGINFO) {
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act.sa_handler = NULL;
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act.sa_sigaction = tevent_common_signal_handler_info;
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if (sig_state->sig_info[signum] == NULL) {
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sig_state->sig_info[signum] =
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talloc_zero_array(sig_state, siginfo_t,
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TEVENT_SA_INFO_QUEUE_COUNT);
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if (sig_state->sig_info[signum] == NULL) {
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talloc_free(se);
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return NULL;
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}
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}
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}
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#endif
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sig_state->oldact[signum] = talloc(sig_state, struct sigaction);
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if (sig_state->oldact[signum] == NULL) {
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talloc_free(se);
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return NULL;
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}
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if (sigaction(signum, &act, sig_state->oldact[signum]) == -1) {
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talloc_free(sig_state->oldact[signum]);
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sig_state->oldact[signum] = NULL;
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talloc_free(se);
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return NULL;
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}
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}
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DLIST_ADD(se->event_ctx->signal_events, se);
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/* Make sure the signal doesn't come in while we're mangling list. */
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sigemptyset(&set);
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sigaddset(&set, signum);
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sigprocmask(SIG_BLOCK, &set, &oldset);
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DLIST_ADD(sig_state->sig_handlers[signum], sl);
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sigprocmask(SIG_SETMASK, &oldset, NULL);
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talloc_set_destructor(se, tevent_signal_destructor);
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talloc_set_destructor(sl, tevent_common_signal_list_destructor);
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return se;
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}
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struct tevent_se_exists {
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struct tevent_se_exists **myself;
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};
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static int tevent_se_exists_destructor(struct tevent_se_exists *s)
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{
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*s->myself = NULL;
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return 0;
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}
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/*
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check if a signal is pending
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return != 0 if a signal was pending
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*/
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int tevent_common_check_signal(struct tevent_context *ev)
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{
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int i;
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if (!sig_state || !TEVENT_SIG_PENDING(sig_state->got_signal)) {
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return 0;
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}
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for (i=0;i<TEVENT_NUM_SIGNALS+1;i++) {
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struct tevent_common_signal_list *sl, *next;
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struct tevent_sigcounter counter = sig_state->signal_count[i];
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uint32_t count = tevent_sig_count(counter);
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#ifdef SA_SIGINFO
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/* Ensure we null out any stored siginfo_t entries
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* after processing for debugging purposes. */
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bool clear_processed_siginfo = false;
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#endif
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if (count == 0) {
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continue;
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}
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for (sl=sig_state->sig_handlers[i];sl;sl=next) {
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struct tevent_signal *se = sl->se;
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struct tevent_se_exists *exists;
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next = sl->next;
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/*
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* We have to be careful to not touch "se"
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* after it was deleted in its handler. Thus
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* we allocate a child whose destructor will
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* tell by nulling out itself that its parent
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* is gone.
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*/
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exists = talloc(se, struct tevent_se_exists);
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if (exists == NULL) {
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continue;
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}
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exists->myself = &exists;
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talloc_set_destructor(
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exists, tevent_se_exists_destructor);
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#ifdef SA_SIGINFO
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if (se->sa_flags & SA_SIGINFO) {
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uint32_t j;
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clear_processed_siginfo = true;
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for (j=0;j<count;j++) {
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/* sig_state->signal_count[i].seen
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* % TEVENT_SA_INFO_QUEUE_COUNT is
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* the base position of the unprocessed
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* signals in the ringbuffer. */
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uint32_t ofs = (counter.seen + j)
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% TEVENT_SA_INFO_QUEUE_COUNT;
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se->handler(ev, se, i, 1,
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(void*)&sig_state->sig_info[i][ofs],
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se->private_data);
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if (!exists) {
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break;
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}
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}
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#ifdef SA_RESETHAND
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if (exists && (se->sa_flags & SA_RESETHAND)) {
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talloc_free(se);
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}
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#endif
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talloc_free(exists);
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continue;
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}
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#endif
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se->handler(ev, se, i, count, NULL, se->private_data);
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#ifdef SA_RESETHAND
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if (exists && (se->sa_flags & SA_RESETHAND)) {
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talloc_free(se);
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}
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#endif
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talloc_free(exists);
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}
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#ifdef SA_SIGINFO
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if (clear_processed_siginfo && sig_state->sig_info[i] != NULL) {
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uint32_t j;
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for (j=0;j<count;j++) {
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uint32_t ofs = (counter.seen + j)
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% TEVENT_SA_INFO_QUEUE_COUNT;
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memset((void*)&sig_state->sig_info[i][ofs],
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'\0',
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sizeof(siginfo_t));
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}
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}
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#endif
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TEVENT_SIG_SEEN(sig_state->signal_count[i], count);
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TEVENT_SIG_SEEN(sig_state->got_signal, count);
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#ifdef SA_SIGINFO
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if (TEVENT_SIG_PENDING(sig_state->sig_blocked[i])) {
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/* We'd filled the queue, unblock the
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signal now the queue is empty again.
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Note we MUST do this after the
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TEVENT_SIG_SEEN(sig_state->signal_count[i], count)
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call to prevent a new signal running
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out of room in the sig_state->sig_info[i][]
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ring buffer. */
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sigset_t set;
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sigemptyset(&set);
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sigaddset(&set, i);
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TEVENT_SIG_SEEN(sig_state->sig_blocked[i],
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tevent_sig_count(sig_state->sig_blocked[i]));
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sigprocmask(SIG_UNBLOCK, &set, NULL);
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}
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#endif
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}
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return 1;
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}
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void tevent_cleanup_pending_signal_handlers(struct tevent_signal *se)
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{
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tevent_signal_destructor(se);
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talloc_set_destructor(se, NULL);
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return;
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}
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