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samba-mirror/source4/smbd/service_stream.h
Andrew Tridgell 1cd4339b9a r20646: first preparations for cluster enablement. This changes "
uint32_t server_id
to
  struct server_id server_id;

which allows a server ID to have an node number. The node number will
be zero in non-clustered case. This is the most basic hook needed for
clustering, and ctdb.
(This used to be commit 2365abaa99)
2007-10-10 14:37:23 -05:00

66 lines
1.9 KiB
C

/*
Unix SMB/CIFS implementation.
structures specific to stream servers
Copyright (C) Stefan (metze) Metzmacher 2004
Copyright (C) Andrew Tridgell 2005
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __SERVICE_STREAM_H__
#define __SERVICE_STREAM_H__
/* modules can use the following to determine if the interface has changed
* please increment the version number after each interface change
* with a comment and maybe update struct stream_connection_critical_sizes.
*/
/* version 0 - initial version - metze */
#define SERVER_SERVICE_VERSION 0
/*
top level context for an established stream connection
*/
struct stream_connection {
const struct stream_server_ops *ops;
const struct model_ops *model_ops;
struct server_id server_id;
void *private;
struct {
struct event_context *ctx;
struct fd_event *fde;
} event;
struct socket_context *socket;
struct messaging_context *msg_ctx;
BOOL processing;
const char *terminate;
};
/* operations passed to the service_stream code */
struct stream_server_ops {
/* the name of the server_service */
const char *name;
void (*accept_connection)(struct stream_connection *);
void (*recv_handler)(struct stream_connection *, uint16_t);
void (*send_handler)(struct stream_connection *, uint16_t);
};
#endif /* __SERVICE_STREAM_H__ */