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samba-mirror/source/lib/talloc.c
Andrew Tridgell 96d33d36a5 r2640: valgrind does a great job on some types of memory leaks, but is slow
and can't properly handle leaks of doubly linked lists which we use a
lot (as the memory is always reachable). Even with --show-reachable
its hard to track leaks down sometimes.

I realised that talloc does have the necessary information to track
these, and by using the cascading property of the new talloc it can
report on leaks in a much more succinct fashion than valgrind can.

I have added a new samba option --leak-check that applies to all Samba
tools. When enabled it prints a leak report summarising all top level
contexts that are present when the program exits. A typical report
looks like this:

talloc report on 'null_context' (total 1071 bytes in 52 blocks)
        iconv(CP850,UTF8)              contains     43 bytes in   3 blocks
        UNNAMED                        contains     24 bytes in   1 blocks
        UNNAMED                        contains     24 bytes in   1 blocks
        dcesrv_init                    contains    604 bytes in  26 blocks
        server_service                 contains    120 bytes in   6 blocks
        UNNAMED                        contains     24 bytes in   1 blocks
        UNNAMED                        contains     24 bytes in   1 blocks
        server_service                 contains    104 bytes in   4 blocks
        server_context                 contains     12 bytes in   2 blocks
        iconv(UTF8,UTF-16LE)           contains     46 bytes in   3 blocks
        iconv(UTF-16LE,UTF8)           contains     46 bytes in   3 blocks

the numbers are recursive summaries for all the memory hanging off each context.

this option is not thread safe when used, but the code is thread safe
if the option is not given, so I don't think thats a problem.
2007-10-10 12:59:15 -05:00

593 lines
11 KiB
C

/*
Samba Unix SMB/CIFS implementation.
Samba temporary memory allocation functions - new interface
Copyright (C) Andrew Tridgell 2004
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
inspired by http://swapped.cc/halloc/
*/
#include "includes.h"
#define MAX_TALLOC_SIZE 0x10000000
#define TALLOC_MAGIC 0xe814ec4f
#define TALLOC_MAGIC_FREE 0x7faebef3
static void *null_context;
struct talloc_chunk {
struct talloc_chunk *next, *prev;
struct talloc_chunk *parent, *child;
size_t size;
uint_t magic;
uint_t ref_count;
int (*destructor)(void *);
char *name;
};
/* panic if we get a bad magic value */
static struct talloc_chunk *talloc_chunk_from_ptr(void *ptr)
{
struct talloc_chunk *tc = ((struct talloc_chunk *)ptr)-1;
if (tc->magic != TALLOC_MAGIC) {
if (tc->magic == TALLOC_MAGIC_FREE) {
smb_panic("Bad talloc magic value - double free\n");
} else {
smb_panic("Bad talloc magic value\n");
}
}
return tc;
}
/*
Allocate a bit of memory as a child of an existing pointer
*/
void *talloc(void *context, size_t size)
{
struct talloc_chunk *tc;
if (context == NULL) {
context = null_context;
}
if (size >= MAX_TALLOC_SIZE) {
return NULL;
}
tc = malloc(sizeof(*tc)+size);
if (tc == NULL) {
return NULL;
}
tc->size = size;
tc->magic = TALLOC_MAGIC;
tc->ref_count = 1;
tc->destructor = NULL;
tc->child = NULL;
tc->name = NULL;
if (context) {
struct talloc_chunk *parent = talloc_chunk_from_ptr(context);
tc->parent = parent;
if (parent->child) {
parent->child->parent = NULL;
}
DLIST_ADD(parent->child, tc);
} else {
tc->next = tc->prev = tc->parent = NULL;
}
return (void *)(tc+1);
}
/*
setup a destructor to be called on free of a pointer
the destructor should return 0 on success, or -1 on failure.
if the destructor fails then the free is failed, and the memory can
be continued to be used
*/
void talloc_set_destructor(void *ptr, int (*destructor)(void *))
{
struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);
tc->destructor = destructor;
}
/*
increase the reference count on a piece of memory. To decrease the
reference count call talloc_free(), which will free the memory if
the reference count reaches zero
*/
void talloc_increase_ref_count(void *ptr)
{
struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);
tc->ref_count++;
}
/*
add a name to an existing pointer - va_list version
*/
static void talloc_set_name_v(void *ptr, const char *fmt, va_list ap) PRINTF_ATTRIBUTE(2,0);
static void talloc_set_name_v(void *ptr, const char *fmt, va_list ap)
{
struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);
vasprintf(&tc->name, fmt, ap);
}
/*
add a name to an existing pointer
*/
void talloc_set_name(void *ptr, const char *fmt, ...) _PRINTF_ATTRIBUTE(2,3)
{
va_list ap;
va_start(ap, fmt);
talloc_set_name_v(ptr, fmt, ap);
va_end(ap);
}
/*
create a named talloc pointer. Any talloc pointer can be named, and
talloc_named() operates just like talloc() except that it allows you
to name the pointer.
*/
void *talloc_named(void *context, size_t size,
const char *fmt, ...) _PRINTF_ATTRIBUTE(3,4)
{
va_list ap;
void *ptr;
ptr = talloc(context, size);
if (ptr == NULL) {
return NULL;
}
va_start(ap, fmt);
talloc_set_name_v(ptr, fmt, ap);
va_end(ap);
return ptr;
}
/*
return the name of a talloc ptr, or "UNNAMED"
*/
const char *talloc_get_name(void *ptr)
{
struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);
if (tc->name) {
return tc->name;
}
return "UNNAMED";
}
/*
this is for compatibility with older versions of talloc
*/
void *talloc_init(const char *fmt, ...) _PRINTF_ATTRIBUTE(1,2)
{
va_list ap;
void *ptr;
ptr = talloc(NULL, 0);
if (ptr == NULL) {
return NULL;
}
va_start(ap, fmt);
talloc_set_name_v(ptr, fmt, ap);
va_end(ap);
return ptr;
}
/*
free a talloc pointer. This also frees all child pointers of this
pointer recursively
return 0 if the memory is actually freed, otherwise -1. The memory
will not be freed if the ref_count is > 1 or the destructor (if
any) returns non-zero
*/
int talloc_free(void *ptr)
{
struct talloc_chunk *tc;
if (ptr == NULL) {
return -1;
}
tc = talloc_chunk_from_ptr(ptr);
tc->ref_count--;
if (tc->ref_count != 0) {
return -1;
}
if (tc->destructor && tc->destructor(ptr) == -1) {
tc->ref_count++;
return -1;
}
while (tc->child) {
if (talloc_free(tc->child + 1) != 0) {
tc->child->parent = NULL;
break;
}
}
if (tc->parent) {
DLIST_REMOVE(tc->parent->child, tc);
if (tc->parent->child) {
tc->parent->child->parent = tc->parent;
}
} else {
if (tc->prev) tc->prev->next = tc->next;
if (tc->next) tc->next->prev = tc->prev;
}
tc->magic = TALLOC_MAGIC_FREE;
if (tc->name) free(tc->name);
free(tc);
return 0;
}
/*
A talloc version of realloc
*/
void *talloc_realloc(void *ptr, size_t size)
{
struct talloc_chunk *tc;
void *new_ptr;
/* size zero is equivalent to free() */
if (size == 0) {
talloc_free(ptr);
return NULL;
}
/* realloc(NULL) is equavalent to malloc() */
if (ptr == NULL) {
return talloc(NULL, size);
}
tc = talloc_chunk_from_ptr(ptr);
/* by resetting magic we catch users of the old memory */
tc->magic = TALLOC_MAGIC_FREE;
new_ptr = realloc(tc, size + sizeof(*tc));
if (!new_ptr) {
tc->magic = TALLOC_MAGIC;
return NULL;
}
tc = new_ptr;
tc->magic = TALLOC_MAGIC;
if (tc->parent) {
tc->parent->child = new_ptr;
}
if (tc->prev) {
tc->prev->next = tc;
}
if (tc->next) {
tc->next->prev = tc;
}
tc->size = size;
return (void *)(tc+1);
}
/*
move a lump of memory from one talloc context to another return the
ptr on success, or NUL if it could not be transferred
*/
void *talloc_steal(void *new_ctx, void *ptr)
{
struct talloc_chunk *tc, *new_tc;
if (!ptr) {
return NULL;
}
tc = talloc_chunk_from_ptr(ptr);
new_tc = talloc_chunk_from_ptr(new_ctx);
if (tc == new_tc) {
return ptr;
}
if (tc->parent) {
DLIST_REMOVE(tc->parent->child, tc);
if (tc->parent->child) {
tc->parent->child->parent = tc->parent;
}
} else {
if (tc->prev) tc->prev->next = tc->next;
if (tc->next) tc->next->prev = tc->prev;
}
tc->parent = new_tc;
if (new_tc->child) new_tc->child->parent = NULL;
DLIST_ADD(new_tc->child, tc);
return ptr;
}
/*
return the total size of a talloc pool (subtree)
*/
static off_t talloc_total_size(void *ptr)
{
off_t total = 0;
struct talloc_chunk *c, *tc = talloc_chunk_from_ptr(ptr);
total = tc->size;
for (c=tc->child;c;c=c->next) {
total += talloc_total_size(c+1);
}
return total;
}
/*
return the total number of blocks in a talloc pool (subtree)
*/
static off_t talloc_total_blocks(void *ptr)
{
off_t total = 0;
struct talloc_chunk *c, *tc = talloc_chunk_from_ptr(ptr);
total++;
for (c=tc->child;c;c=c->next) {
total += talloc_total_blocks(c+1);
}
return total;
}
/*
report on memory usage by all children of a pointer
*/
void talloc_report(void *ptr, FILE *f)
{
struct talloc_chunk *c, *tc = talloc_chunk_from_ptr(ptr);
fprintf(f,"talloc report on '%s' (total %lu bytes in %lu blocks)\n",
talloc_get_name(ptr),
(unsigned long)talloc_total_size(ptr),
(unsigned long)talloc_total_blocks(ptr));
for (c=tc->child;c;c=c->next) {
fprintf(f, "\t%-30s contains %6lu bytes in %3lu blocks\n",
talloc_get_name(c+1),
(unsigned long)talloc_total_size(c+1),
(unsigned long)talloc_total_blocks(c+1));
}
}
/*
report on any memory hanging off the null context
*/
static void talloc_report_all(void)
{
talloc_report(null_context, stderr);
}
/*
enable leak reporting on exit
*/
void talloc_enable_leak_check(void)
{
null_context = talloc_named(NULL, 0, "null_context");
atexit(talloc_report_all);
}
/*
talloc and zero memory.
*/
void *talloc_zero(void *t, size_t size)
{
void *p = talloc(t, size);
if (p) {
memset(p, '\0', size);
}
return p;
}
/*
memdup with a talloc.
*/
void *talloc_memdup(void *t, const void *p, size_t size)
{
void *newp = talloc(t,size);
if (newp) {
memcpy(newp, p, size);
}
return newp;
}
/*
strdup with a talloc
*/
char *talloc_strdup(void *t, const char *p)
{
if (!p) {
return NULL;
}
return talloc_memdup(t, p, strlen(p) + 1);
}
/*
strndup with a talloc
*/
char *talloc_strndup(void *t, const char *p, size_t n)
{
size_t len = strnlen(p, n);
char *ret;
ret = talloc(t, len + 1);
if (!ret) { return NULL; }
memcpy(ret, p, len);
ret[len] = 0;
return ret;
}
char *talloc_vasprintf(void *t, const char *fmt, va_list ap) _PRINTF_ATTRIBUTE(2,0)
{
int len;
char *ret;
va_list ap2;
VA_COPY(ap2, ap);
len = vsnprintf(NULL, 0, fmt, ap2);
ret = talloc(t, len+1);
if (ret) {
VA_COPY(ap2, ap);
vsnprintf(ret, len+1, fmt, ap2);
}
return ret;
}
/*
Perform string formatting, and return a pointer to newly allocated
memory holding the result, inside a memory pool.
*/
char *talloc_asprintf(void *t, const char *fmt, ...) _PRINTF_ATTRIBUTE(2,3)
{
va_list ap;
char *ret;
va_start(ap, fmt);
ret = talloc_vasprintf(t, fmt, ap);
va_end(ap);
return ret;
}
/**
* Realloc @p s to append the formatted result of @p fmt and @p ap,
* and return @p s, which may have moved. Good for gradually
* accumulating output into a string buffer.
**/
static char *talloc_vasprintf_append(char *s,
const char *fmt, va_list ap) PRINTF_ATTRIBUTE(2,0);
static char *talloc_vasprintf_append(char *s,
const char *fmt, va_list ap)
{
int len, s_len;
va_list ap2;
VA_COPY(ap2, ap);
if (s) {
s_len = strlen(s);
} else {
s_len = 0;
}
len = vsnprintf(NULL, 0, fmt, ap2);
s = talloc_realloc(s, s_len + len+1);
if (!s) return NULL;
VA_COPY(ap2, ap);
vsnprintf(s+s_len, len+1, fmt, ap2);
return s;
}
/*
Realloc @p s to append the formatted result of @p fmt and return @p
s, which may have moved. Good for gradually accumulating output
into a string buffer.
*/
char *talloc_asprintf_append(char *s,
const char *fmt, ...) _PRINTF_ATTRIBUTE(2,3)
{
va_list ap;
va_start(ap, fmt);
s = talloc_vasprintf_append(s, fmt, ap);
va_end(ap);
return s;
}
/*
alloc an array, checking for integer overflow in the array size
*/
void *talloc_array(void *ctx, size_t el_size, uint_t count)
{
if (count == 0 ||
count >= MAX_TALLOC_SIZE/el_size) {
return NULL;
}
return talloc(ctx, el_size * count);
}
/*
realloc an array, checking for integer overflow in the array size
*/
void *talloc_realloc_array(void *ptr, size_t el_size, uint_t count)
{
if (count == 0 ||
count >= MAX_TALLOC_SIZE/el_size) {
return NULL;
}
return talloc_realloc(ptr, el_size * count);
}
/*
a alloc function for ldb that uses talloc
*/
void *talloc_ldb_alloc(void *context, void *ptr, size_t size)
{
if (ptr == NULL) {
return talloc(context, size);
}
if (size == 0) {
talloc_free(ptr);
return NULL;
}
return talloc_realloc(ptr, size);
}