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samba-mirror/source4/lib/talloc.c
Andrew Bartlett 988d65c5d1 r2506: Add more printf attributes for format checking.
Andrew Bartlett
(This used to be commit 1640272dc3)
2007-10-10 12:58:59 -05:00

523 lines
9.9 KiB
C

/*
Samba Unix SMB/CIFS implementation.
Samba temporary memory allocation functions - new interface
Copyright (C) Andrew Tridgell 2004
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
inspired by http://swapped.cc/halloc/
*/
#include "includes.h"
#define MAX_TALLOC_SIZE 0x10000000
#define TALLOC_MAGIC 0xe814ec4f
#define TALLOC_MAGIC_FREE 0x7faebef3
struct talloc_chunk {
struct talloc_chunk *next, *prev;
struct talloc_chunk *parent, *child;
size_t size;
uint_t magic;
uint_t ref_count;
int (*destructor)(void *);
char *name;
};
/* panic if we get a bad magic value */
static struct talloc_chunk *talloc_chunk_from_ptr(void *ptr)
{
struct talloc_chunk *tc = ((struct talloc_chunk *)ptr)-1;
if (tc->magic != TALLOC_MAGIC) {
if (tc->magic == TALLOC_MAGIC_FREE) {
smb_panic("Bad talloc magic value - double free\n");
} else {
smb_panic("Bad talloc magic value\n");
}
}
return tc;
}
/*
Allocate a bit of memory as a child of an existing pointer
*/
void *talloc(void *context, size_t size)
{
struct talloc_chunk *tc;
if (size >= MAX_TALLOC_SIZE) {
return NULL;
}
tc = malloc(sizeof(*tc)+size);
if (tc == NULL) {
return NULL;
}
tc->size = size;
tc->magic = TALLOC_MAGIC;
tc->ref_count = 1;
tc->destructor = NULL;
tc->child = NULL;
tc->name = NULL;
if (context) {
struct talloc_chunk *parent = talloc_chunk_from_ptr(context);
tc->parent = parent;
if (parent->child) {
parent->child->parent = NULL;
}
DLIST_ADD(parent->child, tc);
} else {
tc->next = tc->prev = tc->parent = NULL;
}
return (void *)(tc+1);
}
/*
setup a destructor to be called on free of a pointer
the destructor should return 0 on success, or -1 on failure.
if the destructor fails then the free is failed, and the memory can
be continued to be used
*/
void talloc_set_destructor(void *ptr, int (*destructor)(void *))
{
struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);
tc->destructor = destructor;
}
/*
increase the reference count on a piece of memory. To decrease the
reference count call talloc_free(), which will free the memory if
the reference count reaches zero
*/
void talloc_increase_ref_count(void *ptr)
{
struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);
tc->ref_count++;
}
/*
add a name to an existing pointer - va_list version
*/
static void talloc_set_name_v(void *ptr, const char *fmt, va_list ap) PRINTF_ATTRIBUTE(2,0);
static void talloc_set_name_v(void *ptr, const char *fmt, va_list ap)
{
struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);
vasprintf(&tc->name, fmt, ap);
}
/*
add a name to an existing pointer
*/
void talloc_set_name(void *ptr, const char *fmt, ...) _PRINTF_ATTRIBUTE(2,3)
{
va_list ap;
va_start(ap, fmt);
talloc_set_name_v(ptr, fmt, ap);
va_end(ap);
}
/*
create a named talloc pointer. Any talloc pointer can be named, and
talloc_named() operates just like talloc() except that it allows you
to name the pointer.
*/
void *talloc_named(void *context, size_t size,
const char *fmt, ...) _PRINTF_ATTRIBUTE(3,4)
{
va_list ap;
void *ptr;
ptr = talloc(context, size);
if (ptr == NULL) {
return NULL;
}
va_start(ap, fmt);
talloc_set_name_v(ptr, fmt, ap);
va_end(ap);
return ptr;
}
/*
this is for compatibility with older versions of talloc
*/
void *talloc_init(const char *fmt, ...) _PRINTF_ATTRIBUTE(1,2)
{
va_list ap;
void *ptr;
ptr = talloc(NULL, 0);
if (ptr == NULL) {
return NULL;
}
va_start(ap, fmt);
talloc_set_name_v(ptr, fmt, ap);
va_end(ap);
return ptr;
}
/*
free a talloc pointer. This also frees all child pointers of this
pointer recursively
return 0 if the memory is actually freed, otherwise -1. The memory
will not be freed if the ref_count is > 1 or the destructor (if
any) returns non-zero
*/
int talloc_free(void *ptr)
{
struct talloc_chunk *tc;
if (ptr == NULL) {
return -1;
}
tc = talloc_chunk_from_ptr(ptr);
tc->ref_count--;
if (tc->ref_count != 0) {
return -1;
}
if (tc->destructor && tc->destructor(ptr) == -1) {
tc->ref_count++;
return -1;
}
while (tc->child) {
if (talloc_free(tc->child + 1) != 0) {
tc->child->parent = NULL;
break;
}
}
if (tc->parent) {
DLIST_REMOVE(tc->parent->child, tc);
if (tc->parent->child) {
tc->parent->child->parent = tc->parent;
}
} else {
if (tc->prev) tc->prev->next = tc->next;
if (tc->next) tc->next->prev = tc->prev;
}
tc->magic = TALLOC_MAGIC_FREE;
if (tc->name) free(tc->name);
free(tc);
return 0;
}
/*
A talloc version of realloc
*/
void *talloc_realloc(void *ptr, size_t size)
{
struct talloc_chunk *tc;
void *new_ptr;
/* size zero is equivalent to free() */
if (size == 0) {
talloc_free(ptr);
return NULL;
}
/* realloc(NULL) is equavalent to malloc() */
if (ptr == NULL) {
return talloc(NULL, size);
}
tc = talloc_chunk_from_ptr(ptr);
/* by resetting magic we catch users of the old memory */
tc->magic = TALLOC_MAGIC_FREE;
new_ptr = realloc(tc, size + sizeof(*tc));
if (!new_ptr) {
tc->magic = TALLOC_MAGIC;
return NULL;
}
tc = new_ptr;
tc->magic = TALLOC_MAGIC;
if (tc->parent) {
tc->parent->child = new_ptr;
}
if (tc->prev) {
tc->prev->next = tc;
}
if (tc->next) {
tc->next->prev = tc;
}
tc->size = size;
return (void *)(tc+1);
}
/*
move a lump of memory from one talloc context to another return the
ptr on success, or NUL if it could not be transferred
*/
void *talloc_steal(void *new_ctx, void *ptr)
{
struct talloc_chunk *tc, *new_tc;
if (!ptr) {
return NULL;
}
tc = talloc_chunk_from_ptr(ptr);
new_tc = talloc_chunk_from_ptr(new_ctx);
if (tc == new_tc) {
return ptr;
}
if (tc->parent) {
DLIST_REMOVE(tc->parent->child, tc);
if (tc->parent->child) {
tc->parent->child->parent = tc->parent;
}
} else {
if (tc->prev) tc->prev->next = tc->next;
if (tc->next) tc->next->prev = tc->prev;
}
tc->parent = new_tc;
if (new_tc->child) new_tc->child->parent = NULL;
DLIST_ADD(new_tc->child, tc);
return ptr;
}
/*
return the total size of a talloc pool (subtree)
*/
off_t talloc_total_size(void *ptr)
{
off_t total = 0;
struct talloc_chunk *c, *tc = talloc_chunk_from_ptr(ptr);
total = tc->size;
for (c=tc->child;c;c=c->next) {
total += talloc_total_size(c+1);
}
return total;
}
/*
talloc and zero memory.
*/
void *talloc_zero(void *t, size_t size)
{
void *p = talloc(t, size);
if (p) {
memset(p, '\0', size);
}
return p;
}
/*
memdup with a talloc.
*/
void *talloc_memdup(void *t, const void *p, size_t size)
{
void *newp = talloc(t,size);
if (newp) {
memcpy(newp, p, size);
}
return newp;
}
/*
strdup with a talloc
*/
char *talloc_strdup(void *t, const char *p)
{
if (!p) {
return NULL;
}
return talloc_memdup(t, p, strlen(p) + 1);
}
/*
strndup with a talloc
*/
char *talloc_strndup(void *t, const char *p, size_t n)
{
size_t len = strnlen(p, n);
char *ret;
ret = talloc(t, len + 1);
if (!ret) { return NULL; }
memcpy(ret, p, len);
ret[len] = 0;
return ret;
}
char *talloc_vasprintf(void *t, const char *fmt, va_list ap) _PRINTF_ATTRIBUTE(2,0)
{
int len;
char *ret;
va_list ap2;
VA_COPY(ap2, ap);
len = vsnprintf(NULL, 0, fmt, ap2);
ret = talloc(t, len+1);
if (ret) {
VA_COPY(ap2, ap);
vsnprintf(ret, len+1, fmt, ap2);
}
return ret;
}
/*
Perform string formatting, and return a pointer to newly allocated
memory holding the result, inside a memory pool.
*/
char *talloc_asprintf(void *t, const char *fmt, ...) _PRINTF_ATTRIBUTE(2,3)
{
va_list ap;
char *ret;
va_start(ap, fmt);
ret = talloc_vasprintf(t, fmt, ap);
va_end(ap);
return ret;
}
/**
* Realloc @p s to append the formatted result of @p fmt and @p ap,
* and return @p s, which may have moved. Good for gradually
* accumulating output into a string buffer.
**/
static char *talloc_vasprintf_append(char *s,
const char *fmt, va_list ap) PRINTF_ATTRIBUTE(2,0);
static char *talloc_vasprintf_append(char *s,
const char *fmt, va_list ap)
{
int len, s_len;
va_list ap2;
VA_COPY(ap2, ap);
if (s) {
s_len = strlen(s);
} else {
s_len = 0;
}
len = vsnprintf(NULL, 0, fmt, ap2);
s = talloc_realloc(s, s_len + len+1);
if (!s) return NULL;
VA_COPY(ap2, ap);
vsnprintf(s+s_len, len+1, fmt, ap2);
return s;
}
/*
Realloc @p s to append the formatted result of @p fmt and return @p
s, which may have moved. Good for gradually accumulating output
into a string buffer.
*/
char *talloc_asprintf_append(char *s,
const char *fmt, ...) _PRINTF_ATTRIBUTE(2,3)
{
va_list ap;
va_start(ap, fmt);
s = talloc_vasprintf_append(s, fmt, ap);
va_end(ap);
return s;
}
/*
alloc an array, checking for integer overflow in the array size
*/
void *talloc_array(void *ctx, size_t el_size, uint_t count)
{
if (count == 0 ||
count >= MAX_TALLOC_SIZE/el_size) {
return NULL;
}
return talloc(ctx, el_size * count);
}
/*
realloc an array, checking for integer overflow in the array size
*/
void *talloc_realloc_array(void *ptr, size_t el_size, uint_t count)
{
if (count == 0 ||
count >= MAX_TALLOC_SIZE/el_size) {
return NULL;
}
return talloc_realloc(ptr, el_size * count);
}
/*
a alloc function for ldb that uses talloc
*/
void *talloc_ldb_alloc(void *context, void *ptr, size_t size)
{
if (ptr == NULL) {
return talloc(context, size);
}
if (size == 0) {
talloc_free(ptr);
return NULL;
}
return talloc_realloc(ptr, size);
}