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samba-mirror/source3/nsswitch/winbindd.c
Jeremy Allison f9a15ce1a6 Got "medieval on our ass" about adding the -1 to slprintf.
Jeremy.
(This used to be commit 94747b4639)
2001-04-08 20:22:39 +00:00

656 lines
15 KiB
C

/*
Unix SMB/Netbios implementation.
Version 2.0
Winbind daemon for ntdom nss module
Copyright (C) Tim Potter 2000
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "winbindd.h"
/* List of all connected clients */
static struct winbindd_cli_state *client_list;
/* Reload configuration */
static BOOL reload_services_file(void)
{
pstring servicesf = CONFIGFILE;
BOOL ret;
reopen_logs();
ret = lp_load(servicesf,False,False,True);
reopen_logs();
load_interfaces();
return(ret);
}
/* Print client information */
static void do_print_client_info(void)
{
struct winbindd_cli_state *client;
int i;
if (client_list == NULL) {
DEBUG(0, ("no clients in list\n"));
return;
}
DEBUG(0, ("client list is:\n"));
for (client = client_list, i = 0; client; client = client->next) {
DEBUG(0, ("client %3d: pid = %5d fd = %d read = %4d write = %4d\n",
i, client->pid, client->sock, client->read_buf_len,
client->write_buf_len));
i++;
}
}
/* Flush client cache */
static void do_flush_caches(void)
{
/* Clear cached user and group enumation info */
winbindd_flush_cache();
}
/* Handle the signal by unlinking socket and exiting */
static void termination_handler(int signum)
{
pstring path;
/* Remove socket file */
slprintf(path, sizeof(path)-1, "%s/%s",
WINBINDD_SOCKET_DIR, WINBINDD_SOCKET_NAME);
unlink(path);
exit(0);
}
static BOOL print_client_info;
static BOOL flush_cache;
static void sighup_handler(int signum)
{
BlockSignals(True, SIGHUP);
flush_cache = True;
BlockSignals(False, SIGHUP);
}
/* Create winbindd socket */
static int create_sock(void)
{
struct sockaddr_un sunaddr;
struct stat st;
int sock;
mode_t old_umask;
pstring path;
/* Create the socket directory or reuse the existing one */
if (lstat(WINBINDD_SOCKET_DIR, &st) == -1) {
if (errno == ENOENT) {
/* Create directory */
if (mkdir(WINBINDD_SOCKET_DIR, 0755) == -1) {
DEBUG(0, ("error creating socket directory %s: %s\n",
WINBINDD_SOCKET_DIR, sys_errlist[errno]));
return -1;
}
} else {
DEBUG(0, ("lstat failed on socket directory %s: %s\n",
WINBINDD_SOCKET_DIR, sys_errlist[errno]));
return -1;
}
} else {
/* Check ownership and permission on existing directory */
if (!S_ISDIR(st.st_mode)) {
DEBUG(0, ("socket directory %s isn't a directory\n",
WINBINDD_SOCKET_DIR));
return -1;
}
if ((st.st_uid != 0) || ((st.st_mode & 0777) != 0755)) {
DEBUG(0, ("invalid permissions on socket directory %s\n",
WINBINDD_SOCKET_DIR));
return -1;
}
}
/* Create the socket file */
old_umask = umask(0);
sock = socket(AF_UNIX, SOCK_STREAM, 0);
if (sock == -1) {
perror("socket");
return -1;
}
slprintf(path, sizeof(path)-1, "%s/%s",
WINBINDD_SOCKET_DIR, WINBINDD_SOCKET_NAME);
unlink(path);
memset(&sunaddr, 0, sizeof(sunaddr));
sunaddr.sun_family = AF_UNIX;
safe_strcpy(sunaddr.sun_path, path, sizeof(sunaddr.sun_path)-1);
if (bind(sock, (struct sockaddr *)&sunaddr, sizeof(sunaddr)) == -1) {
DEBUG(0, ("bind failed on winbind socket %s: %s\n",
path,
sys_errlist[errno]));
close(sock);
return -1;
}
if (listen(sock, 5) == -1) {
DEBUG(0, ("listen failed on winbind socket %s: %s\n",
path,
sys_errlist[errno]));
close(sock);
return -1;
}
umask(old_umask);
/* Success! */
return sock;
}
static void process_request(struct winbindd_cli_state *state)
{
/* Process command */
state->response.result = WINBINDD_ERROR;
state->response.length = sizeof(struct winbindd_response);
DEBUG(3,("processing command %s from pid %d\n",
winbindd_cmd_to_string(state->request.cmd), state->pid));
if (!server_state.lsa_handle_open) return;
switch(state->request.cmd) {
/* User functions */
case WINBINDD_GETPWNAM_FROM_USER:
state->response.result = winbindd_getpwnam_from_user(state);
break;
case WINBINDD_GETPWNAM_FROM_UID:
state->response.result = winbindd_getpwnam_from_uid(state);
break;
case WINBINDD_SETPWENT:
state->response.result = winbindd_setpwent(state);
break;
case WINBINDD_ENDPWENT:
state->response.result = winbindd_endpwent(state);
break;
case WINBINDD_GETPWENT:
state->response.result = winbindd_getpwent(state);
break;
/* Group functions */
case WINBINDD_GETGRNAM_FROM_GROUP:
state->response.result = winbindd_getgrnam_from_group(state);
break;
case WINBINDD_GETGRNAM_FROM_GID:
state->response.result = winbindd_getgrnam_from_gid(state);
break;
case WINBINDD_SETGRENT:
state->response.result = winbindd_setgrent(state);
break;
case WINBINDD_ENDGRENT:
state->response.result = winbindd_endgrent(state);
break;
case WINBINDD_GETGRENT:
state->response.result = winbindd_getgrent(state);
break;
/* pam auth functions */
case WINBINDD_PAM_AUTH:
state->response.result = winbindd_pam_auth(state);
break;
/* Oops */
default:
DEBUG(0, ("oops - unknown winbindd command %d\n", state->request.cmd));
break;
}
}
/* Process a new connection by adding it to the client connection list */
static void new_connection(int accept_sock)
{
struct sockaddr_un sunaddr;
struct winbindd_cli_state *state;
int len, sock;
/* Accept connection */
len = sizeof(sunaddr);
if ((sock = accept(accept_sock, (struct sockaddr *)&sunaddr, &len))
== -1) {
return;
}
DEBUG(6,("accepted socket %d\n", sock));
/* Create new connection structure */
if ((state = (struct winbindd_cli_state *)
malloc(sizeof(*state))) == NULL) {
return;
}
ZERO_STRUCTP(state);
state->sock = sock;
/* Add to connection list */
DLIST_ADD(client_list, state);
}
/* Remove a client connection from client connection list */
static void remove_client(struct winbindd_cli_state *state)
{
/* It's a dead client - hold a funeral */
if (state != NULL) {
/* Close socket */
close(state->sock);
/* Free any getent state */
free_getent_state(state->getpwent_state);
free_getent_state(state->getgrent_state);
/* Free any extra data */
safe_free(state->response.extra_data);
/* Remove from list and free */
DLIST_REMOVE(client_list, state);
free(state);
}
}
/* Process a complete received packet from a client */
static void process_packet(struct winbindd_cli_state *state)
{
/* Process request */
state->pid = state->request.pid;
process_request(state);
/* Update client state */
state->read_buf_len = 0;
state->write_buf_len = sizeof(state->response);
}
/* Read some data from a client connection */
static void client_read(struct winbindd_cli_state *state)
{
int n;
/* Read data */
n = read(state->sock, state->read_buf_len + (char *)&state->request,
sizeof(state->request) - state->read_buf_len);
/* Read failed, kill client */
if (n == -1 || n == 0) {
DEBUG(5,("read failed on sock %d, pid %d: %s\n",
state->sock, state->pid,
(n == -1) ? sys_errlist[errno] : "EOF"));
state->finished = True;
return;
}
/* Update client state */
state->read_buf_len += n;
}
/* Write some data to a client connection */
static void client_write(struct winbindd_cli_state *state)
{
char *data;
int n;
/* Write data */
if (state->write_extra_data) {
/* Write extra data */
data = (char *)state->response.extra_data +
state->response.length - sizeof(struct winbindd_response) -
state->write_buf_len;
} else {
/* Write response structure */
data = (char *)&state->response + sizeof(state->response) -
state->write_buf_len;
}
n = write(state->sock, data, state->write_buf_len);
/* Write failed, kill cilent */
if (n == -1 || n == 0) {
DEBUG(3,("write failed on sock %d, pid %d: %s\n",
state->sock, state->pid,
(n == -1) ? sys_errlist[errno] : "EOF"));
state->finished = True;
return;
}
/* Update client state */
state->write_buf_len -= n;
/* Have we written all data? */
if (state->write_buf_len == 0) {
/* Take care of extra data */
if (state->response.length > sizeof(struct winbindd_response)) {
if (state->write_extra_data) {
/* Already written extra data - free it */
safe_free(state->response.extra_data);
state->response.extra_data = NULL;
state->write_extra_data = False;
} else {
/* Start writing extra data */
state->write_buf_len = state->response.length -
sizeof(struct winbindd_response);
state->write_extra_data = True;
}
}
}
}
/* Process incoming clients on accept_sock. We use a tricky non-blocking,
non-forking, non-threaded model which allows us to handle many
simultaneous connections while remaining impervious to many denial of
service attacks. */
static void process_loop(int accept_sock)
{
/* We'll be doing this a lot */
while (1) {
struct winbindd_cli_state *state;
fd_set r_fds, w_fds;
int maxfd = accept_sock, selret;
struct timeval timeout;
/* do any connection establishment that is needed */
establish_connections();
/* Initialise fd lists for select() */
FD_ZERO(&r_fds);
FD_ZERO(&w_fds);
FD_SET(accept_sock, &r_fds);
timeout.tv_sec = WINBINDD_ESTABLISH_LOOP;
timeout.tv_usec = 0;
/* Set up client readers and writers */
state = client_list;
while (state) {
/* Dispose of client connection if it is marked as finished */
if (state->finished) {
struct winbindd_cli_state *next = state->next;
remove_client(state);
state = next;
continue;
}
/* Select requires we know the highest fd used */
if (state->sock > maxfd) maxfd = state->sock;
/* Add fd for reading */
if (state->read_buf_len != sizeof(state->request)) {
FD_SET(state->sock, &r_fds);
}
/* Add fd for writing */
if (state->write_buf_len) {
FD_SET(state->sock, &w_fds);
}
state = state->next;
}
/* Check signal handling things */
if (flush_cache) {
do_flush_caches();
reload_services_file();
flush_cache = False;
}
if (print_client_info) {
do_print_client_info();
print_client_info = False;
}
/* Call select */
selret = select(maxfd + 1, &r_fds, &w_fds, NULL, &timeout);
if (selret == 0) continue;
if ((selret == -1 && errno != EINTR) || selret == 0) {
/* Select error, something is badly wrong */
perror("select");
exit(1);
}
/* Create a new connection if accept_sock readable */
if (selret > 0) {
if (FD_ISSET(accept_sock, &r_fds)) {
new_connection(accept_sock);
}
/* Process activity on client connections */
for (state = client_list; state ; state = state->next) {
/* Data available for reading */
if (FD_ISSET(state->sock, &r_fds)) {
/* Read data */
client_read(state);
/* A request packet might be complete */
if (state->read_buf_len == sizeof(state->request)) {
process_packet(state);
}
}
/* Data available for writing */
if (FD_ISSET(state->sock, &w_fds)) {
client_write(state);
}
}
}
}
}
/* Main function */
struct winbindd_state server_state; /* Server state information */
int main(int argc, char **argv)
{
extern pstring global_myname;
extern pstring debugf;
int accept_sock;
BOOL interactive = False;
int opt;
while ((opt = getopt(argc, argv, "i")) != EOF) {
switch (opt) {
case 'i':
interactive = True;
break;
default:
printf("Unknown option %c (%d)\n", (char)opt, opt);
exit(1);
}
}
/* Initialise samba/rpc client stuff */
slprintf(debugf, sizeof(debugf)-1, "%s/log.winbindd", LOGFILEBASE);
setup_logging("winbindd", interactive);
reopen_logs();
if (!*global_myname) {
char *p;
fstrcpy(global_myname, myhostname());
p = strchr(global_myname, '.');
if (p) {
*p = 0;
}
}
TimeInit();
charset_initialise();
codepage_initialise(lp_client_code_page());
if (!lp_load(CONFIGFILE, True, False, False)) {
DEBUG(0, ("error opening config file\n"));
exit(1);
}
if (!interactive) {
become_daemon();
}
load_interfaces();
secrets_init();
ZERO_STRUCT(server_state);
/* Winbind daemon initialisation */
if (!winbindd_param_init()) {
return 1;
}
if (!winbindd_idmap_init()) {
return 1;
}
winbindd_cache_init();
/* Setup signal handlers */
CatchSignal(SIGINT, termination_handler); /* Exit on these sigs */
CatchSignal(SIGQUIT, termination_handler);
CatchSignal(SIGTERM, termination_handler);
CatchSignal(SIGPIPE, SIG_IGN); /* Ignore sigpipe */
CatchSignal(SIGHUP, sighup_handler);
/* Create UNIX domain socket */
if ((accept_sock = create_sock()) == -1) {
DEBUG(0, ("failed to create socket\n"));
return 1;
}
/* Loop waiting for requests */
process_loop(accept_sock);
return 0;
}