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2383787f19
which will eventually try all resolution methods setup in smb.conf
- only resolution backend at the moment is bcast, which does a
parallel broadcast to all configured network interfaces, and takes
the first reply that comes in (this nicely demonstrates how to do
parallel requests using the async APIs)
- converted all the existing code to use the new resolve_name() api
- removed all the old nmb code (yay!)
(This used to be commit 239c310f25
)
125 lines
2.6 KiB
C
125 lines
2.6 KiB
C
/*
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Unix SMB/CIFS implementation.
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a raw async NBT library
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Copyright (C) Andrew Tridgell 2005
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "librpc/gen_ndr/ndr_nbt.h"
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/*
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possible states for pending requests
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*/
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enum nbt_request_state {NBT_REQUEST_SEND,
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NBT_REQUEST_WAIT,
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NBT_REQUEST_DONE,
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NBT_REQUEST_TIMEOUT,
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NBT_REQUEST_ERROR};
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/*
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a nbt name request
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*/
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struct nbt_name_request {
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struct nbt_name_request *next, *prev;
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enum nbt_request_state state;
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NTSTATUS status;
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/* the socket this was on */
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struct nbt_name_socket *nbtsock;
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/* where to send the request */
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const char *dest_addr;
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int dest_port;
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/* the timeout event */
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struct timed_event *te;
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struct nbt_name_packet *request;
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/* shall we allow multiple replies? */
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BOOL allow_multiple_replies;
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uint_t num_replies;
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struct nbt_name_reply {
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struct nbt_name_packet *packet;
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const char *reply_addr;
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int reply_port;
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} *replies;
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/* information on what to do on completion */
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struct {
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void (*fn)(struct nbt_name_request *);
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void *private;
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} async;
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};
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/*
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context structure for operations on name queries
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*/
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struct nbt_name_socket {
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struct socket_context *sock;
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struct event_context *event_ctx;
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/* a queue of requests pending to be sent */
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struct nbt_name_request *send_queue;
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/* the fd event */
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struct fd_event *fde;
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/* mapping from name_trn_id to pending event */
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struct idr_context *idr;
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/* how many requests are waiting for a reply */
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uint16_t num_pending;
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};
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/* a simple name query */
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struct nbt_name_query {
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struct {
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struct nbt_name name;
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const char *dest_addr;
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BOOL broadcast;
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BOOL wins_lookup;
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int timeout; /* in seconds */
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} in;
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struct {
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const char *reply_from;
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struct nbt_name name;
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const char *reply_addr;
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} out;
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};
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/* a simple name status query */
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struct nbt_name_status {
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struct {
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struct nbt_name name;
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const char *dest_addr;
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int timeout; /* in seconds */
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} in;
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struct {
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const char *reply_from;
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struct nbt_name name;
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struct nbt_rdata_status status;
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} out;
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};
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