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samba-mirror/source3/lib/bitmap.c
Andrew Bartlett 4ac9ccfde4 Nice *big* patch from metze.
The actual design change is relitivly small however:

It all goes back to jerry's 'BOOL store', added to many of the elements in a
SAM_ACCOUNT.  This ensured that smb.conf defaults did not get 'fixed' into
ldap.  This was a great win for admins, and this patch follows in the same way.

This patch extends the concept - we don't store values back into LDAP unless
they have been changed.  So if we read a value, but don't update it, or we
read a value, find it's not there and use a default, we will not update
ldap with that value.  This reduced clutter in our LDAP DB, and makes it
easier to change defaults later on.

Metze's particular problem was that when we 'write back' an unchanged value,
we would clear any muliple values in that feild.  Now he can still have his
mulitivalued 'uid' feild, without Samba changing it for *every* other
operation.

This also applies to many other attributes, and helps to eliminate a nasty
race condition.  (Time between get and set)

This patch is big, and needs more testing, but metze has tested usrmgr, and
I've fixed some pdbedit bugs, and tested domain joins, so it isn't compleatly
flawed ;-).

The same system will be introduced into the SAM code shortly, but this fixes
bugs that people were coming across in production uses of Samba 3.0/HEAD, hence
it's inclusion here.

Andrew Bartlett
(This used to be commit 7f237bde21)
2002-10-12 03:38:07 +00:00

164 lines
4.0 KiB
C

/*
Unix SMB/CIFS implementation.
simple bitmap functions
Copyright (C) Andrew Tridgell 1992-1998
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "includes.h"
/* these functions provide a simple way to allocate integers from a
pool without repetition */
/****************************************************************************
allocate a bitmap of the specified size
****************************************************************************/
struct bitmap *bitmap_allocate(int n)
{
struct bitmap *bm;
bm = (struct bitmap *)malloc(sizeof(*bm));
if (!bm) return NULL;
bm->n = n;
bm->b = (uint32 *)malloc(sizeof(bm->b[0])*(n+31)/32);
if (!bm->b) {
SAFE_FREE(bm);
return NULL;
}
memset(bm->b, 0, sizeof(bm->b[0])*(n+31)/32);
return bm;
}
/****************************************************************************
free a bitmap.
****************************************************************************/
void bitmap_free(struct bitmap *bm)
{
if (!bm)
return;
SAFE_FREE(bm->b);
SAFE_FREE(bm);
}
/****************************************************************************
talloc a bitmap
****************************************************************************/
struct bitmap *bitmap_talloc(TALLOC_CTX *mem_ctx, int n)
{
struct bitmap *bm;
if (!mem_ctx) return NULL;
bm = (struct bitmap *)talloc(mem_ctx, sizeof(*bm));
if (!bm) return NULL;
bm->n = n;
bm->b = (uint32 *)talloc(mem_ctx, sizeof(bm->b[0])*(n+31)/32);
if (!bm->b) {
return NULL;
}
memset(bm->b, 0, sizeof(bm->b[0])*(n+31)/32);
return bm;
}
/****************************************************************************
set a bit in a bitmap
****************************************************************************/
BOOL bitmap_set(struct bitmap *bm, unsigned i)
{
if (i >= bm->n) {
DEBUG(0,("Setting invalid bitmap entry %d (of %d)\n",
i, bm->n));
return False;
}
bm->b[i/32] |= (1<<(i%32));
return True;
}
/****************************************************************************
clear a bit in a bitmap
****************************************************************************/
BOOL bitmap_clear(struct bitmap *bm, unsigned i)
{
if (i >= bm->n) {
DEBUG(0,("clearing invalid bitmap entry %d (of %d)\n",
i, bm->n));
return False;
}
bm->b[i/32] &= ~(1<<(i%32));
return True;
}
/****************************************************************************
query a bit in a bitmap
****************************************************************************/
BOOL bitmap_query(struct bitmap *bm, unsigned i)
{
if (i >= bm->n) return False;
if (bm->b[i/32] & (1<<(i%32))) {
return True;
}
return False;
}
/****************************************************************************
find a zero bit in a bitmap starting at the specified offset, with
wraparound
****************************************************************************/
int bitmap_find(struct bitmap *bm, unsigned ofs)
{
int i, j;
if (ofs > bm->n) ofs = 0;
i = ofs;
while (i < bm->n) {
if (~(bm->b[i/32])) {
j = i;
do {
if (!bitmap_query(bm, j)) return j;
j++;
} while (j & 31 && j < bm->n);
}
i += 32;
i &= ~31;
}
i = 0;
while (i < ofs) {
if (~(bm->b[i/32])) {
j = i;
do {
if (!bitmap_query(bm, j)) return j;
j++;
} while (j & 31 && j < bm->n);
}
i += 32;
i &= ~31;
}
return -1;
}