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cc08bdc74f
*Note: failover doesn't actually work yet!* It's just that the code I'm adding provides all of the pieces necessary. I do have one big question. Something that I'll have to ask Jeremy, I'm thinkin'. In nmbd/nmbd_subnetdb.c the IP of the WINS server is used to set up the Unicast subnet. ...so what happens if the WINS server changes? My guess is either: a) nothing. b) I'd have to change the unicast subnet entry whenever the WINS server changes. Urq. BTW, the lp_wins_server() function no longer returns the WINS server name or IP. It returns the list of WINS servers entered in smb.conf. To get the currently 'live' WINS server, use the wins_srv() function. Fun, eh? Chris -)-----
219 lines
7.5 KiB
C
219 lines
7.5 KiB
C
/*
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Unix SMB/Netbios implementation.
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Version 1.9.
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Samba utility functions
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Copyright (C) Andrew Tridgell 1992-1998
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "includes.h"
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/* -------------------------------------------------------------------------- **
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* Discussion...
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*
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* This module implements WINS failover.
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*
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* Microsoft's WINS servers provide a feature called WINS replication,
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* which synchronises the WINS name databases between two or more servers.
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* This means that the two servers can be used interchangably (more or
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* less). WINS replication is particularly useful if you are trying to
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* synchronise the WINS namespace between servers in remote locations, or
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* if your WINS servers tend to crash a lot.
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*
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* WINS failover allows the client to 'switch' to a different WINS server
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* if the current WINS server mysteriously disappears. On Windows
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* systems, this is typically represented as 'primary' and 'secondary'
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* WINS servers.
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*
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* Failover only works if the WINS servers are synced. If they are not,
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* then
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* a) if the primary WINS server never fails the client will never 'see'
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* the secondary (or tertiary or...) WINS server name space.
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* b) if the primary *does* fail, the client will be entering an
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* unfamiliar namespace. The client itself will not be registered in
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* that namespace and any names which match names in the previous
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* space will likely resolve to different host IP addresses.
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*
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* One key thing to remember regarding WINS failover is that Samba does
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* not (yet) implement WINS replication. For those interested, sniff port
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* 42 (TCP? UDP? ...dunno off hand) and see what two MS WINS servers do.
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*
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* At this stage, only failover is implemented. The next thing is to add
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* support for multi-WINS server registration and query
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* (multi-membership).
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*
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* Multi-membership is a little wierd. The idea is that the client can
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* register itself with multiple non-replicated WINS servers, and query
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* all of those servers (in a prescribed sequence) to resolve a name.
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*
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* The implications of multi-membership are not quite clear. Worth
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* trying, I suppose. Changes will be needed in the name query and
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* registration code to accomodate this feature. Also, there will need to
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* be some sort of syntax extension for the 'wins server' parameter in
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* smb.conf. I'm thinking that a colon could be used as a separator.
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*
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* Of course, for each WINS namespace there might be multiple, synced WINS
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* servers. The change to this module would likely be the addition of a
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* linked list of linked lists.
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*
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* crh@samba.org
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*/
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/* -------------------------------------------------------------------------- **
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* Defines...
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*
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* NECROMANCYCLE - The dead server retry period, in seconds. When a WINS
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* server is declared dead, wait this many seconds before
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* attempting to communicate with it.
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*/
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#define NECROMANCYCLE 600 /* 600 seconds == 10 minutes. */
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/* -------------------------------------------------------------------------- **
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* Typedefs...
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*/
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typedef struct
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{
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ubi_slNode node; /* Linked list node structure. */
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time_t mourning; /* If greater than current time server is dead, Jim. */
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char *server; /* DNS name or IP of NBNS server to query. */
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} list_entry;
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/* -------------------------------------------------------------------------- **
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* Private, static variables.
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*/
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static ubi_slNewList( wins_srv_list );
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/* -------------------------------------------------------------------------- **
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* Functions...
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*/
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BOOL wins_srv_load_list( char *src )
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/* ------------------------------------------------------------------------ **
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* Create or recreate the linked list of failover WINS servers.
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*/
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{
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list_entry *entry;
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char *p = src;
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pstring wins_id_bufr;
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unsigned long count;
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/* Empty the list. */
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while( NULL != (entry =(list_entry *)ubi_slRemHead( wins_srv_list )) )
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{
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if( entry->server )
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free( entry->server );
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free( entry );
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}
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(void)ubi_slInitList( wins_srv_list ); /* shouldn't be needed */
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/* Parse out the DNS names or IP addresses of the WINS servers. */
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DEBUG( 4, ("wins_srv: Building WINS server list:\n") );
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while( next_token( &p, wins_id_bufr, LIST_SEP, sizeof( wins_id_bufr ) ) )
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{
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entry = (list_entry *)malloc( sizeof( list_entry ) );
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if( NULL == entry )
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{
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DEBUG( 0, ("wins_srv_load_list(): malloc(list_entry) failed.\n") );
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}
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else
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{
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entry->mourning = 0;
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if( NULL == (entry->server = strdup( wins_id_bufr )) )
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{
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free( entry );
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DEBUG( 0, ("wins_srv_load_list(): strdup(\"%s\") failed.\n", wins_id_bufr) );
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}
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else
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{
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/* Add server to list. */
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(void)ubi_slAddTail( wins_srv_list, entry );
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DEBUGADD( 4, ("\t\t%s,\n", wins_id_bufr) );
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}
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}
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}
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count = ubi_slCount( wins_srv_list );
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DEBUGADD( 4, ( "\t\t%d WINS server%s listed.\n", count, (1==count)?"":"s" ) );
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return( (count > 0) ? True : False );
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} /* wins_srv_load_list */
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char *wins_srv( void )
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/* ------------------------------------------------------------------------ **
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*/
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{
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time_t now = time(NULL);
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list_entry *entry = (list_entry *)ubi_slFirst( wins_srv_list );
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list_entry *coldest = entry;
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/* Go through the list. Look for the first live entry. */
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while( (NULL != entry) && (now < entry->mourning) )
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{
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entry = (list_entry *)ubi_slNext( entry );
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if( entry->mourning < coldest->mourning )
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coldest = entry;
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}
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/* If they were all dead, then return the one that's been dead longest. */
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if( NULL == entry )
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{
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entry = coldest;
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DEBUG( 4, ("wins_srv: All WINS servers appear to have failed.\n") );
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}
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/* The list could be empty. Check it. */
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if( NULL == entry )
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return( NULL );
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return( entry->server );
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} /* wins_srv */
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void wins_srv_died( char *boothill )
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/* ------------------------------------------------------------------------ **
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* Called to indicate that a specific WINS server has died.
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*/
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{
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list_entry *entry = (list_entry *)ubi_slFirst( wins_srv_list );
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while( NULL != entry )
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{
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/* Match based on server ID [DNS name or IP]. */
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if( 0 == strcmp( boothill, entry->server ) )
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{
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entry->mourning = time(NULL) + NECROMANCYCLE;
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DEBUG( 2, ("wins_srv: WINS server %s appears to be down.\n", boothill) );
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return;
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}
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entry = (list_entry *)ubi_slNext( entry );
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}
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} /* wins_srv_died */
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unsigned long wins_srv_count( void )
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/* ------------------------------------------------------------------------ **
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* Return the total number of entries in the list, dead or alive.
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*/
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{
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return( ubi_slCount( wins_srv_list ) );
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} /* wins_srv_count */
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/* ========================================================================== */
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