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59 lines
1.4 KiB
Plaintext
59 lines
1.4 KiB
Plaintext
#include "idl_types.h"
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/*
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IDL structures for notify change code
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this defines the structures used in the notify database code, and
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the change notify buffers
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*/
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import "security.idl";
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[
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pointer_default(unique)
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]
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interface notify
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{
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/* structure used in the notify database */
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typedef [public] struct {
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server_id server;
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uint32 filter; /* filter to apply in this directory */
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uint32 subdir_filter; /* filter to apply in child directories */
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utf8string path;
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uint32 path_len; /* saves some computation on search */
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pointer private_data;
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} notify_entry;
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/*
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to allow for efficient search for matching entries, we
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divide them by the directory depth, with a separate array
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per depth. The entries within each depth are sorted by path,
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allowing for a bisection search.
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The max_mask and max_mask_subdir at each depth is the
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bitwise or of the filters and subdir filters for all entries
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at that depth. This allows a depth to be quickly skipped if
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no entries will match the target filter
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*/
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typedef struct {
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uint32 max_mask;
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uint32 max_mask_subdir;
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uint32 num_entries;
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notify_entry entries[num_entries];
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} notify_depth;
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typedef [public] struct {
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uint32 num_depths;
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notify_depth depth[num_depths];
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} notify_array;
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/* structure sent between servers in notify messages */
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typedef [public] struct {
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uint32 action;
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utf8string path;
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pointer private_data;
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} notify_event;
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}
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