mirror of
https://github.com/samba-team/samba.git
synced 2024-12-23 17:34:34 +03:00
51e65fa9cb
Signed-off-by: Volker Lendecke <vl@samba.org> Reviewed-by: Jeremy Allison <jra@samba.org>
449 lines
10 KiB
C
449 lines
10 KiB
C
/*
|
|
* Unix SMB/CIFS implementation.
|
|
* Generic Abstract Data Types
|
|
* Copyright (C) Gerald Carter 2002.
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "replace.h"
|
|
#include <talloc.h>
|
|
#include "lib/util/debug.h"
|
|
#include "lib/util/samba_util.h"
|
|
#include "util/charset/charset.h"
|
|
#include "source3/include/smb_macros.h"
|
|
#include "adt_tree.h"
|
|
|
|
struct tree_node {
|
|
struct tree_node *parent;
|
|
struct tree_node **children;
|
|
int num_children;
|
|
char *key;
|
|
void *data_p;
|
|
};
|
|
|
|
struct sorted_tree {
|
|
struct tree_node *root;
|
|
};
|
|
|
|
/**************************************************************************
|
|
*************************************************************************/
|
|
|
|
static bool trim_tree_keypath( char *path, char **base, char **new_path )
|
|
{
|
|
char *p;
|
|
|
|
*new_path = *base = NULL;
|
|
|
|
if ( !path )
|
|
return false;
|
|
|
|
*base = path;
|
|
|
|
p = strchr( path, '\\' );
|
|
|
|
if ( p ) {
|
|
*p = '\0';
|
|
*new_path = p+1;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**************************************************************************
|
|
Initialize the tree's root.
|
|
*************************************************************************/
|
|
|
|
struct sorted_tree *pathtree_init(void *data_p)
|
|
{
|
|
struct sorted_tree *tree = NULL;
|
|
|
|
tree = talloc_zero(NULL, struct sorted_tree);
|
|
if (tree == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
tree->root = talloc_zero(tree, struct tree_node);
|
|
if (tree->root == NULL) {
|
|
TALLOC_FREE( tree );
|
|
return NULL;
|
|
}
|
|
|
|
tree->root->data_p = data_p;
|
|
|
|
return tree;
|
|
}
|
|
|
|
|
|
/**************************************************************************
|
|
Find the next child given a key string
|
|
*************************************************************************/
|
|
|
|
static struct tree_node *pathtree_birth_child(struct tree_node *node,
|
|
char* key )
|
|
{
|
|
struct tree_node *infant = NULL;
|
|
struct tree_node **siblings;
|
|
int i;
|
|
|
|
infant = talloc_zero(node, struct tree_node);
|
|
if (infant == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
infant->key = talloc_strdup( infant, key );
|
|
infant->parent = node;
|
|
|
|
siblings = talloc_realloc(node, node->children, struct tree_node *,
|
|
node->num_children+1);
|
|
|
|
if ( siblings )
|
|
node->children = siblings;
|
|
|
|
node->num_children++;
|
|
|
|
/* first child */
|
|
|
|
if ( node->num_children == 1 ) {
|
|
DEBUG(11,("pathtree_birth_child: First child of node [%s]! [%s]\n",
|
|
node->key ? node->key : "NULL", infant->key ));
|
|
node->children[0] = infant;
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* multiple siblings .... (at least 2 children)
|
|
*
|
|
* work from the end of the list forward
|
|
* The last child is not set at this point
|
|
* Insert the new infanct in ascending order
|
|
* from left to right
|
|
*/
|
|
|
|
for ( i = node->num_children-1; i>=1; i-- )
|
|
{
|
|
DEBUG(11,("pathtree_birth_child: Looking for crib; infant -> [%s], child -> [%s]\n",
|
|
infant->key, node->children[i-1]->key));
|
|
|
|
/* the strings should never match assuming that we
|
|
have called pathtree_find_child() first */
|
|
|
|
if ( strcasecmp_m( infant->key, node->children[i-1]->key ) > 0 ) {
|
|
DEBUG(11,("pathtree_birth_child: storing infant in i == [%d]\n",
|
|
i));
|
|
node->children[i] = infant;
|
|
break;
|
|
}
|
|
|
|
/* bump everything towards the end on slot */
|
|
|
|
node->children[i] = node->children[i-1];
|
|
}
|
|
|
|
DEBUG(11,("pathtree_birth_child: Exiting loop (i == [%d])\n", i ));
|
|
|
|
/* if we haven't found the correct slot yet, the child
|
|
will be first in the list */
|
|
|
|
if ( i == 0 )
|
|
node->children[0] = infant;
|
|
}
|
|
|
|
return infant;
|
|
}
|
|
|
|
/**************************************************************************
|
|
Find the next child given a key string
|
|
*************************************************************************/
|
|
|
|
static struct tree_node *pathtree_find_child(struct tree_node *node,
|
|
char *key )
|
|
{
|
|
struct tree_node *next = NULL;
|
|
int i, result;
|
|
|
|
if ( !node ) {
|
|
DEBUG(0,("pathtree_find_child: NULL node passed into function!\n"));
|
|
return NULL;
|
|
}
|
|
|
|
if ( !key ) {
|
|
DEBUG(0,("pathtree_find_child: NULL key string passed into function!\n"));
|
|
return NULL;
|
|
}
|
|
|
|
for ( i=0; i<node->num_children; i++ )
|
|
{
|
|
DEBUG(11,("pathtree_find_child: child key => [%s]\n",
|
|
node->children[i]->key));
|
|
|
|
result = strcasecmp_m( node->children[i]->key, key );
|
|
|
|
if ( result == 0 )
|
|
next = node->children[i];
|
|
|
|
/* if result > 0 then we've gone to far because
|
|
the list of children is sorted by key name
|
|
If result == 0, then we have a match */
|
|
|
|
if ( result > 0 )
|
|
break;
|
|
}
|
|
|
|
DEBUG(11,("pathtree_find_child: %s [%s]\n",
|
|
next ? "Found" : "Did not find", key ));
|
|
|
|
return next;
|
|
}
|
|
|
|
/**************************************************************************
|
|
Add a new node into the tree given a key path and a blob of data
|
|
*************************************************************************/
|
|
|
|
bool pathtree_add(struct sorted_tree *tree, const char *path, void *data_p)
|
|
{
|
|
char *str, *base, *path2;
|
|
struct tree_node *current, *next;
|
|
bool ret = true;
|
|
|
|
DEBUG(8,("pathtree_add: Enter\n"));
|
|
|
|
if ( !path || *path != '\\' ) {
|
|
DEBUG(0,("pathtree_add: Attempt to add a node with a bad path [%s]\n",
|
|
path ? path : "NULL" ));
|
|
return false;
|
|
}
|
|
|
|
if ( !tree ) {
|
|
DEBUG(0,("pathtree_add: Attempt to add a node to an uninitialized tree!\n"));
|
|
return false;
|
|
}
|
|
|
|
/* move past the first '\\' */
|
|
|
|
path++;
|
|
path2 = SMB_STRDUP( path );
|
|
if ( !path2 ) {
|
|
DEBUG(0,("pathtree_add: strdup() failed on string [%s]!?!?!\n", path));
|
|
return false;
|
|
}
|
|
|
|
|
|
/*
|
|
* this works sort of like a 'mkdir -p' call, possibly
|
|
* creating an entire path to the new node at once
|
|
* The path should be of the form /<key1>/<key2>/...
|
|
*/
|
|
|
|
base = path2;
|
|
str = path2;
|
|
current = tree->root;
|
|
|
|
do {
|
|
/* break off the remaining part of the path */
|
|
|
|
str = strchr( str, '\\' );
|
|
if ( str )
|
|
*str = '\0';
|
|
|
|
/* iterate to the next child--birth it if necessary */
|
|
|
|
next = pathtree_find_child( current, base );
|
|
if ( !next ) {
|
|
next = pathtree_birth_child( current, base );
|
|
if ( !next ) {
|
|
DEBUG(0,("pathtree_add: Failed to create new child!\n"));
|
|
ret = false;
|
|
goto done;
|
|
}
|
|
}
|
|
current = next;
|
|
|
|
/* setup the next part of the path */
|
|
|
|
base = str;
|
|
if ( base ) {
|
|
*base = '\\';
|
|
base++;
|
|
str = base;
|
|
}
|
|
|
|
} while ( base != NULL );
|
|
|
|
current->data_p = data_p;
|
|
|
|
DEBUG(10,("pathtree_add: Successfully added node [%s] to tree\n",
|
|
path ));
|
|
|
|
DEBUG(8,("pathtree_add: Exit\n"));
|
|
|
|
done:
|
|
SAFE_FREE( path2 );
|
|
return ret;
|
|
}
|
|
|
|
|
|
/**************************************************************************
|
|
Recursive routine to print out all children of a struct tree_node
|
|
*************************************************************************/
|
|
|
|
static void pathtree_print_children(TALLOC_CTX *ctx,
|
|
struct tree_node *node,
|
|
int debug,
|
|
const char *path )
|
|
{
|
|
int i;
|
|
int num_children;
|
|
char *path2 = NULL;
|
|
|
|
if ( !node )
|
|
return;
|
|
|
|
if ( node->key )
|
|
DEBUG(debug,("%s: [%s] (%s)\n", path ? path : "NULL", node->key,
|
|
node->data_p ? "data" : "NULL" ));
|
|
|
|
if ( path ) {
|
|
path2 = talloc_strdup(ctx, path);
|
|
if (!path2) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
path2 = talloc_asprintf(ctx,
|
|
"%s%s/",
|
|
path ? path : "",
|
|
node->key ? node->key : "NULL");
|
|
if (!path2) {
|
|
return;
|
|
}
|
|
|
|
num_children = node->num_children;
|
|
for ( i=0; i<num_children; i++ ) {
|
|
pathtree_print_children(ctx, node->children[i], debug, path2 );
|
|
}
|
|
}
|
|
|
|
/**************************************************************************
|
|
Dump the kys for a tree to the log file
|
|
*************************************************************************/
|
|
|
|
void pathtree_print_keys(struct sorted_tree *tree, int debug )
|
|
{
|
|
int i;
|
|
int num_children = tree->root->num_children;
|
|
|
|
if ( tree->root->key )
|
|
DEBUG(debug,("ROOT/: [%s] (%s)\n", tree->root->key,
|
|
tree->root->data_p ? "data" : "NULL" ));
|
|
|
|
for ( i=0; i<num_children; i++ ) {
|
|
TALLOC_CTX *ctx = talloc_stackframe();
|
|
pathtree_print_children(ctx, tree->root->children[i], debug,
|
|
tree->root->key ? tree->root->key : "ROOT/" );
|
|
TALLOC_FREE(ctx);
|
|
}
|
|
|
|
}
|
|
|
|
/**************************************************************************
|
|
return the data_p for for the node in tree matching the key string
|
|
The key string is the full path. We must break it apart and walk
|
|
the tree
|
|
*************************************************************************/
|
|
|
|
void* pathtree_find(struct sorted_tree *tree, char *key )
|
|
{
|
|
char *keystr, *base = NULL, *str = NULL, *p;
|
|
struct tree_node *current;
|
|
void *result = NULL;
|
|
|
|
DEBUG(10,("pathtree_find: Enter [%s]\n", key ? key : "NULL" ));
|
|
|
|
/* sanity checks first */
|
|
|
|
if ( !key ) {
|
|
DEBUG(0,("pathtree_find: Attempt to search tree using NULL search string!\n"));
|
|
return NULL;
|
|
}
|
|
|
|
if ( !tree ) {
|
|
DEBUG(0,("pathtree_find: Attempt to search an uninitialized tree using string [%s]!\n",
|
|
key ? key : "NULL" ));
|
|
return NULL;
|
|
}
|
|
|
|
if ( !tree->root )
|
|
return NULL;
|
|
|
|
/* make a copy to play with */
|
|
|
|
if ( *key == '\\' )
|
|
keystr = SMB_STRDUP( key+1 );
|
|
else
|
|
keystr = SMB_STRDUP( key );
|
|
|
|
if ( !keystr ) {
|
|
DEBUG(0,("pathtree_find: strdup() failed on string [%s]!?!?!\n", key));
|
|
return NULL;
|
|
}
|
|
|
|
/* start breaking the path apart */
|
|
|
|
p = keystr;
|
|
current = tree->root;
|
|
|
|
if ( tree->root->data_p )
|
|
result = tree->root->data_p;
|
|
|
|
do
|
|
{
|
|
/* break off the remaining part of the path */
|
|
|
|
trim_tree_keypath( p, &base, &str );
|
|
|
|
DEBUG(11,("pathtree_find: [loop] base => [%s], new_path => [%s]\n",
|
|
base ? base : "",
|
|
str ? str : ""));
|
|
|
|
/* iterate to the next child */
|
|
|
|
current = pathtree_find_child( current, base );
|
|
|
|
/*
|
|
* the idea is that the data_p for a parent should
|
|
* be inherited by all children, but allow it to be
|
|
* overridden farther down
|
|
*/
|
|
|
|
if ( current && current->data_p )
|
|
result = current->data_p;
|
|
|
|
/* reset the path pointer 'p' to the remaining part of the key string */
|
|
|
|
p = str;
|
|
|
|
} while ( str && current );
|
|
|
|
/* result should be the data_p from the lowest match node in the tree */
|
|
if ( result )
|
|
DEBUG(11,("pathtree_find: Found data_p!\n"));
|
|
|
|
SAFE_FREE( keystr );
|
|
|
|
DEBUG(10,("pathtree_find: Exit\n"));
|
|
|
|
return result;
|
|
}
|