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https://github.com/samba-team/samba.git
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ef2e26c91b
(This used to be commit b0510b5428
)
159 lines
4.5 KiB
C
159 lines
4.5 KiB
C
/*
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Unix SMB/CIFS implementation.
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Manage connections_struct structures
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Copyright (C) Andrew Tridgell 1998
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Copyright (C) Alexander Bokovoy 2002
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "includes.h"
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/* set these to define the limits of the server. NOTE These are on a
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per-client basis. Thus any one machine can't connect to more than
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MAX_CONNECTIONS services, but any number of machines may connect at
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one time. */
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#define MAX_CONNECTIONS 128
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/****************************************************************************
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init the conn structures
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****************************************************************************/
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void conn_init(struct server_context *smb)
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{
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smb->tree.bmap = bitmap_allocate(MAX_CONNECTIONS);
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}
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/****************************************************************************
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check if a snum is in use
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****************************************************************************/
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BOOL conn_snum_used(struct server_context *smb, int snum)
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{
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struct tcon_context *conn;
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for (conn=smb->tree.connections;conn;conn=conn->next) {
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if (conn->service == snum) {
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return(True);
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}
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}
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return(False);
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}
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/****************************************************************************
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find a conn given a cnum
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****************************************************************************/
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struct tcon_context *conn_find(struct server_context *smb, unsigned cnum)
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{
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int count=0;
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struct tcon_context *conn;
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for (conn=smb->tree.connections;conn;conn=conn->next,count++) {
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if (conn->cnum == cnum) {
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if (count > 10) {
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DLIST_PROMOTE(smb->tree.connections, conn);
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}
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return conn;
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}
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}
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return NULL;
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}
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/****************************************************************************
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find first available connection slot, starting from a random position.
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The randomisation stops problems with the server dieing and clients
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thinking the server is still available.
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****************************************************************************/
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struct tcon_context *conn_new(struct server_context *smb)
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{
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TALLOC_CTX *mem_ctx;
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struct tcon_context *conn;
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int i;
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i = bitmap_find(smb->tree.bmap, 1);
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if (i == -1) {
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DEBUG(1,("ERROR! Out of connection structures\n"));
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return NULL;
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}
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mem_ctx = talloc_init("tcon_context[%d]", i);
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conn = (struct tcon_context *)talloc(mem_ctx, sizeof(*conn));
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if (!conn) return NULL;
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ZERO_STRUCTP(conn);
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conn->mem_ctx = mem_ctx;
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conn->cnum = i;
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conn->smb = smb;
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bitmap_set(smb->tree.bmap, i);
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smb->tree.num_open++;
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DLIST_ADD(smb->tree.connections, conn);
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return conn;
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}
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/****************************************************************************
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close all conn structures
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****************************************************************************/
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void conn_close_all(struct server_context *smb)
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{
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struct tcon_context *conn, *next;
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for (conn=smb->tree.connections;conn;conn=next) {
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next=conn->next;
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close_cnum(conn);
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}
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}
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#if REWRITE_REMOVED
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/****************************************************************************
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clear a vuid out of the validity cache, and as the 'owner' of a connection.
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****************************************************************************/
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void conn_clear_vuid_cache(struct server_context *smb, uint16 vuid)
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{
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struct tcon_context *conn;
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unsigned int i;
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for (conn=smb->tree.connections;conn;conn=conn->next) {
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for (i=0;i<conn->vuid_cache.entries && i< VUID_CACHE_SIZE;i++) {
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if (conn->vuid_cache.list[i] == vuid) {
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conn->vuid_cache.list[i] = UID_FIELD_INVALID;
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}
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}
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}
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}
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#endif
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/****************************************************************************
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Free a conn structure.
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****************************************************************************/
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void conn_free(struct server_context *smb, struct tcon_context *conn)
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{
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DLIST_REMOVE(smb->tree.connections, conn);
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bitmap_clear(smb->tree.bmap, conn->cnum);
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smb->tree.num_open--;
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ZERO_STRUCTP(conn);
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SAFE_FREE(conn);
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}
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