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0ede70c51a
Signed-off-by: Andreas Schneider <asn@samba.org> Reviewed-by: Günther Deschner <gd@samba.org>
486 lines
12 KiB
C
486 lines
12 KiB
C
/*
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Unix SMB/CIFS implementation.
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Privileges handling functions
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Copyright (C) Jean François Micouleau 1998-2001
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Copyright (C) Simo Sorce 2002-2003
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Copyright (C) Gerald (Jerry) Carter 2005
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Copyright (C) Michael Adam 2007
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Copyright (C) Andrew Bartlett 2010
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Copyright (C) Andrew Tridgell 2004
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Basic privileges functions (mask-operations and conversion
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* functions between the different formats (se_priv, privset, luid)
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* moved here * from lib/privileges.c to minimize linker deps.
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*
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* generally SID- and LUID-related code is left in lib/privileges.c
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*
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* some extra functions to hide privs array from lib/privileges.c
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*/
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#include "includes.h"
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#include "libcli/security/privileges.h"
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#include "libcli/security/privileges_private.h"
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#include "librpc/gen_ndr/security.h"
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/* The use of strcasecmp here is safe, all the comparison strings are ASCII */
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#undef strcasecmp
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#define NUM_SHORT_LIST_PRIVS 9
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static const struct {
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enum sec_privilege luid;
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uint64_t privilege_mask;
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const char *name;
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const char *description;
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} privs[] = {
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{SEC_PRIV_MACHINE_ACCOUNT, SEC_PRIV_MACHINE_ACCOUNT_BIT, "SeMachineAccountPrivilege", "Add machines to domain"},
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{SEC_PRIV_TAKE_OWNERSHIP, SEC_PRIV_TAKE_OWNERSHIP_BIT, "SeTakeOwnershipPrivilege", "Take ownership of files or other objects"},
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{SEC_PRIV_BACKUP, SEC_PRIV_BACKUP_BIT, "SeBackupPrivilege", "Back up files and directories"},
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{SEC_PRIV_RESTORE, SEC_PRIV_RESTORE_BIT, "SeRestorePrivilege", "Restore files and directories"},
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{SEC_PRIV_REMOTE_SHUTDOWN, SEC_PRIV_REMOTE_SHUTDOWN_BIT, "SeRemoteShutdownPrivilege", "Force shutdown from a remote system"},
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{SEC_PRIV_PRINT_OPERATOR, SEC_PRIV_PRINT_OPERATOR_BIT, "SePrintOperatorPrivilege", "Manage printers"},
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{SEC_PRIV_ADD_USERS, SEC_PRIV_ADD_USERS_BIT, "SeAddUsersPrivilege", "Add users and groups to the domain"},
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{SEC_PRIV_DISK_OPERATOR, SEC_PRIV_DISK_OPERATOR_BIT, "SeDiskOperatorPrivilege", "Manage disk shares"},
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{SEC_PRIV_SECURITY, SEC_PRIV_SECURITY_BIT, "SeSecurityPrivilege", "System security"},
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/* The list from here on is not displayed in the code from
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* source3, and is after index NUM_SHORT_LIST_PRIVS for that
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* reason */
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{SEC_PRIV_SYSTEMTIME,
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SEC_PRIV_SYSTEMTIME_BIT,
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"SeSystemtimePrivilege",
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"Set the system clock"},
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{SEC_PRIV_SHUTDOWN,
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SEC_PRIV_SHUTDOWN_BIT,
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"SeShutdownPrivilege",
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"Shutdown the system"},
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{SEC_PRIV_DEBUG,
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SEC_PRIV_DEBUG_BIT,
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"SeDebugPrivilege",
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"Debug processes"},
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{SEC_PRIV_SYSTEM_ENVIRONMENT,
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SEC_PRIV_SYSTEM_ENVIRONMENT_BIT,
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"SeSystemEnvironmentPrivilege",
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"Modify system environment"},
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{SEC_PRIV_SYSTEM_PROFILE,
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SEC_PRIV_SYSTEM_PROFILE_BIT,
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"SeSystemProfilePrivilege",
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"Profile the system"},
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{SEC_PRIV_PROFILE_SINGLE_PROCESS,
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SEC_PRIV_PROFILE_SINGLE_PROCESS_BIT,
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"SeProfileSingleProcessPrivilege",
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"Profile one process"},
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{SEC_PRIV_INCREASE_BASE_PRIORITY,
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SEC_PRIV_INCREASE_BASE_PRIORITY_BIT,
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"SeIncreaseBasePriorityPrivilege",
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"Increase base priority"},
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{SEC_PRIV_LOAD_DRIVER,
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SEC_PRIV_LOAD_DRIVER_BIT,
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"SeLoadDriverPrivilege",
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"Load drivers"},
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{SEC_PRIV_CREATE_PAGEFILE,
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SEC_PRIV_CREATE_PAGEFILE_BIT,
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"SeCreatePagefilePrivilege",
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"Create page files"},
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{SEC_PRIV_INCREASE_QUOTA,
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SEC_PRIV_INCREASE_QUOTA_BIT,
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"SeIncreaseQuotaPrivilege",
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"Increase quota"},
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{SEC_PRIV_CHANGE_NOTIFY,
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SEC_PRIV_CHANGE_NOTIFY_BIT,
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"SeChangeNotifyPrivilege",
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"Register for change notify"},
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{SEC_PRIV_UNDOCK,
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SEC_PRIV_UNDOCK_BIT,
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"SeUndockPrivilege",
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"Undock devices"},
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{SEC_PRIV_MANAGE_VOLUME,
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SEC_PRIV_MANAGE_VOLUME_BIT,
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"SeManageVolumePrivilege",
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"Manage system volumes"},
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{SEC_PRIV_IMPERSONATE,
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SEC_PRIV_IMPERSONATE_BIT,
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"SeImpersonatePrivilege",
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"Impersonate users"},
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{SEC_PRIV_CREATE_GLOBAL,
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SEC_PRIV_CREATE_GLOBAL_BIT,
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"SeCreateGlobalPrivilege",
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"Create global"},
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{SEC_PRIV_ENABLE_DELEGATION,
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SEC_PRIV_ENABLE_DELEGATION_BIT,
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"SeEnableDelegationPrivilege",
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"Enable Delegation"},
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};
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/* These are rights, not privileges, and should not be confused. The
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* names are very similar, and they are quite similar in behaviour,
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* but they are not to be enumerated as a system-wide list or have an
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* LUID value */
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static const struct {
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uint32_t right_mask;
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const char *name;
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const char *description;
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} rights[] = {
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{LSA_POLICY_MODE_INTERACTIVE,
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"SeInteractiveLogonRight",
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"Interactive logon"},
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{LSA_POLICY_MODE_NETWORK,
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"SeNetworkLogonRight",
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"Network logon"},
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{LSA_POLICY_MODE_REMOTE_INTERACTIVE,
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"SeRemoteInteractiveLogonRight",
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"Remote Interactive logon"}
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};
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/*
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return a privilege mask given a privilege id
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*/
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uint64_t sec_privilege_mask(enum sec_privilege privilege)
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{
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int i;
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for (i=0;i<ARRAY_SIZE(privs);i++) {
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if (privs[i].luid == privilege) {
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return privs[i].privilege_mask;
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}
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}
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return 0;
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}
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/***************************************************************************
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put all valid privileges into a mask
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****************************************************************************/
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void se_priv_put_all_privileges(uint64_t *privilege_mask)
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{
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int i;
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*privilege_mask = 0;
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for ( i=0; i<ARRAY_SIZE(privs); i++ ) {
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*privilege_mask |= privs[i].privilege_mask;
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}
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}
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/*********************************************************************
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Lookup the uint64_t bitmask value for a privilege name
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*********************************************************************/
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bool se_priv_from_name( const char *name, uint64_t *privilege_mask )
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{
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int i;
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for ( i=0; i<ARRAY_SIZE(privs); i++ ) {
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if ( strequal( privs[i].name, name ) ) {
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*privilege_mask = privs[i].privilege_mask;
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return true;
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}
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}
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return false;
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}
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const char* get_privilege_dispname( const char *name )
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{
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int i;
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if (!name) {
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return NULL;
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}
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for ( i=0; i<ARRAY_SIZE(privs); i++ ) {
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if ( strequal( privs[i].name, name ) ) {
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return privs[i].description;
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}
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}
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return NULL;
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}
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/*******************************************************************
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return the number of elements in the 'short' privlege array (traditional source3 behaviour)
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*******************************************************************/
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int num_privileges_in_short_list( void )
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{
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return NUM_SHORT_LIST_PRIVS;
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}
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/****************************************************************************
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add a privilege to a privilege array
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****************************************************************************/
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static bool privilege_set_add(PRIVILEGE_SET *priv_set, struct lsa_LUIDAttribute set)
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{
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struct lsa_LUIDAttribute *new_set;
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/* we can allocate memory to add the new privilege */
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new_set = talloc_realloc(priv_set->mem_ctx, priv_set->set, struct lsa_LUIDAttribute, priv_set->count + 1);
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if ( !new_set ) {
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DEBUG(0,("privilege_set_add: failed to allocate memory!\n"));
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return false;
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}
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new_set[priv_set->count].luid.high = set.luid.high;
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new_set[priv_set->count].luid.low = set.luid.low;
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new_set[priv_set->count].attribute = set.attribute;
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priv_set->count++;
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priv_set->set = new_set;
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return true;
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}
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/*******************************************************************
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*******************************************************************/
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bool se_priv_to_privilege_set( PRIVILEGE_SET *set, uint64_t privilege_mask )
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{
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int i;
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struct lsa_LUIDAttribute luid;
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luid.attribute = 0;
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luid.luid.high = 0;
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for ( i=0; i<ARRAY_SIZE(privs); i++ ) {
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if ((privilege_mask & privs[i].privilege_mask) == 0)
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continue;
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luid.luid.high = 0;
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luid.luid.low = privs[i].luid;
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if ( !privilege_set_add( set, luid ) )
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return false;
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}
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return true;
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}
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/*******************************************************************
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*******************************************************************/
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bool privilege_set_to_se_priv( uint64_t *privilege_mask, struct lsa_PrivilegeSet *privset )
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{
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uint32_t i;
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ZERO_STRUCTP( privilege_mask );
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for ( i=0; i<privset->count; i++ ) {
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uint64_t r;
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/* sanity check for invalid privilege. we really
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only care about the low 32 bits */
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if ( privset->set[i].luid.high != 0 )
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return false;
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r = sec_privilege_mask(privset->set[i].luid.low);
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if (r) {
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*privilege_mask |= r;
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}
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}
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return true;
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}
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/*
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map a privilege id to the wire string constant
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*/
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const char *sec_privilege_name(enum sec_privilege privilege)
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{
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int i;
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for (i=0;i<ARRAY_SIZE(privs);i++) {
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if (privs[i].luid == privilege) {
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return privs[i].name;
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}
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}
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return NULL;
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}
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/*
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map a privilege id to a privilege display name. Return NULL if not found
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TODO: this should use language mappings
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*/
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const char *sec_privilege_display_name(enum sec_privilege privilege, uint16_t *language)
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{
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int i;
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for (i=0;i<ARRAY_SIZE(privs);i++) {
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if (privs[i].luid == privilege) {
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return privs[i].description;
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}
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}
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return NULL;
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}
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/*
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map a privilege name to a privilege id. Return SEC_PRIV_INVALID if not found
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*/
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enum sec_privilege sec_privilege_id(const char *name)
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{
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int i;
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for (i=0;i<ARRAY_SIZE(privs);i++) {
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if (strcasecmp(privs[i].name, name) == 0) {
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return privs[i].luid;
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}
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}
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return SEC_PRIV_INVALID;
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}
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/*
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map a 'right' name to it's bitmap value. Return 0 if not found
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*/
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uint32_t sec_right_bit(const char *name)
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{
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int i;
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for (i=0;i<ARRAY_SIZE(rights);i++) {
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if (strcasecmp(rights[i].name, name) == 0) {
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return rights[i].right_mask;
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}
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}
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return 0;
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}
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/*
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assist in walking the table of privileges - return the LUID (low 32 bits) by index
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*/
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enum sec_privilege sec_privilege_from_index(int idx)
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{
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if (idx >= 0 && idx<ARRAY_SIZE(privs)) {
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return privs[idx].luid;
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}
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return SEC_PRIV_INVALID;
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}
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/*
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assist in walking the table of privileges - return the string constant by index
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*/
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const char *sec_privilege_name_from_index(int idx)
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{
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if (idx >= 0 && idx<ARRAY_SIZE(privs)) {
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return privs[idx].name;
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}
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return NULL;
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}
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/*
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return true if a security_token has a particular privilege bit set
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*/
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bool security_token_has_privilege(const struct security_token *token, enum sec_privilege privilege)
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{
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uint64_t mask;
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if (!token) {
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return false;
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}
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mask = sec_privilege_mask(privilege);
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if (mask == 0) {
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return false;
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}
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if (token->privilege_mask & mask) {
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return true;
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}
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return false;
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}
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bool security_token_system_privilege(const struct security_token *token)
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{
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if (token == NULL) {
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return false;
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}
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if (token->privilege_mask == (uint64_t)~0) {
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return true;
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}
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return false;
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}
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/*
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set a bit in the privilege mask
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*/
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void security_token_set_privilege(struct security_token *token, enum sec_privilege privilege)
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{
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/* Relies on the fact that an invalid privilage will return 0, so won't change this */
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token->privilege_mask |= sec_privilege_mask(privilege);
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}
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/*
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set a bit in the rights mask
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*/
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void security_token_set_right_bit(struct security_token *token, uint32_t right_bit)
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{
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token->rights_mask |= right_bit;
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}
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void security_token_debug_privileges(int dbg_class, int dbg_lev, const struct security_token *token)
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{
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DEBUGADDC(dbg_class, dbg_lev, (" Privileges (0x%16llX):\n",
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(unsigned long long) token->privilege_mask));
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if (token->privilege_mask) {
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int idx = 0;
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int i = 0;
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for (idx = 0; idx<ARRAY_SIZE(privs); idx++) {
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if (token->privilege_mask & privs[idx].privilege_mask) {
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DEBUGADDC(dbg_class, dbg_lev,
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(" Privilege[%3lu]: %s\n", (unsigned long)i++,
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privs[idx].name));
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}
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}
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}
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DEBUGADDC(dbg_class, dbg_lev, (" Rights (0x%16lX):\n",
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(unsigned long) token->rights_mask));
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if (token->rights_mask) {
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int idx = 0;
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int i = 0;
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for (idx = 0; idx<ARRAY_SIZE(rights); idx++) {
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if (token->rights_mask & rights[idx].right_mask) {
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DEBUGADDC(dbg_class, dbg_lev,
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(" Right[%3lu]: %s\n", (unsigned long)i++,
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rights[idx].name));
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}
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}
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}
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}
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