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samba-mirror/source/ubiqx/ubi_sLinkList.c
Christopher R. Hertel e30a7e023b It occurred to me that the samba includes.h file should be included in the
header files used by the ubiqx modules, instead of being hidden in the .c
files.  This would ensure that anything in includes.h would be "seen" by
the ubiqx headers.  I also had to put an #ifdef around the includes for
ubi_SplayTree.h and ubi_Cache.h in includes.h to prevent the header of the
descendant type from being included before its parent type.

Chris -)-----
0001-01-01 00:00:00 +00:00

170 lines
6.7 KiB
C

/* ========================================================================== **
* ubi_sLinkList.c
*
* Copyright (C) 1997, 1998 by Christopher R. Hertel
*
* Email: crh@ubiqx.mn.org
* -------------------------------------------------------------------------- **
* This module implements a simple singly-linked list.
* -------------------------------------------------------------------------- **
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* -------------------------------------------------------------------------- **
*
* Log: ubi_sLinkList.c,v
* Revision 0.7 1998/06/03 18:06:03 crh
* Further fiddling with sys_include.h, which has been moved from the .c file
* to the .h file.
*
* Revision 0.6 1998/06/02 01:38:47 crh
* Changed include file name from ubi_null.h to sys_include.h to make it
* more generic.
*
* Revision 0.5 1998/05/20 04:38:05 crh
* The C file now includes ubi_null.h. See ubi_null.h for more info.
*
* Revision 0.4 1998/03/10 02:23:20 crh
* Combined ubi_StackQueue and ubi_sLinkList into one module. Redesigned
* the functions and macros. Not a complete rewrite but close to it.
*
* Revision 0.3 1998/01/03 01:59:52 crh
* Added ubi_slCount() macro.
*
* Revision 0.2 1997/10/21 03:35:18 crh
* Added parameter <After> in function Insert(). Made necessary changes
* to macro AddHead() and added macro AddHere().
*
* Revision 0.1 1997/10/16 02:53:45 crh
* Initial Revision.
*
* -------------------------------------------------------------------------- **
* This module implements a singly-linked list which may also be used as a
* queue or a stack. For a queue, entries are added at the tail and removed
* from the head of the list. For a stack, the entries are entered and
* removed from the head of the list. A traversal of the list will always
* start at the head of the list and proceed toward the tail. This is all
* mind-numbingly simple, but I'm surprised by the number of programs out
* there which re-implement this a dozen or so times.
*
* Notes: When the list header is initialized, the Tail pointer is set to
* point to the Head pointer. This simplifies things a great deal,
* except that you can't initialize a stack or queue by simply
* zeroing it out. One sure way to initialize the header is to call
* ubi_slInit(). Another option would be something like this:
*
* static ubi_slList MyList = { NULL, (ubi_slNodePtr)&MyList, 0 };
*
* See ubi_slInit() and the ubi_slList structure for more info.
*
* + Also, note that this module is similar to the ubi_dLinkList
* module. There are three key differences:
* - This is a singly-linked list, the other is a doubly-linked
* list.
* - In this module, if the list is empty, the tail pointer will
* point back to the head of the list as described above. This
* is not done in ubi_dLinkList.
* - The ubi_slRemove() function, by necessity, removed the 'next'
* node. In ubi_dLinkList, the ubi_dlRemove() function removes
* the 'current' node.
*
* ========================================================================== **
*/
#include "ubi_sLinkList.h" /* Header for *this* module. */
/* ========================================================================== **
* Functions...
*/
ubi_slListPtr ubi_slInitList( ubi_slListPtr ListPtr )
/* ------------------------------------------------------------------------ **
* Initialize a singly-linked list header.
*
* Input: ListPtr - A pointer to the list structure that is to be
* initialized for use.
*
* Output: A pointer to the initialized list header (i.e., same as
* <ListPtr>).
*
* ------------------------------------------------------------------------ **
*/
{
ListPtr->Head = NULL;
ListPtr->Tail = (ubi_slNodePtr)ListPtr;
ListPtr->count = 0;
return( ListPtr );
} /* ubi_slInitList */
ubi_slNodePtr ubi_slInsert( ubi_slListPtr ListPtr,
ubi_slNodePtr New,
ubi_slNodePtr After )
/* ------------------------------------------------------------------------ **
* Add a node to the list.
*
* Input: ListPtr - A pointer to the list into which the node is to
* be inserted.
* New - Pointer to the node that is to be added to the list.
* After - Pointer to a list in a node after which the new node
* will be inserted. If NULL, then the new node will
* be added at the head of the list.
*
* Output: A pointer to the node that was inserted into the list (i.e.,
* the same as <New>).
*
* ------------------------------------------------------------------------ **
*/
{
After = After ? After : (ubi_slNodePtr)ListPtr;
New->Next = After->Next;
After->Next = New;
if( !(New->Next) )
ListPtr->Tail = New;
(ListPtr->count)++;
return( New );
} /* ubi_slInsert */
ubi_slNodePtr ubi_slRemove( ubi_slListPtr ListPtr, ubi_slNodePtr After )
/* ------------------------------------------------------------------------ **
* Remove the node followng <After>. If <After> is NULL, remove from the
* head of the list.
*
* Input: ListPtr - A pointer to the list from which the node is to be
* removed.
* After - Pointer to the node preceeding the node to be
* removed.
*
* Output: A pointer to the node that was removed, or NULL if the list is
* empty.
*
* ------------------------------------------------------------------------ **
*/
{
ubi_slNodePtr DelNode;
After = After ? After : (ubi_slNodePtr)ListPtr;
DelNode = After->Next;
if( DelNode )
{
if( !(DelNode->Next) )
ListPtr->Tail = After;
After->Next = DelNode->Next;
(ListPtr->count)--;
}
return( DelNode );
} /* ubi_slRemove */
/* ================================ The End ================================= */