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7fbb64d726
Introduce async_req_is_error() and async_req_simple_recv()
142 lines
3.8 KiB
C
142 lines
3.8 KiB
C
/*
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Unix SMB/CIFS implementation.
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Infrastructure for async requests
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Copyright (C) Volker Lendecke 2008
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __ASYNC_REQ_H__
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#define __ASYNC_REQ_H__
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#include "includes.h"
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/**
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* An async request moves between the following 4 states:
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*/
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enum async_req_state {
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/**
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* we are creating the request
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*/
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ASYNC_REQ_INIT,
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/**
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* we are waiting the request to complete
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*/
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ASYNC_REQ_IN_PROGRESS,
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/**
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* the request is finished
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*/
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ASYNC_REQ_DONE,
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/**
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* an error has occured
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*/
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ASYNC_REQ_ERROR
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};
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/**
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* @brief An async request
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*
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* This represents an async request being processed by callbacks via an event
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* context. A user can issue for example a write request to a socket, giving
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* an implementation function the fd, the buffer and the number of bytes to
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* transfer. The function issuing the request will immediately return without
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* blocking most likely without having sent anything. The API user then fills
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* in req->async.fn and req->async.priv, functions that are called when the
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* request is finished.
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*
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* It is up to the user of the async request to talloc_free it after it has
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* finished. This can happen while the completion function is called.
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*/
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struct async_req {
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/**
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* @brief The external state - will be queried by the caller
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*
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* While the async request is being processed, state will remain in
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* ASYNC_REQ_IN_PROGRESS. A request is finished if
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* req->state>=ASYNC_REQ_DONE.
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*/
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enum async_req_state state;
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/**
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* @brief Private pointer for the actual implementation
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*
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* The implementation doing the work for the async request needs a
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* current state like for example a fd event. The user of an async
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* request should not touch this.
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*/
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void *private_data;
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/**
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* @brief Print yourself, for debugging purposes
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*
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* Async requests are opaque data structures. The implementation of an
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* async request can define a custom function to print more debug
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* info.
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*/
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char *(*print)(TALLOC_CTX *mem_ctx, struct async_req *);
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/**
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* @brief status code when finished
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*
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* This status can be queried in the async completion function. It
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* will be set to NT_STATUS_OK when everything went fine.
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**/
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NTSTATUS status;
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/**
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* @brief The event context we are using
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*
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* The event context that this async request works on.
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*/
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struct event_context *event_ctx;
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/**
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* @brief What to do on completion
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*
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* This is used for the user of an async request, fn is called when
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* the request completes, either successfully or with an error.
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*/
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struct {
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/**
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* @brief Completion function
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* Completion function, to be filled by the API user
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*/
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void (*fn)(struct async_req *);
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/**
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* @brief Private data for the completion function
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*/
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void *priv;
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} async;
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};
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struct async_req *async_req_new(TALLOC_CTX *mem_ctx, struct event_context *ev);
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char *async_req_print(TALLOC_CTX *mem_ctx, struct async_req *req);
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void async_req_done(struct async_req *req);
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void async_req_error(struct async_req *req, NTSTATUS status);
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bool async_post_status(struct async_req *req, NTSTATUS status);
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bool async_req_nomem(const void *p, struct async_req *req);
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bool async_req_is_error(struct async_req *req, NTSTATUS *status);
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NTSTATUS async_req_simple_recv(struct async_req *req);
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#endif
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