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Andrew Bartlett d471e52d23 r20149: Remove the smb.conf distinction between PDC and BDC. Now the correct
way to setup a Samba4 DC is to set 'server role = domain controller'.

We use the fSMORoleOwner attribute in the base DN to determine the PDC.

This patch is quite large, as I have corrected a number of places that
assumed taht we are always the PDC, or that used the smb.conf
lp_server_role() to determine that.

Also included is a warning fix in the SAMR code, where the IDL has
seperated a couple of types for group display enumeration.

We also now use the ldb database to determine if we should run the
global catalog service.

In the near future, I will complete the DRSUAPI
DsGetDomainControllerInfo server-side on the same basis.

Andrew Bartlett
(This used to be commit 67d8365e831adf3eaecd8b34dcc481fc82565893)
2007-10-10 14:29:15 -05:00

93 lines
2.4 KiB
C

/*
Unix SMB/CIFS implementation.
NBT server structures
Copyright (C) Andrew Tridgell 2005
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "libcli/nbt/libnbt.h"
#include "libcli/wrepl/winsrepl.h"
#include "libcli/dgram/libdgram.h"
#include "librpc/gen_ndr/irpc.h"
#include "lib/messaging/irpc.h"
/*
a list of our registered names on each interface
*/
struct nbtd_iface_name {
struct nbtd_iface_name *next, *prev;
struct nbtd_interface *iface;
struct nbt_name name;
uint16_t nb_flags;
struct timeval registration_time;
uint32_t ttl;
/* if registered with a wins server, then this lists the server being
used */
const char *wins_server;
};
/* a list of network interfaces we are listening on */
struct nbtd_interface {
struct nbtd_interface *next, *prev;
struct nbtd_server *nbtsrv;
const char *ip_address;
const char *bcast_address;
const char *netmask;
struct nbt_name_socket *nbtsock;
struct nbt_dgram_socket *dgmsock;
struct nbtd_iface_name *names;
};
/*
top level context structure for the nbt server
*/
struct nbtd_server {
struct task_server *task;
/* the list of local network interfaces */
struct nbtd_interface *interfaces;
/* broadcast interface used for receiving packets only */
struct nbtd_interface *bcast_interface;
/* wins client interface - used for registering and refreshing
our names with a WINS server */
struct nbtd_interface *wins_interface;
struct wins_server *winssrv;
struct nbtd_statistics stats;
struct ldb_context *sam_ctx;
};
/* check a condition on an incoming packet */
#define NBTD_ASSERT_PACKET(packet, src, test) do { \
if (!(test)) { \
nbtd_bad_packet(packet, src, #test); \
return; \
} \
} while (0)
#include "nbt_server/nbt_server_proto.h"