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samba-mirror/pidl/lib/Parse/Pidl/Samba4.pm
Andrew Tridgell 431b25e895 pidl: support using pidl from top level directory
pidl needs to know if it is being used within the samba tree or not,
to get the names of some include files right. This adds support for
using pidl in the top level directory of a Samba build

This change also makes it clear that is_intree() is a boolean
function. Previously it returned different values for Samba3 and
Samba4, but there is nothing that depends on that

Pair-Programmed-With: Andrew Bartlett <abartlet@samba.org>
2011-02-07 13:22:00 +11:00

134 lines
2.7 KiB
Perl

###################################################
# Common Samba4 functions
# Copyright jelmer@samba.org 2006
# released under the GNU GPL
package Parse::Pidl::Samba4;
require Exporter;
@ISA = qw(Exporter);
@EXPORT = qw(is_intree choose_header NumStars ElementStars ArrayBrackets DeclLong ArrayDynamicallyAllocated);
use Parse::Pidl::Util qw(has_property is_constant);
use Parse::Pidl::NDR qw(GetNextLevel);
use Parse::Pidl::Typelist qw(mapTypeName scalar_is_reference);
use Parse::Pidl qw(fatal error);
use strict;
use vars qw($VERSION);
$VERSION = '0.01';
# return true if we are using pidl within the samba source tree. This changes
# the names of include files, as some include files (such as ntstatus.h) have
# different paths when installed to the patch in the source tree
sub is_intree()
{
my $srcdir = $ENV{srcdir};
$srcdir = $srcdir ? "$srcdir/" : "";
return 1 if (-f "${srcdir}kdc/kdc.c");
return 1 if (-d "${srcdir}source4");
return 1 if (-f "${srcdir}include/smb.h");
return 0;
}
# Return an #include line depending on whether this build is an in-tree
# build or not.
sub choose_header($$)
{
my ($in,$out) = @_;
return "#include \"$in\"" if (is_intree());
return "#include <$out>";
}
sub ArrayDynamicallyAllocated($$)
{
my ($e, $l) = @_;
die("Not an array") unless ($l->{TYPE} eq "ARRAY");
return 0 if ($l->{IS_FIXED} and not has_property($e, "charset"));
return 1;
}
sub NumStars($;$)
{
my ($e, $d) = @_;
$d = 0 unless defined($d);
my $n = 0;
foreach my $l (@{$e->{LEVELS}}) {
next unless ($l->{TYPE} eq "POINTER");
my $nl = GetNextLevel($e, $l);
next if (defined($nl) and $nl->{TYPE} eq "ARRAY");
$n++;
}
if ($n >= 1) {
$n-- if (scalar_is_reference($e->{TYPE}));
}
foreach my $l (@{$e->{LEVELS}}) {
next unless ($l->{TYPE} eq "ARRAY");
next unless (ArrayDynamicallyAllocated($e, $l));
$n++;
}
error($e->{ORIGINAL}, "Too few pointers $n < $d") if ($n < $d);
$n -= $d;
return $n;
}
sub ElementStars($;$)
{
my ($e, $d) = @_;
my $res = "";
my $n = 0;
$n = NumStars($e, $d);
$res .= "*" foreach (1..$n);
return $res;
}
sub ArrayBrackets($)
{
my ($e) = @_;
my $res = "";
foreach my $l (@{$e->{LEVELS}}) {
next unless ($l->{TYPE} eq "ARRAY");
next if ArrayDynamicallyAllocated($e, $l);
$res .= "[$l->{SIZE_IS}]";
}
return $res;
}
sub DeclLong($;$)
{
my ($e, $p) = @_;
my $res = "";
$p = "" unless defined($p);
if (has_property($e, "represent_as")) {
$res .= mapTypeName($e->{PROPERTIES}->{represent_as})." ";
} else {
if (has_property($e, "charset")) {
$res .= "const char ";
} else {
$res .= mapTypeName($e->{TYPE})." ";
}
$res .= ElementStars($e);
}
$res .= $p.$e->{NAME};
$res .= ArrayBrackets($e);
return $res;
}
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